Recent content by bucanero

  1. bucanero

    PS3 Compiling open-source PS3 toolchain nowadays (in 2020)

    Hello guys On the PSL1GHT topic, with a few other devs, we are trying to update and reboot the PSL1GHT open source PS3 sdk. We made a discord server to discuss steps and work on bringing some life back to the psl1ght sdk. If anyone wants to join, here's a link: https://discord.gg/f7AQGJRyYN...
  2. bucanero

    PS3 Jellyfin client on ps3

    it looks like there's another Jellyfin client on PS3 now, as a stand-alone homebrew app: https://github.com/Tuggs-Bunny/JellyFin-PS3 Built using PSL1GHT, it looks like Claude AI was used during development. Here's demo video by the dev:
  3. bucanero

    PS3 Artemis no longer seems to work

    I never released "r6.3.1" so I don't even know where you got that from. If r6.3 worked for you, just download the old release from the official Github repository: https://github.com/bucanero/ArtemisPS3/releases/tag/r6.3 Also, be sure to check the "Options" menu, you can disable the version...
  4. bucanero

    PS3 60/Unlock FPS Patches

    I’m the current developer and maintainer of Artemis, check my GitHub https://github.com/bucanero/ArtemisPS3 The original developer has archived the project so I’ve been updating my fork for some years.
  5. bucanero

    PS3 60/Unlock FPS Patches

    Great stuff Is anyone interested in adding this to Artemis cheat files? If anyone has free time, it would be as easy as editing the text files on my GitHub repository, then I can update them and the codes will be available to everyone using Artemis
  6. bucanero

    Welcome to PSX-Place (v3) - Upgrade Now Complete !!!

    I hope it gets solved soon, I’m still unable to access if I use my regular internet provider. Only with a VPN with USA region I can browse. I also tried using a different provider, the Starlink connection and I’m also blocked. Maybe all traffic from Argentina is blocked?
  7. bucanero

    Welcome to PSX-Place (v3) - Upgrade Now Complete !!!

    Great to see the site is back online! As others have mentioned, I’m also blocked by cloud flare and had to use a VPN to access the website. I hope this can be fixed soon
  8. bucanero

    PS3 Problem with PS3 FAT

    did you install a "noBD" firmware by chance? you might have used the wrong CFW firmware, and it disabled your drive.
  9. bucanero

    PS3 PS3 1.50 stuck in FSM

    for anyone reading in the future: NEVER update firmware while your ps3 is in factory service mode (FSM)
  10. bucanero

    PS3 PS2CV config pkg question

    That app is a ripoff of my own open source project, and they used it to distribute pirated content. you won’t find any support here
  11. bucanero

    PS2 Finding 60hz CRTs in a PAL Country

    here in Argentina (and some other countries in Latin America, like Brazil, Paraguay, etc), all TVs from the 90s supported NTSC signal thru composite (the classic RCA connectors, yellow/red/white) even when the TV signal was PAL. For example DVD players used NTSC and region 4, and you would just...
  12. bucanero

    PS2 Finding 60hz CRTs in a PAL Country

    try to look for CRTs that say PAL/NTSC compatible, if the TV model supports NTSC, then it supports 60hz.
  13. bucanero

    PS3 Apollo save tool (development thread)

    oh good idea about adding links to examples. I have all the ".savepatch" files in a Github repository, so it should be possible to add links. I might try some AI tool as it's a simple task, but like you said it would take time to go manually thru each command, search for an example file, and...
  14. bucanero

    PS3 Apollo save tool (development thread)

    Since a long time I wanted to improve Apollo with Python scripting. Now I'm finally adding Python scripting to Apollo Save tool across ps3/ps4/psp/vita platforms. I have implemented a customized version of microPython that provides Python 3 support, along with a bunch of custom micro modules...
  15. bucanero

    PS2 Are POPS VCD Manager 7z file suppose to be riddled with trojans?

    about cue2pops, you can build it from the source code if you want, on github you'll find many versions and forks https://github.com/bucanero/pops2cue/blob/main/cue2pops.c
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