"Games in /dev_hdd0/game don't have PS3_GAME folder, while games in ISO and /GAMES folder have it."
Yeah I paid attention to that, I took everything outside of PS3_GAME in "game" folder, so it went like "BLUS30480/USRDIR", still didn't work.
Although my problem solved with repackaging the ZIP, I...
In the while I figured out.
The solution was, double package. PK on both ends. After creating one with winrar I could put another pk with a python code ahead of it.
Now the RPCS3 boot logic is not needed.
Both
It also works in "/dev_hdd0/game/" that's where I usually put my games on RPCS3, but since folder games on Multiman goes to root/dev_hdd0/games I tried it on the emu as well, and it worked. In both cases the games looks for the contents of the ZIP in DATA_PS3. Versa I tried "game" folder...
Cause it's a "special zip" there is MD5 hash after every file and yes I tried different compression levels, all crashing. I even tried generating a new hash since the new .dct is bigger, caue it's a translation. I copied back the new MD5 with HXD to the file, still crash. The only thing that...
Yeah I'm figuring this out, I assumed what works on emu would work on console as well..... anyway the filesnames are exactly the same even in terms of capital letters, so that's not a problem.
Copying to root\games\BLUS30480\PS3_GAME\ works on RPCS3 and the emu reads from there, but this doesn't...
Hi,
I need help please. I am making a translation mod for a game and the problem is.....
A zip named "LANG.ZIP", in the path "PS3_GAME/USRDIR/ASSETS/LANG/LANG.ZIP” I extract the contents which are languages files, I modify the language files, but I can't repackage it so....
But on the emulator...