Hi Guys,I created the new list compatibility of Sega Saturn (on ps4) .
go to wiki to see the list of Sega Saturn (on ps4) compatibility.
https://www.psdevwiki.com/ps4/Sega_Saturn_Emulator_Compatibility_List_(on_PS4)
Thank you for helping moderate!
Please participate
Oh sorry.
changed,
BUT :
with value
0x1C00 and 0x0A00
and apiRequest(1.0) not apiRequest(0.1)
--Pepsiman Widescreen
apiRequest(1.0)
local cpu = getR3KObject()
local emu = getEmuObject()
local Widescreen = function()
cpu.WriteMem16(0x800E4858,0x1C00)
end
emu.AddVsyncHook(Widescreen)...
I used lua file in scripts folder for emu PSX-FPKG.
emu will not force full screen then.
nothing changed.
How use Playstation 1 cheat codes in emu PSX-FPKG?
Maybe it can be done that way.
This is an example you created yourself:
in PS2onPS4-Widescreen-main -----(ws_patches_CRC)------ file:000B73EE
apiRequest(1.0)
local eeObj = getEEObject()
local emuObj = getEmuObject()
local widescreen = function()
--gametitle=Simple 2000 Series Vol. 65 - The Kyonshi Panic (J)(SLPM-62543)...
Can Jabu help?
I used PS2-FPKG lua.
For example:
apiRequest(1.0)
local eeObj = getEEObject()
local emuObj = getEmuObject()
local widescreen = function()
eeObj.WriteMem32(0x001731b8,0x3c013f2a)
end
emuObj.AddVsyncHook(widescreen)
I turned the above code to convert to PSX-FPKG lua...