Recent content by Ketxxx

  1. K

    PS3 [Release] PS1 and PS2 Emulator Mods

    @mrjaredbeta some ideas and suggestions I have you might be interested in looking into. I hail from the IT realm so neither me or my contacts have the time or familiarity to look at these things in detail to ascertain their viability but we are quite certain some of these things are likely...
  2. K

    PS3 What PS3 controller model do you think is best?

    Title says it all really I'm just looking for majority consensus here. Personally I think the CECHZC2E model controllers are the best for build quality, durability, and reliability. Some of the variants I think are OK too but the A1\2 models are very hit and miss some use earlier VX5 boards...
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    PS3 Project RSX Boost: Overclock your Retail PS3 RSX Speeds (ps3 cfw only)

    I had a little more time recently to put the couple PS3s I have through some more tests, both of them are identical using the same thermal materials, PSU, etc. The only difference is that the 2103 is using the "upgraded" heatsink compared to the 2503 and for experiments sake the 2103 hasn't...
  4. K

    PS3 Project RSX Boost: Overclock your Retail PS3 RSX Speeds (ps3 cfw only)

    Not may, is. Skewing the VRM signal in software will do it the only hurdle is finding where the VRM signals are in software. Shunt mods is a very untidy brute force way of things, a cleaner method might be to identify where the voltage is being fed from then adding an adjustable potentiometer...
  5. K

    PS3 Project RSX Boost: Overclock your Retail PS3 RSX Speeds (ps3 cfw only)

    @Mitsu™ that could be a result of vsync. Its possible to get into situations where frames are literally dropped but you either have the choice of vsync and a locked 30/60FPS but you can potentially drop frames so the frame rate will be slower than it actually is, or an unlocked frame rate where...
  6. K

    PS3 Project RSX Boost: Overclock your Retail PS3 RSX Speeds (ps3 cfw only)

    True, but it's worth repeating sometimes to hopefully stem the death rate of PS3s from over zealous individuals. The more I've experimented with the GPU working out how much bandwidth is increasing, raw pixel pushing power, etc, the more I've become convinced that while there is always going to...
  7. K

    PS3 Project RSX Boost: Overclock your Retail PS3 RSX Speeds (ps3 cfw only)

    Did you just try jumping straight to those frequencies? If you'd increased vRAM speed in 25MHz steps you'd have very likely been able to avoid this "death". You'll now need a hardware flasher to revive that poor PS3. You really don't need insane clocks like 900\950 to get solid performance from...
  8. K

    PS3 Project RSX Boost: Overclock your Retail PS3 RSX Speeds (ps3 cfw only)

    750MHz should be stable 24\7 for you although I'd set 650MHz and see how high you can clock the memory. Bandwidth is more important so save that thermal headroom for the memory the core isn't really starved of clock frequency once you hit 650MHz, which in and of itself is still a massive 30% OC.
  9. K

    PS3 Project RSX Boost: Overclock your Retail PS3 RSX Speeds (ps3 cfw only)

    Thanks I'll keep an eye on that, doesn't look like it's quite doing things like changing internal render resolution or allowing a game to be installed from disc to the HDD yet though. 1. An increase to 1.01v is absolutely nothing and well within normal voltage fluctuations. 2. Some youtubers...
  10. K

    PS3 Game Patches

    I'm going to throw some games out that are in dire need of aid; Sacred 2 - Internal rendering on a 720p display is still 1080p because the programmer was an idiot, as a result the game doesn't even come close to holding 30FPS most of the time. Limiting the internal resolution to somewhere...
  11. K

    PS3 Project RSX Boost: Overclock your Retail PS3 RSX Speeds (ps3 cfw only)

    It would address a good number of issues, most notably open world games should show a significant improvement (Sacred 2, GTA & AC3 to name a few examples). One of the worst performing games I have is Naughty Bear the areas the game used to have significant slowdown isn't completely gone but it...
  12. K

    PS3 Project RSX Boost: Overclock your Retail PS3 RSX Speeds (ps3 cfw only)

    I can only do intermittent testing in my spare time but I'm comfortable in saying that once you hit 650MHz core frequency further increases don't really matter all that much for the GPU the core isn't especially frequency starved. Before you'd even need to really consider going above 650MHz vRAM...
  13. K

    PS3 Project RSX Boost: Overclock your Retail PS3 RSX Speeds (ps3 cfw only)

    Ok, so I had a little time to start some testing and working things out, I ended up starting with Dead Space just because that's what I happen to be playing. The game is a fairly middle of the pack one in terms of optimisation, runs ok for the most part with certain areas causing the frame rate...
  14. K

    PS3 Project RSX Boost: Overclock your Retail PS3 RSX Speeds (ps3 cfw only)

    So, I debugged MFW today, made some changes and customisations for some things as I didn't like their default behaviour, then remade the custom firmwares. I might release my version of MFW once I have the data I'm after, I won't release anything that allows people to brick their consoles too...
  15. K

    PS3 Project RSX Boost: Overclock your Retail PS3 RSX Speeds (ps3 cfw only)

    AFAIK the heasink is the same, the overall size is just smaller but as that's not a model i have to hand (20xx, 21xx, 25xx I do) I cant say for certain. I'll look into the heatsink when I have some time and aren't half smashed lol. Yes, I can still make coherent messages when half inebriated :D...
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