Ah, fair enough then. I’ll just deal with it for now, I’m at least able to play mods that aren’t limit removing. I’ll definitely keep an eye out for the next new release.
So I installed the latest version of Quakespasm Spiked for the Vita, and I’ve had a number of issues. For some reason, some textures seem to randomly corrupt while playing, looking very odd and out of place. Playing mods often result in even worse results, as I was attempting to play Rubicon 2...