Recent content by SumavisionQ5

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    PS2 NES Mappers Supported by SNESticle

    And here's another tip for running games: The filename can not be too long! If your ROM's filename is too long, it can not accepted by SNEStilce.
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    PS2 NES Mappers Supported by SNESticle

    I wrote a NES-Mapper-Sorter for SNEStilce, it can be found on: https://github.com/SumavisionQ5/NES-Mapper-Sorter
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    PS2 NES Mappers Supported by SNESticle

    By disassembling the PS2 version binary of SNESticle using IDA Pro, we obtained the following function: ```c const char *__fastcall sub_140AD8(int a1) { const char *v1; // $v1 int v2; // $v0 v1 = "MMC5"; if ( a1 != 5 ) { if ( a1 >= 6 ) { v1 = "ColorDreams"; if (...
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