cdda

  1. Heel

    PS1 Extracting (ATRAC3?) audio tracks from EBOOT.PBP

    I've been banging my head against this one for a few days, hopefully someone here can point me in the right direction. I have a number of PSX games in EBOOT.PBP format that I downloaded from my PS3. Some of these, for instance GaiaSeed (JP version NPJJ-00277) uses CDDA audio in separate tracks...
  2. C

    PS3 PS1 with Cobra Mode Issues

    Hi, im still fairly new to the cfw scene on ps3 so I sincerely apologize if its something already known. Im trying to run my ps1 games on my european ps3 slim with Rebug 4.82.2 REX. But im running into few issues like fmv cutscenes have few stutters and cdda audio being completely out of order...
  3. EddieEddie90

    PS3 Custom created PSX games on PS3 have no sound...?

    I can't understand why PS1 games created with Retro XMB Creator DO have music, while others created through the proccess of converting the ISO into an EBOOT with PSX2PSP converter (the same proccess that is used to convert ps1 games to be playable on psp) DON'T have in-game music at all. Is...
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