ppu

  1. StarmanX32

    PS3 How do i compile a sprx project with libc and libstdc++?

    Hi everyone, I'm playing a little bit around with the sdk and I've successfully built my first sprx and ran it as a VSH plugin using only PS3 libraries. However, when I try to use a libc function (although i've specified the path in the additional dependencies), it just gives me undefined...
  2. zecoxao

    BLC Plugin for IDA 7.0 and 7.2(PS3 PPU and SPU supported)

    Decided to create/modify an ida plugin for PS3 PPU and SPU Modules Decompilation on IDA Pro using ghidra sleigh files. Currently it works well on ps3 ppu self, sprx,etc Partial support for isolated selfs (spu) since spu is a 128 bit architecture, and support isn't complete for it. Essentially...
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