PETSCOP: Restored is a playable Petscop recreation based on a Petscop Youtube Series.
Actually works on a real PS1 console.
This is not a 100% recreation. The original series had some questionable gameplay decisions that worked well as a video series, but did not work in real gameplay. This...
Hey guys. First of all, thank you all for taking the time to read about my problem.
So, here's what's happening: I have a PSOne console model SCPH-9001 that's been sitting in my shelf for quite some time now (can't say exactly how long, but a few years). I just tried to turn it on, and I have a...
You know... Popstarter gets a lot of undue guff.
Considering that the binaries consisted of an incomplete emulator that was designed to only run a small handful of games, @krHACKen and a dedicated, passionate community took it way, WAY further than anyone could have ever anticipated.
With...
I recently dug out my PS1 and fired up a couple rounds of Street Fighter Alpha 3 and was reminded of how close to an arcade perfect port is. Are there frames of animation missing? Sure? Is it truly a flawless port? No.
--That said, the quick loading times, the amount frames they were able...
Just curious in seeing if Popstarter is still under any active development? Has the source ever been released? I know there was that drama when unfinished builds were getting leaked, but I didn't know if that killed the project or not.
This is a re-upload of my GUI for PS2PSXe called PS2SX.
There has been no official thread for it since SceneSpain.net closed, so I decided to create a new resource and thread for it here.
It will install, configure, decorate and manage your PS1 (PS-X) games and will allow you to run them from...
I've just picked up an old PSOne that was sold as "not working". The console boots fine, plays games fine and I've just added a One Chip to it.
The only issue is, the power LED doesn't light up when the button is pressed. I've tried removing this and replacing it with a 0603 SMD LED, similar...
I hope to find someone willing to help me here.
I'm trying to use GameShark codes intended to render more objects on the screen to extend the display of games from 4:3 to 16:9 proportions without stretching the image. So far, they work perfectly on PS2 (applied to ISO with PS2 Patch Engine) and...