Following the release of the utility AppManager Plus, that the ONELua team released themselves rjust a couple of days ago, has now also released an update to the interpreter itself ONElua progressing to version 3.1 (v3r1) with a variety of new functions that can be seen in the release notes included, that also details a few fixes to round out this new update, that is for sure worth checking out if you plan on creating some LUA homebrew projects in the future..
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With this ONELUA (interpreter), you can create your own homebrew and applications, introducing and translating your ideas through the built in ONElua and of course native LUA. I have the happiness, to announce that ONElua has an important update!
With the arrival of version 3.1, comes fairly new, features list:
Please use official Web for downloadChangelog v3r1:
http://onelua.x10.mx
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Added function game.startup()' & 'game.bg0()',
- They allow you to obtain the resources of an application.
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Added function 'themes.info()',
- This function allows to obtain the XML metadata of a livearea theme!.
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Added function 'os.golivearea()',
- Go to livearea without closing the application or press the PS button.
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Added function 'screen.waitvblankstart()',
- Wait for the screen to start the refresh.
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Added function 'math.map()',
- Allow to transform a value from one range to another.
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Added function batt.cycle(),
- Gets the number of battery charge cycles.
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Added function 'cam.whitebalance()',
- Lets you know and set the camera's white balance.
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Fix function 'console.clear()',
- Place the cursor on the origin.
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Fix function 'themes.install()',
- Now install correctly using the title and author.
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Fix 'screen.print()',
- When passing a custom font.
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Fix a bug with fonts ttf,
- in suspend/resume...
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Fix 'screen.shot()',
- Now it works well.
- Updated debugger with new font...
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Added function game.startup()' & 'game.bg0()',
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