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Resource 'UT99 Vita  (Unreal Tournament)'
This is a wrapper/port of Unreal Tournament for the PS Vita. The port works by loading the Android ARMv7 executables from the unofficial Android port by Andiweli in memory, resolving their imports with native functions and patching it in order to properly run. By doing so, it's basically as if we emulate a minimalist Android environment in which we run natively the executables as they are. Notes The loader has been tested with v.1.5.0 of the Android port. Loading times are pretty rough...
StarShip Vita
Starship Vita This is a port of Starship (v.1.0.0 for now but planned to be moved up to latest upstream) for PSVita. Setup Instructions Download Starship v.1.0.0 for PC. Follow its instructions to generate sf64.otr. Extract starship.zip from the Release section in ux0:data. Place sf64.otr and starship.otr in ux0:data/starship. Install the vpk from the Release section. Credits TheIronUniverse for the Livearea assets. withLogic and hatoving for testing the homebrew.
[PS Vita] Ghostship Vita
Ghostship is a sourceport of Super Mario 64 based off the decompilation efforts of the game. It features several enhancements and mods support. The Vita port is based on version 1.0.2 (Dutchman Charlie) with bugfixes from the in-development branch.
[PS Vita] Spaghetti Kart
Spaghetti Kart is a sourceport of Mario Kart 64 based off the decompilation efforts of the game. It features several enhancements and mods support. The Vita port is based on version 1.0.0 (Bolognese Alfa) with bugfixes from the in-development branch.
PS VIta - Ship of Harkinian
Ship of Harkinian is a sourceport of The Legend of Zelda: Ocarina of Time based off the decompilation efforts of the game. It features several enhancements and mods support. The Vita port is based on a custom old version (more or less Khan Charlie (6.1.2)).
[PS5] ItemzFlow
ItemzFlow (PS5 Edition)
Resource '4.93 EVILNAT (Cobra 8.5)'
4.93 EVILNAT (Cobra 8.5) Here it is the latest version of CFW 4.93. It has been tested and no issues have been seen, if you see any issue, don't hesitate to let me know Features Made out of 4.93 OFW (CEX) Ported Kernel and some modules from OFW 4.84 DEX Made manually without automatic tools PSN/SEN enabled Fixed layouts 272/480 from OFW 4.93 Disabled deletion of unsigned act.dat and .rif files Allowed unsigned act.dat and .rif files Allowed running of unsigned applications Compatibility...
Resource 'Itemzflow'
Itemzflow is a work-in-progress and will get more features and updates depending on the amount of support shown for the app. The tool is available for PS4 and PS5. Key features included in this build - PS4 Apps - Game Dumper - Internal PKG Installer - MP3 Playback - More Download Update v1.06 1.05 HOTFIXes Update v1.05 Link: https://pkg-zone.com/details/ITEM00001 Donate: https://ko-fi.com/lightningmods
Resource 'SoulCalibur Vita'
SoulCalibur Vita This is a wrapper/port of SoulCalibur for the PS Vita. The port works by loading the official Android ARMv7 executables in memory, resolving its imports with native functions and patching it in order to properly run. By doing so, it's basically as if we emulate a minimalist Android environment in which we run natively the executable as is. Notes and Tips The port has been tested with v.1.0.15 of the game. Some stages (eg. Water Labyrinth and the final Arcade fight with...
Resource 'RetroArch CE (Unofficial - Community Edition)'
Checkout Additional details of this unofficial version of RetroArch for the PS3. https://www.psx-place.com/threads/retroarch-psx-place-community-edition-beta-3.32272/ Checkout Additional details of this unofficial version of RetroArch for the PS3. https://www.psx-place.com/threads/retroarch-psx-place-community-edition-beta-3.32272/
Resource 'Apollo Save Tool (PS4)'
See Release / Discussion Thread >> Here Apollo Save Tool (PS4) Features Easy to use: no save-mount patches or advanced setup needed. (GoldHEN or ps4debug payload required) Standalone: no computer required, everything happens on the PS4. Automatic settings: auto-detection of PS4 firmware, User ID, and Account-ID settings. Multi-user: supports multiple user accounts. Save Management Save files listing: quick access to all the save files on USB and the internal PS4 HDD (+ file details)...
Resource 'vitaQuakeII'
>>> See OFFICIAL RELEASE THREAD for More Info <<< . Introduction: vitaQuakeII is a port of Quake II for PSVITA. At the moment vitaQuakeII has unique features like dualshock rumbling when player get hit. It supports also double analogs for comfortable gameplay, online and locale multiplayer with featured servers, soundtracks support, sounds support and a lot more stuffs. The port is fully hardware accelerated and supports high res textures pack and official mission packs. Features: - Native...
Resource 'Arisen Studio'
Arisen Studio by ohhsodead The elegant, powerful, and open-source mod manager. Arisen Studio allows you to easily browse through a regularly updated database of mods, game saves, homebrew, resources, themes, and much more for the PlayStation 3 and Xbox 360. All mods have been tested and verified in our library, which is populated by me, a few friends, and awesome contributors. Arisen Studio can also be used as an FTP client to automatically install and uninstall mods directly from your...
Resource 'Adrenaline by TheFlow'
What is Adrenaline? Adrenaline is a software that modifies the official PSP Emulator using taiHEN CFW framework to make it run a PSP 6.61 custom firmware. Thanks to the power of taiHEN, Adrenaline can inject custom code into the IPL which allows unsigned code to run at boottime. How to install: Download Adrenaline.vpk and install it using VitaShell. Launch Adrenaline and press :but x: to download the 6.61 firmware. After finishing it will automatically terminate. Relaunch Adrenaline...
Resource 'FB Neo RL Plus'
.VIEW RELEASES DETAILS AND USAGE IN THIS THREAD HERE: >>> psx-place.com/forums <<<
Resource 'FunTuna (Free McBoot for Fortuna)'
What is this? Well, FunTuna is a compilation of edited existing homebrew. It includes custom versions of Fortuna, Free McBoot, uLaunchELF and the Free McBoot Configurator. All of them edited to works from "mc0:/BOOT/" only and edits the timestamps of that folder back to "2099-12-31 23:59:59" when something is edited inside. Also, the FMCB used in FunTuna is a standalone ELF, not as a OSDSYS Update, so it means you can copy it from one Memory Card to another and it WILL work. Also, this...
Resource 'GE Patch Plugin'
GE Patch Plugin by TheFloW GE Patch Plugin was created by TheFloW, which is an experimental plugin for Adrenaline that allows end-users to play some PSP games in native resolution on their PS Vita / PS TV. TheFloW is asking for help testing games and updating the compatibility list (please see the Compatibility List tab below to contribute). This is an experimental plugin for Adrenaline that allows you to play a few games in native resolution. Please help testing games and filling out...
Resource 'VitaShell by TheFloW'
VitaShell is an alternative replacement of the PS Vita's LiveArea. It offers you a file manager, package installer, built-in FTP and much more. This homebrew was an entry of the Revitalize PS Vita homebrew competition and won the first prize. HENkaku's molecularShell is also based on VitaShell. How to use an USB flash drive as Memory Card on a PS TV: Format your USB flash drive as exFAT or FAT32. Launch VitaShell and press ▲ in the home section. Select Mount uma0: and attach your USB...
Resource 'DaedalusX64-vitaGL'
See Release Thread and Details @: >> Link << (or click the "Discussion" button in the toolbar above)
Resource 'RetroArch (ps4)'
RetroArch (PS4) This is a native PS4 port of RetroArch. The current release (R4) is based off v1.8.8 of the main project. You will need a jailbroken PS4 running 5.05 fw to install and use this port. Cores Install Instructions: Install and run the Cores Installer app to get the libretro cores (aka emulators). (The app can be deleted after installing the cores) Alternatively you may download them using the "Core Updater" feature in RetroArch. Notice(s): Cores are now installed to...
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