Recent content by Crystal

  1. Crystal

    PS3 RetroArch CE (Unofficial - Community Edition)

    For completeness... the current Retroarch distribution and its cores can no longer be compiled with the old Sony SDK. Fortunately, the Crocods core can be compiled with the old Sony SDK and above all compatible with the old version of Retroarch which I can still compile. However, the current...
  2. Crystal

    PS3 RetroArch CE (Unofficial - Community Edition)

    Added CROCODS core.... just go to download cores....
  3. Crystal

    PS3 MAPI Dynarec Lib

    https://github.com/libretro/RetroArch/issues/15001 @OsirisX
  4. Crystal

    PS3 MAPI Dynarec Lib

    Something is moving....
  5. Crystal

    PS3 MAPI Dynarec Lib

    Waiting a PSL1GHT version, you can download and install Ps3 RetroArch CE (from this forum) and then update cores from it.
  6. Crystal

    PS3 MAPI Dynarec Lib

    No, but you can try to install mamba... https://www.psx-place.com/threads/mapi-dynarec-lib.33875/page-4#post-349032
  7. Crystal

    PS3 MAPI Dynarec Lib

    I have the pleasure to inform you that Dynarec and Pico drive work fine with RetroArch compiled with PSL1GHT!!!
  8. Crystal

    PS3 RetroArch CE (Unofficial - Community Edition)

    Because neocd is written using C+11 and old sdk sony isn't C+11 compliant. But you can play neocd games using FBNEO core: put bin/cue games inside a folder named neocd
  9. Crystal

    PS3 RetroArch CE (Unofficial - Community Edition)

    This is because starting from a certain moment, fbalpha changes its name to fbneo....it is as if you wanted, for example, to use the vice core (or another core) of 4 years ago...a bit complicated.
  10. Crystal

    PS3 MAPI Dynarec Lib

    Finally i was able to test dynarec and pico core...... thanks to Evilnat 4.83.3 +Cobra 8.4 All works fine!!!!!!
  11. Crystal

    PS3 RetroArch CE (Unofficial - Community Edition)

    That is a specific retroarch argument.... right now i dont remember it.
  12. Crystal

    PS3 MAPI Dynarec Lib

    Install this PKG to verify if you have Dynarec enabled and its version. In my case i still have Cobra 8.3, so no new payloads (MAPI CORE Verison: 291, MAPI FW Version: 1161).
  13. Crystal

    PS3 MAPI Dynarec Lib

    In a some way you dont have latest MAPI enabled.... Meanwhile PicoDrive was updated in the RetroArchCE repository. Dynarec options (In game menu -> Options -> Performance -> Dynamic Recompilers) are disabled by default. If you have Mamba 8.4, or when you will have Cobra 8.4, with PS3 MAPI...
  14. Crystal

    PS3 RetroArch CE (Unofficial - Community Edition)

    Picodrive updated with latest changes by @OsirisX to have Dynarec for 32x Sega games. Dynarec options (In game menu -> Options -> Performance -> Dynamic Recompilers) are disabled by default. If you have Mamba 8.4, or when you will have Cobra 8.4, with PS3 MAPI enabled, enable dynarec and enjoy.
  15. Crystal

    PS3 MAPI Dynarec Lib

    My assertion was wrong, i found that option. It's enabled by default and it is visible only if it starts a 32x game. I will compile Pico with default "disabled". :encouragement:
Back
Top