PS3 MAPI Dynarec Lib

btw, @aldostools @esc0rtd3w @Crystal , on the HEN implementation of PS3MAPI we still have CORE_VERSION = 0x0121 , while on mamba and evilnat is 0x0123.

Should we update the value on HEN source to match 0x0123 ? should we bump it to a higher value like 0x0124 to note that this version supports dynarec?

Aren't these dynarec codes needed? they are missing in ps3_mapi on hen?
 
i'm having issues with mamba dynarec tester saying mapi isn't present i am on 4.84 using mamba_484C.bin in the kernel plugins file for nocobra
should i be on CEX or DEX to Use mamba_484C.bin or should i use mamba_484D.bin?
 
i'm having issues with mamba dynarec tester saying mapi isn't present i am on 4.84 using mamba_484C.bin in the kernel plugins file for nocobra
should i be on CEX or DEX to Use mamba_484C.bin or should i use mamba_484D.bin?
Never Mind, i got it working but some 32x games are strange like for example virtua racing deluxe having texture jitters...
 
i made a dev branch on the repo to push the current code that has been updated over the past few months. I have not been in contact with @bguerville in some time, so i wanted to get the code out there anyways for now. I havent had much time for HEN stuff lately, but ill check out the commits (some have been already added).

@esc0rtd3w , should I update the PRs I created and use your dev branch as base? that way you can merge all the changes there and once everything has been battle-proved you can sync to master.
 
@esc0rtd3w , should I update the PRs I created and use your dev branch as base? that way you can merge all the changes there and once everything has been battle-proved you can sync to master.

@bucanero the ps3mapi code in your repo ps3mapi lib is way more updated than the current one in hen 0x0121, instead of just adding the Osirizx changes and bump the version to 0x0123 wouldn't be better to really update it with all the missing codes ?

Also add the new codes from TheRouletBoi in both repos PS3MAPI server changes by TheRouletteBoi · Pull Request #808 · aldostools/webMAN-MOD (github.com)
 
@bucanero the ps3mapi code in your repo ps3mapi lib is way more updated than the current one in hen 0x0121, instead of just adding the Osirizx changes and bump the version to 0x0123 wouldn't be better to really update it with all the missing codes ?

just for reference, the code on my PS3MAPI library is meant to be used by homebrew apps (like Artemis, Apollo or an emulator app), and is completely different from the actual ps3mapi implementation that is part of Cobra and Mamba.

So you'll find different stuff on my library , but that doesn't mean it should be part of the ps3mapi implementation.

My library is just a simple way to access to PS3MAPI functionality from your own homebrew app. You can check my Artemis fork source code to see how I'm using the library so Artemis can load a plugin and do a few other things.
 
just for reference, the code on my PS3MAPI library is meant to be used by homebrew apps (like Artemis, Apollo or an emulator app), and is completely different from the actual ps3mapi implementation that is part of Cobra and Mamba.

So you'll find different stuff on my library , but that doesn't mean it should be part of the ps3mapi implementation.

My library is just a simple way to access to PS3MAPI functionality from your own homebrew app. You can check my Artemis fork source code to see how I'm using the library so Artemis can load a plugin and do a few other things.

Got it, Thanks for the clarification.
 
Hi devs sorry I tried but couldn't update the PS3HEN.BIN manually. I want to update my PS3 hen payload to support picodrive 32WXdynarec.

Mr Aldo shared latest beta build of PS3HEN.BIN, but l am not sure how to update it? Is it as simple as overwriting some file ?

Thank you?
 
Does it work under HEN? Can you please publish an updated Retroarch pack including working Picodrive dynarec?
Sorry I am ignorant I don't understand (MAMBA, COBRA, ...:apathy: )
 
Does it work under HEN? Can you please publish an updated Retroarch pack including working Picodrive dynarec?
Sorry I am ignorant I don't understand (MAMBA, COBRA, ...:apathy: )
Waiting a PSL1GHT version, you can download and install Ps3 RetroArch CE (from this forum) and then update cores from it.
 
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