Recent content by ExperimentalEnthusiast

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    Possibility on Reviving PS2 Backwards Compatibility?

    Oh okay. So the 2nd key would just be 0x0000000000006377 then? As for config, in ASCII it makes 33 bits, meaning that there is an extra bit that can't fit into 4 bytes. What should I do about that? Would having the last bit be a new separate unsigned integer be effective?
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    Possibility on Reviving PS2 Backwards Compatibility?

    I gather that the 2nd key would be hw, which is 6377 in ASCII. So for your example regarding the 2nd key (unless I am wrong in my assumption that it is hw), I see that it starts with 63, however the rest of the key consists of completely different numbers. Why is that? Sorry if I sound like a...
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    Possibility on Reviving PS2 Backwards Compatibility?

    Okay, I have done some studying to learn about how I would code in the keys. It's just one thing that I have a question about. How do you build unsigned integers? I can't seem to find any information on the internet regarding how. Also what are Field Macros? Sorry about this, it's just that...
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    PS4 [Research]PS2 emulator configuration on PS4

    Is it possible to patch the emulator to get it to boot off game discs like you can on PCs? It would allow playing PS2 games to be much more of a convenient process instead of going through PKG conversion for each title you wish to play, also it would save on storage.
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    PS2 My solution for the Slim's "Ring of Death"

    That is awesome, I may even try it on my aging PS2 slim! Just one question, does this mechanism have any cases you can imagine where it could fail? I'd love to use one of these things.
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    Possibility on Reviving PS2 Backwards Compatibility?

    Thank you! I'll be preparing (to avoid bricking my PS3) and setting up what I need in order to perform this, and will report back on what the findings are. I want to set the Non-backwards compatible flag to resemble the flag shown in the wiki: 0000 0000 0000 0000 0000 0000 0000 0000 0000 0000...
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    Possibility on Reviving PS2 Backwards Compatibility?

    I'm not worrying about enabling PS2_emu, I just want to set the flag for stating if a console is backwards compatible (in sys.hw.config#0 of the repository nodes) from 0 to 1 in order to see what will happen.
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    Possibility on Reviving PS2 Backwards Compatibility?

    I correct what I suggested regarding the PS1 emulator, I had forgotten that it had been stripped of Ps2-related functions in a firmware update. However, when checking the revision history of OFW 4.86 to 4.88, I noticed PS2_emu is listed as one of the files changed, but is not one of the files...
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    Possibility on Reviving PS2 Backwards Compatibility?

    Well, given the observation, it appears that something of the PS2 is still being emulated, given that the disc drive behaves exactly like a PS2 would, where it appears to exhibit this behaviour only when reading a PS2 disc. It also requires something to distinguish PS2 discs from other discs...
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    Possibility on Reviving PS2 Backwards Compatibility?

    This is quite exciting, I'll get around to trying this out :D
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    Possibility on Reviving PS2 Backwards Compatibility?

    Hi, my first time posting here! I want to ask whether it is possible or not - through HFW, HEN or whatever, to access the repository nodes of the PS3's Lvl 1 Hypervisor where if so, then the file "sys.hw.config#0" determining (via a flag of 1 or 0) could be accessed and modified. And if it is...
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