Recent content by vash32

  1. vash32

    PS3 4.93 Evilnat w/ Cobra v8.5 - (CEX/PEX/D-PEX)

    Ok I've got back to 4.89.3 CFW and the Data Transfer Utility is working like it was before on the same two units & network cable, so I'm sure something in 4.90 is making the Data Transfer Utility stop working. Test: CFW 4.89.3 Evilnat Cobra 8.4 [PEX] [CEX] [OC] = Working Data Transfer Utility...
  2. vash32

    PS3 4.93 Evilnat w/ Cobra v8.5 - (CEX/PEX/D-PEX)

    Is it just me or has Data Transfer Utility stopped working, I used it once in 4.89 and all was good. Once it was done, I updated it to 4.90 and now I can't get it to work anymore. I've tried 3 cables so far and they give me the same error. Thinking of going back to 4.89 to test it.
  3. vash32

    PS3 4.93 Evilnat w/ Cobra v8.5 - (CEX/PEX/D-PEX)

    Anyway to see CELL/RSX Temps in PS2 mode on older 20/60/80GB PS3 models. I saw it done before and used it myself before getting off Rebug but can't find the files anymore.
  4. vash32

    PS3 CFW 4.89.3 Evilnat Cobra (8.4) (CEX/DEX/PEX)

    Sorry for the late update, just saw it today. I updated to Rebug 4.84.2 REX by using Safe Mode, just to be safe and sadly PS2 games are not booting. I'm starting to think maybe it's on the hardware side and not CFW, not sure if going back to OFW will help any.
  5. vash32

    PS3 CFW 4.89.3 Evilnat Cobra (8.4) (CEX/DEX/PEX)

    Tired 4.88.2 Evilnat and got the same problem. Not sure if I need to do a full format/reset to fix things, hope not as it is almost full.
  6. vash32

    PS3 CFW 4.89.3 Evilnat Cobra (8.4) (CEX/DEX/PEX)

    Yes, both are BC PS3, A00 & A01. If it's not the CFW somehow it may be the PS2 BRIDGE IC chip from what one other guy said.
  7. vash32

    PS3 CFW 4.89.3 Evilnat Cobra (8.4) (CEX/DEX/PEX)

    Yeah, that's what I'm going to do when I get home tonight, I just tried your pkg real quick in the morning before I had to leave for work. I'm using PEX [OC] UPDATE: Ok just got home and it does it on both SSD & HDD so that's not it. All DVD/CD/ISOs are not working. Also, I'm getting 1701...
  8. vash32

    PS3 CFW 4.89.3 Evilnat Cobra (8.4) (CEX/DEX/PEX)

    WebMAN does show a blue icon for ps2 game being loaded. When I attempt to load a game it just beeps and shuts off. I've tried pkg you uploaded and don't seem to help any.
  9. vash32

    PS3 CFW 4.89.3 Evilnat Cobra (8.4) (CEX/DEX/PEX)

    Well, I'm using a 1TB SSD so maybe that's the problem. It does it for ISO & real disc, I'll need to test a HDD once my download is done.
  10. vash32

    PS3 CFW 4.89.3 Evilnat Cobra (8.4) (CEX/DEX/PEX)

    Not sure what's going on but sadly I can't get a PS2 disc or ISO to boot on an old 60GB BC unit. PSN PS2 games boot and play fine but somehow the BC side is making it power off. I'm almost sure this is working before CFW. Not sure what's going on, I reinstall CFW but it doing the same thing...
  11. vash32

    PS3 CFW 4.89.3 Evilnat Cobra (8.4) (CEX/DEX/PEX)

    Yeah, I've been using both at the same time so it may just be the game_ext_plugin.sprx as it does the same thing on ones that I don't use the custom_render_plugin.rco Looks like the update screen is the only break in XMB layout. Not sure how to fix it myself but if it can't be done it's not too...
  12. vash32

    PS3 CFW 4.89.3 Evilnat Cobra (8.4) (CEX/DEX/PEX)

    I think I've only used game_ext_plugin.sprx, coldboot.raf, and all the .ac3 for the 1.0 OFW startup coldboot & gameboot. custom_render_plugin.rco more or less HD var. of the look does it as well. (I think) Here are all the files I've been using other than the .ac3 files as they are too big to...
  13. vash32

    PS3 CFW 4.89.3 Evilnat Cobra (8.4) (CEX/DEX/PEX)

    @Evilnat do you have a modded coldboot.raf for the classic coldboot look used on older FAT PS3s as the ones you can get online look break the game update screen position. Instead of being in the middle of the screen, it's on the top and bottom. custom_render_plugin.rco var. looks to work fine...
  14. vash32

    PS2 mini-OPL v1.0

    I just tested it and this time it boots up and shows debug colors, does the PS2logo then starts the game.:cool: I think the OPL Launcher KELF may be doing the debug colors part at it looks to be doing it for both var. & it's off in the config.
  15. vash32

    PS2 mini-OPL v1.0

    I tried setting the game id to all 1s and the game booted & played just as before. Made sure to save it was too. I'm starting to think jsnepos is having maybe a user error or setting not being set right. Maybe KELF not loading right? Personally, I prefer your version as it's like the older...
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