Blockamok Remix

PS VITA / PSTV Blockamok Remix v1.2

Blockamok Remix v.1.2 is out!

Changes
  • Added widescreen! (Or whatever your system's fullscreen is.) Overlay options are still present if you'd prefer to play with a square aspect ratio.
    • Widescreen may result in slightly worse performance on some systems, but New 3DS is the only one where it's actually noticeable in my experience.
  • Added three new background/overlay color options and one new block color option.
    • Also reorganized background/overlay color options.
  • Added Spawn Area setting that allows the player to change the size of the block spawn area.
    • A larger area will be more visually appealing but have worse performance on weak devices. Conversely, a smaller area will look more cramped but improve framerate.
  • Adjusted HUD element positions.
  • Assorted minor polish.
  • [Android] Increased block spawn boundaries from 10.0 to 12.0 (same as PC).
  • [PC] Config file now stores WINDOW_WIDTH and WINDOW_HEIGHT instead of just WINDOW_SIZE (which previously set both width and height).
  • [Switch] Very slightly increased block spawn boundaries from 8.7 to 8.8.
  • [Vita] Slightly improved performance. Minimum no-overclock framerate increased from ~45 FPS to ~52 FPS.
Bug Fixes
  • High score is no longer saved if debug mode is used during a game. No cheating!
  • [Android] Fixed startup crash on some Android versions.
  • [PC] Toggling fullscreen no longer resets visual settings.
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