PS2 SDL DOOM port resurrection

PS2 PS2 SDL DOOM port resurrection 14\11\2025

I've brought back to life the PS2 SDL DOOM port made by lukaszdk 14 years ago.

Took his repository as a basis, then added stuff from a fork of his work that he linked on this blog, which has working sound.

I've added:
  • CI with github actions
  • Support for EXFAT USB storage and MMCE storage
  • Support for COH-H PS2 Models: Namco SYSTEM246 and SYSTEM256, as well as Konami PYTHON1
  • built on PS2DEV v1.0 enviroment. keeping the legacy stability of pre-2021 homebrew (limits the potential things to be done in exchange for not dealing with all the issues that WILL arise from porting a 24 year old codebase to newlib PS2SDK, wich is not worth it since this is a game, not an app like OPL that gets continuous updates)

Source: https://github.com/israpps/ps2doom.
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El_isra
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