Space REQUIEM (ps4)

PS4 Space REQUIEM (ps4) v1.00


  • Picture wing commander meets call of duty. There is a main menu with three scenes to play and choose from. The first scene puts you in a cockpit and you must destroy objectives throughout space, the 2nd scene puts you up against waves of enemies, where the third scene, a bit of a frame dropped experience on PS4 while not so much so on PS5; puts you on foot to take out soldiers and try to make it to your spaceship where you can then get in, take off, and take out targets from above. Do keep in mind while this works on PS4 and PS5, the third scene in the main menu may or may not be a better experience on the PS5.

    We're looking into making a VR version of this game, however I do not have a PSVR to test our current VR build... so if you have a PSVR and can test homebrew please do contact me on Discord as therealsnakeplissken, on X as _SnakePlissken1 or snakeplissken2862 on YouTube. We wish to get this VR build out soon, and will also credit you in the production if you're able to help as a tester!

    TODO:
    • fix the one AI test scene that causes a slight performance hit on PS4 only when in this scene.
    • fix blood that causes performance hit on PS4 within the AI test scene.
    • completely replace level geometry in AI test scene
    • finish making a full fledge game out of this!

    Note: I just noticed the stairs in the on foot AI demo level are a bit bugged and the player has to spam the jump button to navigate up and down them, will fix this in the next update, it may be awhile as I want to add some new custom assets like ship models and enemies. We truly want to use this as a foundation for a full game experience, something from start to finish.

    Update: On 2nd thought we may update the game before a final release as the whole AI on foot level should be redone for stability reasons on PS4. should be fine on PS5 however.

    Update 2: I decided to cut out the on-foot demo, this will be just a space combat sim homebrew for now. Too much performance issues at the moment when on foot but I do plan to allow for the player to get in and out of the ship and there be a more dynamic set of levels & worlds.


https://www.psxhax.com/threads/spac...ps4-ps5-homebrew-demo-by-snakeplissken.17694/
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