Unreal PSVita port by fgsfdsfgs

PS VITA / PSTV Unreal PSVita port by fgsfdsfgs Release 6

Unreal PSVita release 6 is out!

Changelog:
  • Fixed the fan in Rrajigar Mines pushing you too fast at 60 FPS.
  • Fixed lighting effects that are based on level time.
  • Adjusted gamma calculation slightly.
  • FOV should now be adjusted for widescreen (set AutoFOV=0 under [NOpenGLESDrv.NOpenGLESRenderDevice] in Unreal.ini to disable).
  • Added a way to lock the game to 30 FPS (set SwapInterval=2 in Unreal.ini under [NOpenGLESDrv.NOpenGLESRenderDevice]).
  • Probably some other fixes.
WARNING: Due to how the save list works in vanilla Unreal, do not replace your current Unreal.ini when updating if you have saved games, or the save list in the Load Game menu will become empty. You still need to replace the other files, though.
Refer to the README for instructions.
Unreal Vita release 5 is out!

Changelog:
  • Fixed crash at the end of the game.
WARNING: Due to how the save list works in vanilla Unreal, do not replace your current Unreal.ini when updating if you have saved games, or the save list in the Load Game menu will become empty. You still need to replace the other files, though.
Refer to the README for instructions.
Unreal Vita release 4 is out!

Changelog:
  • Fixed saves crashing the game when WLAN is off.
WARNING: Due to how the save list works in vanilla Unreal, do not replace your current Unreal.ini when updating if you have saved games, or the save list in the Load Game menu will become empty. You still need to replace the other files, though.
Refer to the README for instructions.
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