libretro

  1. STLcardsWS

    PS4 RetroArch (PS4) Official Release is progressing, could we see an official PS4 debut soon?

    Could we see an official RetroArch PS4 debut soon? perhaps some recent clues suggest there is some preparations starting in that direction. A few days ago, PlayStation 4 developer frangarcj has prepared a PR on the official RetroArch (libretro) github to begin the process for "an official PS4...
  2. tthousand

    NOTICE [UPDATE 1] Libretro / RetroArch Targeted in Hacker Attack

    In sad news for the hombrew and emulators communities across multiple scenes and platforms, I regret to inform our readers that several days ago Libretro/RetroArch was the victim of a targeted hacker attack. While it seems the end-users are safe from the damage (no cores or installations should...
  3. STLcardsWS

    PS News RetroArch v1.8 / 1.8.1 Released (PS3 / PS2 / VITA / PSP)

    Update: v1.8.1 > link Included Cores (46) What's New in PS3 Port? (Added in v1.8.0) BUGFIX/STABILITY: Set “Automatically Add Content to Playlist” to false by default, this was unstable on PS3 and Mac and other platforms potentially as well. (Added in v1.7.8) MENU/OZONE: Add it for...
  4. STLcardsWS

    PS4 RetroArch (Ps2) - PicoDrive v1.0

    RetroArch (PS2) - PicoDrive A PS4 pkg of RetroArch (ps2) bundled as a PS2 classic for exploited PS4 Consoles (4.05,4.55,4.74,5.05 or 5.07) Thanks to @Fltrujy (developer of PS2 version of RetroArch) CDFS support: / is now functional, so you can add your own roms if needed for each emulator. As...
  5. STLcardsWS

    PSP RetroArch (PSP) 1.19.1

    Included Libretro Cores (as of v1.7.6) 81_libretro fceumm_libretro fmsx_libretro fuse_libretro gambatte_libretro gw_libretro mednafen_pce_fast_libretro mgba_libretro mu_libretro nxengine_libretro picodrive_libretro quicknes_libretro snes9x2005_libretro snes9x2005_plus_libretro tempgba_libretro
  6. STLcardsWS

    PS2 RetroArch (PS2) 1.19.1

    RetroArch has been ported to the PlayStation2 by @fjtrujy, and starting as of version 1.7.6 you can already try it on your own homebrew-enabled PS2! A couple of (libretro) cores have been included as part of this initial release: 2048 FCEUmm (NES / Disk System emulator) QuickNES (NES emulator)...
  7. STLcardsWS

    RetroArch v1.7.3

    RetroArch v1.7.3 has been released by the official team, but the PS3 still has the incorrect core set included in the last few versions. All ports did get some new additions, but the main features of this update are geared to a new User Interface (WIMP Qt) for the PC version of the app, The...
  8. STLcardsWS

    RetroArch 1.7.2 ( PS3 / Vita / PSP ): "Runahead Latency Reduction" headlines many New additions

    Following the release of RetroArch v1.7.1 and then the recent RetroArch 1.7.1 PS3 Extended Version (from @Ezio / @Zar). The official team has now dropped version 1.7.2 for all platforms and that includes the ports for the PlayStation 3, PS Vita (PSTV) & PSP. While version 1.7.2 is packed with...
  9. STLcardsWS

    PS3 RetroArch (PS3) - Libretro Core history

    This is Currently a Work In Progress RetroArch (PS3) - Libretro Core history Cores Released by Official Version Original Core Set - Version 0.9.6 Final Burn Alpha (Arcade - various) [version 0.2.97.26] FCEUmm (Nintendo Entertainment System) [recent SVN version] (*) Gambatte (Game Boy |...
  10. STLcardsWS

    PS3 RetroArch v1.7.1 - Cheevos (Achievement) Support Added for PS3

    RetroArch 1.7.1 -Released! RetroArch 1.7.1 has just been released! Grab it here. This latest version has also been uploaded to the Google Play Store. If you’d like to show your support, consider donating to us. Check here in order to learn more. General changelog 3DS: Now correctly reports...
  11. chicco33

    PS3 Retroarch 1.6.8 Release

    Hi Guys! Some weeks ago an english translation released for a great cult SNES game: Far East of Eden. To play this great game needs some modification in Snes9x emulator core. Im waited for Retroarch 1.6.8 new release to play this game but they did not updated the snes9x core......its a shame...
  12. Berion

    Why RetroArch dissapointing?

    At least why disappointing me as an user. I really appreciate work on this frontend and those emulators but for God sake, why BASIC functionality doesn't works and/or it's so buggy? I spend last few days to polishing config on my PSTV and for the end I gave up. writing mainly config working...
  13. E

    PS3 RetroArch 1.6.7- Fixed PS3 Nightly 09/03/17.

    Hi guys, here we go. This release has done because the current PS3 nightlies don't seem to work like they should, so the main reason is a more stable homebrew. (nightly 2017-09-03) RetroArch v.1.6.7 DEX PS3 build https://mega.nz/#!UVwyEJZL!UwIAaYCDiGbk9UnAJBrN18VPrQYQbQmgtNuUwYo5wnw CEX...
  14. STLcardsWS

    PS3 RetroArch 1.6.3 - Improved PS3 Release from libretro

    The libretro team has released a new update the PS3 port of RetroArch, supplying a DEX version for Custom Firmware users, ps3 dev & libretro Contributor @Ezio follows up that release with a CEX version and also a ODE version for user's who may be using one of the Opical Disc Emulators (ODE)...
  15. STLcardsWS

    PS VITA / PS TV RetroArch OPEN BETA v1.4.1 - [ PSP / PS Vita, PSTV ] & other non playstation ports released

    The RetroArch/Libretro Team has released an OPEN BETA for v1.4.1 of the popular multi-system emulator, that spans many platforms. This Open Beta contains a port for the PlayStation Portable (PSP) and also the PS Vita / PlayStation TV Port, which does not contain an N64 emulator yet, but it's...
  16. STLcardsWS

    PS3 RetroArch PS3: (Nightly 2016/10/22) - Fixed Bug in VBA_Next (GBA Emulation)

    While the RetroArch (PS3) nightly build from 10/06 was a significantly improved version for the PS3 compared to a few builds prior, it did however contain a bug with the vba_next libretro core that was preventing GameBoy Advance emulation. Developer @Ezio who maintains the PS3 port discovered...
  17. STLcardsWS

    PS VITA / PS TV RetroArch (Vita/PsTV) - Now a True multi-system Emulator (AIO VPK)

    The libretro team & vita developer frangar has been making significant progress on the RetroArch (Vita/PsTV) nightly builds in recent weeks with things really moving at a rapid pace this past week. First, we seen 4 player Support Added, Rear Touchpad Support (Vita) added for L2/L3/R2/R3 buttons...
  18. STLcardsWS

    PS3 RetroArch PS3: (Nightly 2016/10/06) - Adds New Cores, Netplay and other fixes

    Developer @Ezio who has been playing a large part in helping maintain the PS3 version of RetroArch lately has introduced a new nightly version of the multi-system emulator. This update contains various improvements such as huge improvements to the ProSystem (Atari7800) Core as now all commercial...
  19. kozarovv

    PS VITA / PS TV RetroArch Vita - progress from latest beta, psx emulation, and more

    Last time when we reported release of beta build RetroArch Vita, a lot of thing wasn't working yet. But even then there was visible progress since Rejuvenate hack releases. Today after almost two months from our latest report, a lot of new things are done. Playstation 1 emulation is finally...
  20. STLcardsWS

    PS VITA / PS TV RetroArch: Genesis Plus GX now supporting HENkaku on PS Vita / PSTV

    Recently PS Vita / PSTV user's who were utilizing the Rejuvenate exploit and using RetroArch may of seen that the Vita/PSTV port was broken recently . Which kind of came at a bad when as the HENkaku exploit is in the fold now, but RetroArch developers are working with Vita Emulator developer...
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