PS3 4.70 OFW Hack (including SuperSlim PS3) - New method for injecting backups

So ,here is some news for PlayStation 3 OFW owners, as Russian hackers have released a new method of injecting backups on PS3 4.70 Official Firmware, similar to the hack and information from Kakaroto that lead to injections of various PS3 and PSP backups and tools such as trueAncestor backup Injector (which is used in this method). This new method seems to require a update for the game or it will not work according to limited reports. Also the hack does not require a IDPS which becomes even more useful for OFW user's as there is currently not many ways to obtain an IDPS via software. IDPStealer was one method used by PS3 user's during the first backup injection hack, but Sony patched the tool created by flatz and now this new method has a conversion that is said to not need any hardware or idps. The process can be found in this included Tutorial.
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PS3 SuperSlim.jpg


  • Requirements for Converting your Games on PS3 4.70 OFW (Downloads @ bottom of article):
    • The Game (Disc Version) and the Patches..
    • Converter: GAME_CONVERT.zip
    • Injector: TrueAncestor - The BACKUP Injector
    • Hex Editor: HxD - The Hex Editor is Freeware
    • make_npdata: (Complied version inside GAME_CONVERT)
    • PkgView: (Latest version 1.3 is needed)


  • PART: #1 - Convert PS3 Game / Modify License
    1. Open archive GAME_CONVERT.zip any archive and extract packed inside GAME_CONVERT folder at any convenient place, preferably close to the root of the drive (NOT the folder path should be long and contain Cyrillic characters and other signs such as @ & () "/ [\ ]:;! | =,)
    2. If you have downloaded the game in an ISO you need to unpack it or mount a virtual drive. Of all the files we need only PS3_GAME folder, copy it to GAME_CONVERT. This also unpack the archive GAME_CONVERT.zip, containing script-BAT and utility make_npdata.
      As a result, you should get this:
      GAME_CONVERT.png
    3. We go in and check out there PS3_GAME presence LICDIR folder. If not, then read the following second part.
    4. Run CONVERT.BAT, continue to enter the name of our future in the game folder NPEBXXXXX format (where XXXXX any five-digit number), click the interval, waiting ... After the completion of the script, next to the other files will be almost finished with the game folder.
    5. It's time to unpack the patch (s). If the patch is not one, then you need to unpack them all and merge into a single folder, from smallest to largest, while agreeing with the replacement.
    6. Copy EBOOT.BIN file from the patch to the folder USRDIR our converted games. Editing, if needed, PARAM.SFO. (Change the version of the game, and the firmware on the exact same as in PARAM.SFO patch)
    7. Finished the game folder and the folder with the patch throws in "TrueAncestor BACKUP Injector \ game" and create a backup for instructions, please read third part below. Something like this should look ready patch folder and games.
      igra.jpg

  • PART #2 : (Create/Modify License)
    Only needed, if one was NOT included in your 'backup'!

    Creating PS3_GAME \ LICDIR \ LIC.DAT
    1. In PS3_GAME create LICDIR folder.
    2. Open in LIC.DAT hex-editor on any game, scroll down to 0x800 position until we find the game code (scroll carefully, that would not miss).
      LIC.DAT.png

    3. Once found, we replace it with the code of our game, taken from PARAM.SFO.
      LIC.DAT_NEW.png

    4. Vanishes 4 bytes old checksum in the 0x20 position (which indicates the 4th arrow), then select from the beginning exactly 0h900 bytes (number of allocated code is displayed in the bottom of the hex-editor - "Length: 900"), calculate a new CRC-32 as shown by the arrows and write a new check sum in the position 0x20:
      LIC.DAT CRC-32.png
    5. Save and copy ready LIC.DAT in PS3_GAME \ LICDIR.

    P.S. --> You can generate LIC.DAT code of PARAM.SFO games via the PS3 LIC.DAT Generator.​


  • PART #3: Repack ISO to PKG and Inject Backup to PS3

    PS3 OFW RePack (ISO2PKG)
    1. Insert the flash drive in the PS3 or an external HDD, formatted in FAT32.
    2. Go to "System Settings> Backup Utility" and create a backup copy.
    3. To unpack (* .pkg) use PkgView v1.3
      PS3 PKGView v1.3.png

    4. To add a game to use the backup TrueAncestor BACKUP Injector v1.70
    5. Drag a folder with numbers "PS3 \ EXPORT \ BACKUP \ 000000000000" in "TrueAncestor_BACKUP_Injector_v1.70 \ backup" folder
    6. Folders with the unpacked game move to folder "TrueAncestor_BACKUP_Injector_v1.70 \ game"
      • [NPXX00000] - The game itself
      • [BLXX00000] - Patch
      • DLC (if present)
    7. Run injector.exe and Recompiling BACKUP with the game (carry out points "1", "3", "S")
      TrueAncestor BACKUP Injector2.png

    8. Restoring a backup to the PS3

  • Restore function has been patched on 4.70+ OFW, all the edat files will not be restored from archive.dat in the backup, so those methods to activate games thru edat files go to an end.

    To make the games work on 4.70+ OFW, there are three ways:
    1. transfer data from a CFW console.
    2. restore a backup that is directly from a 4.70 or lower console. in this way, files those to activate the games are all in the archive2.dat, so you can restore all the needed files on 4.70+ OFW.
    3. if you get idps for your 4.70+ console, you can inject files directly to archive2.dat via ps3xport then restore the backup, profit.

    Thanks to @jjkkyu for explaination.

Downloads: Required Tools (AIO) Pack

Source(s): pspx.ru (Russian Site) / maxconsole.com
 
Last edited by a moderator:
Wow this is pretty neat it is still very limited unfortunately but something is better than nothing for those that had nothing. If only we could find a way to run home brew but still need those keys and that would make this irrelevant at that point in time.
 
Is working on 4.81 ?


Yea they have adapted it to working on the latest firmware but you could have had them installed 4.80 then updated and still worked from what I have read. I don't have the HDD space to test this out nor the time due to having a 500gb and 1tb slap full of stuff. Most of my 500gb is full of PSN bubbles though a lot are dupes since once installed to Vita/PSTV they get erased, well Vita content PSP & PS1 bubbles stay.
 
The Russian Guide has been updated to reflect the CFW -> OFW method. Sadly, I don't have a CFW to test with. About the original method; has anyone gotten it to work on 4.81 and isn't a lazy frak that could share how they accomplished it?
 
i asked about a guide but they dont care about anybody but themselves
This kind of comment does not help at all...
Come on, be patient & reasonable, it's only been a few days..

People are still discovering the hack & just making it work for starters, guides will eventually follow...
 
This kind of comment does not help at all...
Come on, be patient & reasonable, it's only been a few days..

People are still discovering the hack & just making it work for starters, guides will eventually follow...
ok thanks i keep your advice i try to be patient
 
The Russian Guide has been updated to reflect the CFW -> OFW method. Sadly, I don't have a CFW to test with. About the original method; has anyone gotten it to work on 4.81 and isn't a lazy frak that could share how they accomplished it?


Calling someone a lazy fak is just how to get folks motivated to do something for YOU. All the info is there for you to try it yourself.
 
Calling someone a lazy fak is just how to get folks motivated to do something for YOU. All the info is there for you to try it yourself.

I have been trying to do the original method "by myself" and have been failing miserably. Then you get the people that say they have it working, but don't want to share "how" due to being lazy. I kinda forget how far gone the PS3 scene was once. It seems the best of the worst are still lingering.
 
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I have been trying to do the original method "by myself" and have been failing miserably. Then you get the people that say they have it working, but don't want to share "how" due to being lazy. I kinda forget how far gone the PS3 scene was once. It seems the best of the worst are still lingering.

Yeah the original method appeared to be not working on the latest ofw 4.81 anymore. You probably will have to use a system with CFW to transfer them over.


Sent from my iPhone using Tapatalk
 
Yeah the original method appeared to be not working on the latest ofw 4.81 anymore. You probably will have to use a system with CFW to transfer them over.

Well, I have a OFW 4.76 and a OFW 4.81 so I'm out of luck there, but there are reports of it working on 4.81.
 
Well, I have a OFW 4.76 and a OFW 4.81 so I'm out of luck there, but there are reports of it working on 4.81.


The reports of 4.81 is done at a lower FW then updating. No one I know of on this boards has done this. Mainly as we all have one or more CFW systems. I don't own an OFW system nor do I have the Hdd capacity to backup any of my HDD's for testing.
 
The reports of 4.81 is done at a lower FW then updating. No one I know of on this boards has done this. Mainly as we all have one or more CFW systems. I don't own an OFW system nor do I have the Hdd capacity to backup any of my HDD's for testing.

Well that sucks. Hopefully the method will mature and someone will write an English guide.
 
Yeah the original method appeared to be not working on the latest ofw 4.81 anymore. You probably will have to use a system with CFW to transfer them over.

Restore function has been patched on 4.70+ OFW, all the edat files will not be restored from archive.dat in the backup, so those methods to activate games thru edat files go to an end.

To make the games work on 4.70+ OFW, there are three ways:
1. transfer data from a CFW console.
2. restore a backup that is directly from a 4.70 or lower console. in this way, files those to activate the games are all in the archive2.dat, so you can restore all the needed files on 4.70+ OFW.
3. if you get idps for your 4.70+ console, you can inject files directly to archive2.dat via ps3xport then restore the backup, profit.
 
Last edited:
Restore function has been patched on 4.70+ OFW, all the edat files will not be restored from archive.dat in the backup, so those methods to activate games thru edat files go to an end.

To make the games work on 4.70+ OFW, there are three ways:
1. transfer data from a CFW console.
2. restore a backup that is directly from a 4.70 or lower console. in this way, files those to activate the games are all in the archive2.dat, so you can restore all the needed files on 4.70+ OFW.
3. if you get idps for your 4.70+ console, you can inject files directly to archive2.dat via ps3xport then restore the backup, profit.

Guess e3flasher may come in handy for getting idps at least :)


Sent from my iPhone using Tapatalk
 

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