Adrenaline by TheFlow

PS VITA / PS TV Adrenaline by TheFlow v7

jolek

Senior Member
PSP-vitta-to.png
What is Adrenaline?

Adrenaline is a software that modifies the official PSP Emulator using taiHEN CFW framework to make it run a PSP 6.61 custom firmware. Thanks to the power of taiHEN, Adrenaline can inject custom code into the IPL which allows unsigned code to run at boottime.

  • How to install:

    1. Download Adrenaline.vpk and install it using VitaShell.

    2. Launch Adrenaline and press :but x: to download the 6.61 firmware.
      After finishing it will automatically terminate.

    3. Relaunch Adrenaline, this time it will go into pspemu mode. Follow the instructions on screen.
  • How to update:

    If you have already been using Adrenaline and want to quickly update, simply open Adrenaline.vpk as zip file and copy all modules from sce_module to ux0:app/PSPEMUCFW/sce_module.
  • Getting rid of double launch bug

    Adrenaline has been redesigned in 6.61 Adrenaline-6, so you'd need to launch Adrenaline twice everytime you reboot your device. To get rid of that, simply write this line to *KERNEL
    Code:
    *KERNEL
    ux0:app/PSPEMUCFW/sce_module/adrenaline_kernel.skprx
  • Network update

    For 6.61 Adrenaline-6.4 or higher, you can use the System Update in the XMB to update Adrenaline to the latest version.

    1. Choose 'System Update' in XMB, then click Update via Internet.

    2. If a connection name does already exist, skip to step 5.

    3. Otherwise select [New Connection], then Enter Manually, press RIGHT three times until you need to enter a connection name.

    4. Type any connection name and press RIGHT two times. You'll now see the message Press the ❌/⭕ button to save settings.

    5. Press :but x:/:but cir: on any connection name.

    6. Follow the instructions to update Adrenaline.

    7. After updating and rebooting you can then delete the update file.

  • Changelog v7

    • Fixed issue where plugins were loaded in recovery mode.
    • Moved native display buffer to a different location, so GePatch works for some more games.

    Changelog v6.9

    • Added support for native resolution patches.

    Changelog v6.8

    • Added sharp bilinear without scanlines filter. Thanks to rsn8887.
    • Fixed PS1 slowdowns. Thanks to rsn8887.
    • Fixed compatiblity with h-encore 2.0.
    • Fixed compatiblity with udcd_uvc.skprx plugin.

    Changelog v6.7

    • Added support for PS1 multiplayer on PS Vita using an upcoming DS3/DS4 plugin.

    Changelog v6.6

    • Fixed bug from previous update that caused black screen in other DJ max games.
    • Inferno driver was not included correcty, now it is.
    • Tekken 6 can now be played with any CPU speed.

    Changelog v6.5

    • Added updated inferno driver by codestation which improves performance of CSO reading.
    • Added option to choose USB device.
    • Added xmc0: option.
    • Fixed stupid mistake that made DJ max portable 1 crash. Install it again, because this has been added post-release
    • Fixed little bug in msfs.
    • Removed savestate version restriction, old savestates will not disappear anymore.

    Changelog v6.4

    • Added ability to fast forward in PS1 games by pressing L+SELECT.
    • Fixed double launch bug when using without enso. You need to add the kernel module to config to do so.

    Changelog v6.3

    • Added support for 3.68.
    • Added ability to freely adjust the screen size to your desire in both psp and ps1 modes.
    • Removed 'Screen Mode' and 'Screen Size' from menu.
    • Improved Adrenaline Menu.

    Changelog v6.2

    • Added f.lux by Rinnegatamante.
    • Fixed PS1 framerate when using custom screen.
    • Fixed bug where exiting a game with 'High memory layout' would crash.
    • Fixed compatiblity with 'Kingdom Hearts: Birth by Sleep' english patch, again.

    Changelog v6.1

    • Added support for 3.65/3.67.



SOURCE:
https://github.com/TheOfficialFloW/Adrenaline
 
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