UPDATE: Due to recent issues with webMAN Mod, developer Aldostools has reverted back to version 1.41.05. Please be sure to revert back to this version to avoid any issues.[break][/break]
I was not joking last time when I said to keep an eye on this one because in true fashion here is yet another useful update to webMAN Mod. Developer Aldostools has release version 1.41.09 and with it an abundant list of changes. These include a few fixes and tweaks, so check out the changelog will you.
I was not joking last time when I said to keep an eye on this one because in true fashion here is yet another useful update to webMAN Mod. Developer Aldostools has release version 1.41.09 and with it an abundant list of changes. These include a few fixes and tweaks, so check out the changelog will you.
Changelog 1.41.05:
- Added support to mount .MSF .IMG .BIN files for PSX/PS2
- (they will be mounted properly if a .CUE is not needed)
- Reverted file listing buffer to 512 bytes (to support longer file names)
- Html code in file listing is now auto-simplified when the buffer size is exceeded.
- If the file name is too long, the file entry will be ignored to avoid html errors.
- Detection of iso in game use less strstr calls (thus a bit faster)
- Display plugin edition on rebug editions
- Avoid launch loop if autoboot is PS2
- Improved display the icon displayed on html when a game is mounted
- Swap PS2emus now backups the current emus on Rebug Toolbox
- Various shortcut combos related to dev_flash are disabled by default on new installations (fool proof)
- Fixed message "Game loaded successfully" when the game failed to mount.

