Alisa Vita

PS VITA / PsTV Alisa Vita by Rinnegatamante v.1.2

jolek

Senior Member
Alisa Vita
  • This is a port of Alisa: Developer's Cut for PSVita.
    Alisa is a indie survival horror game heavily inspired by the classics of this genre like the original Resident Evil.

    Note
    • This patch works exclusively with the latest version of the game at the time of writing this README. If the game received a new update, the depot you want is: download_depot 1335530 1335531 3838329713333394627
    • The "Special" button is mapped on L Trigger.

    Known issues
    • On new runs, sometimes the backpack on Alisa won't disappear after the prologue.
    • The grab animation during the final boss is a bit glitchy (only visual).
    • There are some minor issues with lighting across the game.
  • How to Install
    • Buy Alisa: Director's Cut from Steam and install it.
    • Download the datafiles.zip and alisa.vpk from the Release page.
    • Install alisa.vpk on your PSVita.
    • Extract on your PC datafiles.zip in a folder of your preference.
    • From the Steam game datafiles, copy all files (excluding directories) from Alisa_Data folder except for app.info and output_log.txt (it should total at 289 files) to the alisa folder in the datafiles folder.
    • Run patch_files.bat.
    • Extract all the files, except for archive.psarc, inside the alisa folder inside the data.zip generated file into ux0:app/ALSA50001/Media.
    • Extract archive.psarc inside the alisa folder inside the data.zip generated file into ux0:app/ALSA50001.
    • Optional: For trophies to be unlockable, install NoTrpDRM.
  • Credits
    • PatnosD: For fixing the vast majority of animations in the game and for giving additional help to fix some minor issues.
    • hatoving: For helping with the initial bootstraping of the project and for the Livearea assets.
    • withLogic: For additional help testing the port.

    Changelog

    v.1.1
    • Fixed a bug in pathfinding code that was causing AI to be less aggressive than expected.
    • Fixed a bug causing the shop menu to be slightly off scaled.
    • Restored "Render" feature: now setting it to 2x will correctly make the game look sharper due to higher internal resolution.
    • Fixed a bug causing a few meshes to be rendered full purple.
    • Fixed the V-Sync button in the Settings menu to be rendered with bilinear filtering erroneously.
    • Fixed the unselected V-Sync button to not render in the Settings menu inside the Pause menu.
    • Fixed a bug causing the video prior the main menu to not show anymore after clearing a run until the game was rebooted.
    • Fixed the main menu fade effect to show a widescreen stretched image instead of a properly 4:3 centered one.
    • Added a new option in the Settings menu to enable a post-processing CRT filter in the game.

    v.1.0
    • Initial release.
Source: https://github.com/Rinnegatamante/Alisa-Vita.
 
Alisa Vita v.1.2 is out!

Changes:

NOTE: Patch must be re-applied on unpatched datafiles coming from Steam and vpk must be re-installed for the changes to take effect!
  • Added a new option (Easy AI) to have less aggressive enemies through the game.
  • Made so that the CRT filter is disabled by default.
  • Reduced the vignette effect of the CRT filter so that it makes texts more readable.
  • Restored custom languages support: now it's possible to create custom translations of the game.
  • Reworked mirror reflections so that now are the same as vanilla game rather than an approximation of the same effect.
 

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