PS4 Apollo Save tool (PS4 dev thread)

Does is possible "to politely ask" Orbis for open System Backup archives? If yes, then that would be cool feature of Apollo.

I wondering why sysbup with only settings checked, taking now always 2GiB minimum, while I made such backup years ago, right after setting up account stuff and system settings, and it was few MiBs. Does they changed minimum size for those PFS or just some cache crap is included which user cannot unmark before backup starts? That's secret still remains until we can crawling through those archives. ^^

it might be possible (with some patching), but nobody has shared public information about it.... pretty much like trophies, it might be possible with some patches to "ask orbis" to mount the trophy sets, but there's no details about it.
 
I am practicing to build an Open ORBIS compilation environment to compile Apollo-PS4,
how to repair the compilation error thanks

source/offline_act.c:35:12: error: returning 'void' from a function with incompatible result type 'int'
return sceRegMgrGetBin(KEY_account_id(userNumber), psnAccountId, SIZE_account_id);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
source/offline_act.c:42:15: error: invalid operands to binary expression ('int' and 'void')
errorCode |= sceRegMgrSetBin(KEY_account_id(userNumber), psnAccountId, SIZE_account_id);
 
I am practicing to build an Open ORBIS compilation environment to compile Apollo-PS4,
how to repair the compilation error thanks

source/offline_act.c:35:12: error: returning 'void' from a function with incompatible result type 'int'
return sceRegMgrGetBin(KEY_account_id(userNumber), psnAccountId, SIZE_account_id);
^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
source/offline_act.c:42:15: error: invalid operands to binary expression ('int' and 'void')
errorCode |= sceRegMgrSetBin(KEY_account_id(userNumber), psnAccountId, SIZE_account_id);
Never built it, but I have built @bucanero 's apps before, and they're usually more involved. He's kinda like @Rinnegatamante , and some other devs, who like to use their own libraries iirc, so if you're missing dependencies, look for them under their name on GitHub.
 
Back
Top