PS3 Artemis PS3 Hacking (Cheat) System by Dnawrkshp

UPDATE (June 4th 2015): bitsbubba has added some user friendly packages for adding NetCheat codes to the Artemis GUI (which has been updated also to support Cobra CFW), See original [break]ss[/break] below:

Do you like cheats or devices like CodeUnique? Well, if so then developer Dnawrkshp has shared a project that that may be of interest as he and other contributors have been working on the Artemis PS3 Hacking System, It's an Open Source project that will allow you to apply Netcheat codes to many of your favorite games with ease. Checkout the details of this project (App and Plugin) below and the Video Demonstration provided from the developer.


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Dnawrkshp (via ps3hax) said:
Artemis PS3 Hacking System

I'm pressed for time right now so I can't write a full write-up, but basically Artemis PS3 is similar to CodeUnique except it is free and open source.
Artemis PS3 is a part of Project Artemis; a larger, collaborative initiative to create hacking systems for those that lack one already. If you care to, you may read more about it here: GameHacking.org | ARTEMIS. Artemis PS3 will be added to it later.

Again pressed for time so here's an old video I have of Artemis in action


. Since then there have been a few graphical changes, but mainly just more features.

The source code, as always, is on my Github https://github.com/Dnawrkshp/ArtemisPS3. It has a instructional readme to help you get it running on your PS3.
As of now I'm most interested in getting feedback from users. I can't truly find all the bugs and that's where I need you. If you encounter anything unusual, please message me somehow with a description of the bug and a possible way to recreate it. Thanks.
[/INDENT]
Artemis.PNG


What is ArtemisPS3?

How To Use
  • Please refer to the Installation file for installation and use instructions (or see below).

Installing Artemis PS3

  • Download the ArtemisPS3-GUI.pkg
  • Install it onto your PS3 (method to install depends on your CFW)

Installing cheat codes

  • Choose between installing the .ncl file on a flash drive or in the Artemis installation directory
  • For the flash drive make a new folder on the root called USERLIST
  • Inside the folder place any .ncl files inside it
  • Insert the usb drive into the right usb slot of your PS3 and launch Artemis PS3
  • For the installation directory method launch an FTP server on your PS3 (multiman)
  • Navigate to /dev_hdd0/game/ARTPS3001/USRDIR/USERLIST/
  • Place any .ncl files inside the folder and launch Artemis PS3


Using Artemis

  • Launch Artemis from the XMB and selected your codes
  • Once you have selected your codes Press X on Start in the main menu
  • You should hear a single beep (if you hear three MAMBA failed to install)
  • From here you can launch the game or launch homebrew to mount the game
  • Once you are ready to use your codes in the game, open the in game XMB by pressing the PS button
  • A notification should appear telling you to press L3 and R3 to attach (if this does not appear just wait a little)
  • HOLD L3 and R3 until Artemis says that it has attached
  • At this point any codes chosen to constant write will be constantly writing
  • For any single write codes you wish to write again, just enter the in game XMB again and hold L3 and R3


Creating cheat lists (.ncl)

  • NetCheat List Files are built into NetCheat PS3
  • Download and run NetCheatPS3
  • In the codes tab create a new code and name it as you wish
  • Within the textbox enter any NetCheat PS3 codes (or use the Codelist by clicking the square on the bottom left)
  • Finally click Save All and specify a save location for the new .ncl

Creating advanced cheat lists (.ncl)
New in Artemis PS3 is the ability to add option tags.
These tags enable you to specify options for a code that has multiple effects for one address.
Using tags instead of multiple codes condenses the overall cheats list.
The format for an option tag is very specific and must be used exactly as described.
A tag begin with brackets that surround an ID ([Z]).
This ID must be a collection of capital Z's.
For instance, a tag such as [ZZZZ] has an ID of ZZZZ. [zz] is not a valid ID.
Following the opening tag are the elements, or options.
Each element begins with the value that the option represents, an equal sign (=), and the name of the option.
Elements are separated by semicolons (;).
So right now an option tag would look something like this: [ZZ]0010=This is 0x10;0020=This is 0x20
But now we have to end the tag. To end an option tag you simply add a forward slash (/) in front of the ID and surround that with brackets ([/Z]).
Finally to actually implement this as a value for a code, simply put the ID of the tag anywhere in the code you'd like.
For instance, in Jak 1 there are 4 different types of eco states you can be in. Red, blue, green, and yellow.
Each uses the same line. So the appropriate code using option tags would be:
0 201FEE08 ZZ
0 201FEE18 FFFFFF7F
0 201FEE0C 00000040
[ZZ]01=Yellow;02=Red;03=Blue;04=Green[/ZZ]


Status
(Green = Complete / RED = Incomplete)

  • Install MAMBA and PS3MAPI payload (if not already installed)
  • Load artemis_ps3.sprx into VSH
  • Access codes from an online database
  • Access user codes
  • Allow for users to enter their own codes
  • Sorts codes and games alphabetically

Credits

  • Lazy Bastard - Project Founder
  • Berion - GUI Graphic Designer
  • Dnawrkshp - Creator of ArtemisPS3-GUI and ArtemisPS3-PRX
  • NzV - PS3MAPI (on which Artemis is dependant upon)
  • PS2Dragon - Artemis Logo
  • Square Enix - Kingdom Hearts Dearly Beloved song

Dependencies

  • ArtemisPS3-GUI - PSL1GHT SDK (github HACKERCHANNEL)
  • ArtemisPS3-PRX - CELL SDK

Compiling

  • This has been built using a makefile and my VS Integration tools. Ideally, you'd use Visual Studio to run and compile as normal. However the command line will still operate functionally.

For the following, only selfs can be packaged and run.

  • Visual Studio
  • Build - Set mode to Debug. Build as normal (F6)
  • Run - Set mode to Debug. Run as normal (F5)
  • Package - Set mode to Release. Build as normal (F6)
  • Command Line
  • Build - make
  • Run - make run
  • Package - make pkg

UPDATE (June 4 2015):

Bitsbubba said:
so I got all codes done [strike](except BLJM)[/strike], renamed to Title/ Version/ Title ID for better alphabetical sort & separated them into pkg installs by Title ID (regions)

Update: added BLJM pack Ninja Gaiden Sigma 1/2 codes and Singularity v1.00 [BLUS30296] (thanks @Grim Doe )

Downloads (also below):



Download (GUI): https://github.com/Dnawrkshp/ArtemisPS3/blob/master/ArtemisPS3-GUI/ArtemisPS3-GUI.pkg

Download NetCheat Codes (
Noob Friendly Installation):


Source: https://github.com/Dnawrkshp
(Thanks to bitsbubba for the News Tip)
 
Last edited:
Didn't have much luck with it myself. Reverted back to my trusty CU3 but if you don't mind send me a mention so I can test the build you have bits please.
 
!!!

Not working on Rogero 4.46 (3 beeps, add column in boot.txt, delete mamba stuff, add artemis.sprx in hdd0, codes wrote but dont work), Rebug 4.70(1 beep, add column in boot.txt, delete mamba stuff, add artemis.sprx in hdd0, codes wrote but dont work), Habib 4.70(1 beep, add column in boot.txt, delete mamba stuff, add artemis.sprx in hdd0, codes wrote but dont work). Want to try Habib 4.75 v.4...On what CFW it work???(((
 
Not working on Rogero 4.46 (3 beeps, add column in boot.txt, delete mamba stuff, add artemis.sprx in hdd0, codes wrote but dont work), Rebug 4.70(1 beep, add column in boot.txt, delete mamba stuff, add artemis.sprx in hdd0, codes wrote but dont work), Habib 4.70(1 beep, add column in boot.txt, delete mamba stuff, add artemis.sprx in hdd0, codes wrote but dont work). Want to try Habib 4.75 v.4...On what CFW it work???(((

I had it working on REBUG 4.70.1
 
With Cobra enabled? Write a tutorial how you do this?
what firmware are you running? was running rebug 4.70 and now habib 4.75 (love rebug but switching from cobra and non cobra for online reasons killed me)
basically all i did was install artemis, then ftp'd to ps3 to install ncl's (netcheat files) . select game via mmCm then select artemis and the cheat you want, press O and back out until start game appears.
 
Artemis (r2) does not work

I have CFW 4.70, Artemis (r2) does not work in the game by pressing the PS does not appear L3 + R3.
I downloaded an earlier version of Artemis (r1), and L3 + R3 appeared cheats activated.
Please refresh Artemis.
 
Please, is there a pack of Artemis cheats that someone can upload ?
The links in the first post don´t work
Greatly appeciated..

Regards
 
Last edited:
Hi bitsbubba,

I think I must be doing something wrong.

My setup:
PS3 Slim
Rebug 4.70.1 with cobra 7.1
Cobra is turned on
My external HD uses NTFS and the files are in ISO format.
Artemis (version R2)

I launch Artemis, select the codes and select start. The console beeps once.
I load the game in Webman and start the game.
Once the game starts, I click on the PS button but I never see a notification on the XMB about Artemis being loaded.

Please help?

Thanks!
 
Probably artemis sprx is not loaded. Try to add this line:

Code:
/dev_hdd0/game/ARTPS3001/USRDIR/artemis_ps3.sprx

To your boot_plugins.txt file on root of your hdd.
 
Probably artemis sprx is not loaded. Try to add this line:

Code:
/dev_hdd0/game/ARTPS3001/USRDIR/artemis_ps3.sprx

To your boot_plugins.txt file on root of your hdd.


Hi Kozarow,

Genius! It worked!

For those having problems, I create a file called boot_plugins.txt, added the line above and used Filezilla to uploaded into /dev_hdd0/ root folder.

Thanks!
 

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