PS3 Artemis PS3 Hacking (Cheat) System by Dnawrkshp

UPDATE (June 4th 2015): bitsbubba has added some user friendly packages for adding NetCheat codes to the Artemis GUI (which has been updated also to support Cobra CFW), See original [break]ss[/break] below:

Do you like cheats or devices like CodeUnique? Well, if so then developer Dnawrkshp has shared a project that that may be of interest as he and other contributors have been working on the Artemis PS3 Hacking System, It's an Open Source project that will allow you to apply Netcheat codes to many of your favorite games with ease. Checkout the details of this project (App and Plugin) below and the Video Demonstration provided from the developer.


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Dnawrkshp (via ps3hax) said:
Artemis PS3 Hacking System

I'm pressed for time right now so I can't write a full write-up, but basically Artemis PS3 is similar to CodeUnique except it is free and open source.
Artemis PS3 is a part of Project Artemis; a larger, collaborative initiative to create hacking systems for those that lack one already. If you care to, you may read more about it here: GameHacking.org | ARTEMIS. Artemis PS3 will be added to it later.

Again pressed for time so here's an old video I have of Artemis in action


. Since then there have been a few graphical changes, but mainly just more features.

The source code, as always, is on my Github https://github.com/Dnawrkshp/ArtemisPS3. It has a instructional readme to help you get it running on your PS3.
As of now I'm most interested in getting feedback from users. I can't truly find all the bugs and that's where I need you. If you encounter anything unusual, please message me somehow with a description of the bug and a possible way to recreate it. Thanks.
[/INDENT]
Artemis.PNG


What is ArtemisPS3?

How To Use
  • Please refer to the Installation file for installation and use instructions (or see below).

Installing Artemis PS3

  • Download the ArtemisPS3-GUI.pkg
  • Install it onto your PS3 (method to install depends on your CFW)

Installing cheat codes

  • Choose between installing the .ncl file on a flash drive or in the Artemis installation directory
  • For the flash drive make a new folder on the root called USERLIST
  • Inside the folder place any .ncl files inside it
  • Insert the usb drive into the right usb slot of your PS3 and launch Artemis PS3
  • For the installation directory method launch an FTP server on your PS3 (multiman)
  • Navigate to /dev_hdd0/game/ARTPS3001/USRDIR/USERLIST/
  • Place any .ncl files inside the folder and launch Artemis PS3


Using Artemis

  • Launch Artemis from the XMB and selected your codes
  • Once you have selected your codes Press X on Start in the main menu
  • You should hear a single beep (if you hear three MAMBA failed to install)
  • From here you can launch the game or launch homebrew to mount the game
  • Once you are ready to use your codes in the game, open the in game XMB by pressing the PS button
  • A notification should appear telling you to press L3 and R3 to attach (if this does not appear just wait a little)
  • HOLD L3 and R3 until Artemis says that it has attached
  • At this point any codes chosen to constant write will be constantly writing
  • For any single write codes you wish to write again, just enter the in game XMB again and hold L3 and R3


Creating cheat lists (.ncl)

  • NetCheat List Files are built into NetCheat PS3
  • Download and run NetCheatPS3
  • In the codes tab create a new code and name it as you wish
  • Within the textbox enter any NetCheat PS3 codes (or use the Codelist by clicking the square on the bottom left)
  • Finally click Save All and specify a save location for the new .ncl

Creating advanced cheat lists (.ncl)
New in Artemis PS3 is the ability to add option tags.
These tags enable you to specify options for a code that has multiple effects for one address.
Using tags instead of multiple codes condenses the overall cheats list.
The format for an option tag is very specific and must be used exactly as described.
A tag begin with brackets that surround an ID ([Z]).
This ID must be a collection of capital Z's.
For instance, a tag such as [ZZZZ] has an ID of ZZZZ. [zz] is not a valid ID.
Following the opening tag are the elements, or options.
Each element begins with the value that the option represents, an equal sign (=), and the name of the option.
Elements are separated by semicolons (;).
So right now an option tag would look something like this: [ZZ]0010=This is 0x10;0020=This is 0x20
But now we have to end the tag. To end an option tag you simply add a forward slash (/) in front of the ID and surround that with brackets ([/Z]).
Finally to actually implement this as a value for a code, simply put the ID of the tag anywhere in the code you'd like.
For instance, in Jak 1 there are 4 different types of eco states you can be in. Red, blue, green, and yellow.
Each uses the same line. So the appropriate code using option tags would be:
0 201FEE08 ZZ
0 201FEE18 FFFFFF7F
0 201FEE0C 00000040
[ZZ]01=Yellow;02=Red;03=Blue;04=Green[/ZZ]


Status
(Green = Complete / RED = Incomplete)

  • Install MAMBA and PS3MAPI payload (if not already installed)
  • Load artemis_ps3.sprx into VSH
  • Access codes from an online database
  • Access user codes
  • Allow for users to enter their own codes
  • Sorts codes and games alphabetically

Credits

  • Lazy Bastard - Project Founder
  • Berion - GUI Graphic Designer
  • Dnawrkshp - Creator of ArtemisPS3-GUI and ArtemisPS3-PRX
  • NzV - PS3MAPI (on which Artemis is dependant upon)
  • PS2Dragon - Artemis Logo
  • Square Enix - Kingdom Hearts Dearly Beloved song

Dependencies

  • ArtemisPS3-GUI - PSL1GHT SDK (github HACKERCHANNEL)
  • ArtemisPS3-PRX - CELL SDK

Compiling

  • This has been built using a makefile and my VS Integration tools. Ideally, you'd use Visual Studio to run and compile as normal. However the command line will still operate functionally.

For the following, only selfs can be packaged and run.

  • Visual Studio
  • Build - Set mode to Debug. Build as normal (F6)
  • Run - Set mode to Debug. Run as normal (F5)
  • Package - Set mode to Release. Build as normal (F6)
  • Command Line
  • Build - make
  • Run - make run
  • Package - make pkg

UPDATE (June 4 2015):

Bitsbubba said:
so I got all codes done [strike](except BLJM)[/strike], renamed to Title/ Version/ Title ID for better alphabetical sort & separated them into pkg installs by Title ID (regions)

Update: added BLJM pack Ninja Gaiden Sigma 1/2 codes and Singularity v1.00 [BLUS30296] (thanks @Grim Doe )

Downloads (also below):



Download (GUI): https://github.com/Dnawrkshp/ArtemisPS3/blob/master/ArtemisPS3-GUI/ArtemisPS3-GUI.pkg

Download NetCheat Codes (
Noob Friendly Installation):


Source: https://github.com/Dnawrkshp
(Thanks to bitsbubba for the News Tip)
 
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I personally don't like to put all the codes for games I don't have and will never play. I get them as needed here - all you have to do is add a .ncl to the end and place them in the proper location.
 
Rebug 4.75 work but system is no stable...Freeze from time to time when enter game or mm...Is there perfect working Artemis? Or it doesnot work properly with cobra?
 
Artemis ps3 hacking (cheat) system by dnawrkship

RUNNING ON 4.75 Habib. HAVE TRIED ALL YET
BOTH MAKING A txt FILE ON ROOT OF dev_hdd0 AND COPIED [/dev_hdd0/game/ARTPS3001/USRDIR/artemis_ps3.sprx] INTO IT YET NOTHING.
JUST DONT KNOW WHAT TO DO. THE ONLY TIME ARTEMIS LOGO APPEARED ON VHS WAS WHEN I COPIED /artemis_ps3.sprx/ INTO plugins IN ROOT OF dev_hdd0
AND LOADED MY GAME WITH WEBMAN. AFTERWORDS MY GAME STARTED FREZZING. I HAVE TO REMOVE IT.
IF I SWITCH MY mmCM INTO multiMAN MY BDVD ICON WON'T SHOW.
WHEN I TRYIED TO SWITCH MY Multiman INTO mmCM COMPATIBLE MODE. I WILL BE TOLD THAT "CURRENT CONFIGURATION IS NOT SUPPORTED COBRA COMPACTIBLE FIRMWARE IS NOT DETECTED AND mmCM CANNOT OPERATE" YET WHEN I REBOOT MY PS3, IT GOES INTO mmCM.
 
Artemis ps3 hacking (cheat) system by dnawrkship RUNNING ON 4.75 Habib. HAVE TRIED ALL YET BOTH MAKING A txt FILE ON ROOT OF dev_hdd0 AND COPIED [/dev_hdd0/game/ARTPS3001/USRDIR/artemis_ps3.sprx] INTO IT YET NOTHING. JUST DONT KNOW WHAT TO DO. THE O

Finally, i have got it. please to some of you guy on 4.75 Habib running webman, try this.
press and hold select botton to detach arthemis and press and hold start botton to attach and write arthemis.
even if your L3 and R3 did not appear when you press PS botton. tha's how mine works. i cannot really tell why and how. but it works. thanks guys
 
hello guys im new to this scene and new to MAMBA/PRXloader
can anyone explain me this how to do it

"Install MAMBA and PS3MAPI payload (if not already installed)
Load artemis_ps3.sprx into VSH"


okay i got it from above comments but the ps3 is freezing after i select cheats and launch the game..
i shud disable cobra or not ??
 
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hello guys im new to this scene and new to MAMBA/PRXloader
can anyone explain me this how to do it

"Install MAMBA and PS3MAPI payload (if not already installed)
Load artemis_ps3.sprx into VSH"


okay i got it from above comments but the ps3 is freezing after i select cheats and launch the game..
i shud disable cobra or not ??

You will have to disable Cobra to use Mamba. Software is awfully unstable for a lot of users and others is works well for.
 
hello guys i'm new to this scene
My PS3 was on habib 4.70 and multiman 4.70
Artemis was working fine

But now i had to update to ferrox 4.76.0 CEX and multiman 4.75.5
Artemis is not working anymore

I enter the artemis program, select the game, select the cheats, then when I try to lunch "start the game", it freezes the PS3

Is there a way to make Artemis work with ferrox 4.76 or I will have to do a downgrade to work again?

Thanks in advance

west187
 
edit: I'm a idiot.
Save Link as doesn't work. you gotta click through to the page... then select to see the whole raw file in order to properly download it.
PKG is about 14mb.
 
Last edited:
Never did get the previous version to work. but this one looks a bit better (r4).

I mount a backup game (God of war: Ascension)
I start Artemis PS3 (r4) and load one or more cheats for it (verify game ID to make sure its the correct file). When I press Start Game, I get one beep.

I start the game and let it load. After a few seconds, Artemis pops up while the game is loading, asking me to press Start to attach (Should I not start the game first? A bit hard since I have to press Start to play the game...)
Press the PS button to get back to XMB.
Press Start. Artemis pops up with Artemis PS3, Attached and Wrote.

Then the console hangs. I have to hold the power button to kill it.

Does the same on the 3 or 4 games I tested with.

Standard Rebug 4.76.1 Lite, Cobra 7.1, Webman MOD 1.43.18, playing over network (ps3netsrv linux. Yes, games runs fine without Artemis).
 
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Hello. I'm new here and have question about this program.
Can repair codetyp 6 constant? It work only one time and not give infinite. With netcheat it work fine.
 
Anyone still got these PKG files? I can't seem to find mine i had on Mega. I love how he organized these back in the day.
 

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