PS3 Artemis PS3 (r6.3): Cheating system updated with 4.8x CFW Support & New Features added

Developer @dnawrkshp originally ported Lazy Bastards's Artemis to the PS3. The PlayStation 3 port is a cheating system for applying cheat to games utilized on CFW/HEN enabled console's that also comes with a companion plugin (sprx) for additional functionality. @bucanero who you may recall is the developer who ported PKGi recently to the PS3. has now turned attention to updating Artemis-PS3 for 4.85 use and the developer has added two new features to go along. First, we have an Online Cheat Database that will allow you keep your cheats up to date with a simple online download and also a Local Database Update feature has also been incorporated into the system. Also a shoutout to @Berion who's designs still looks great in the GUI :) .
-STLcardsWS

main.png

  • games.png cheats.png

    Hello,

    As a little side project, I've forked Artemis PS3 and added the following network features:
    • Online Cheat Database: access to the latest cheats for over +2300 games online.
    • Local Database Update: download and update your local cheat database with the latest codes.

    on the UI, these are the new features available:
    • Added Online DB option (main menu)
    • Added Update local cheats (options menu)
    • Added :but l1:/:but r1: triggers to improve game list browsing
    • Added user confirmation dialog when unloading the plugin ( :but square: on the main menu)
    • Added exit to XMB without changes ( :but cir: on the main menu)

    I've also included the modded Artemis plugin from vr5 (by @haxxxen ).

    Find more information at https://bucanero.github.io/ArtemisPS3/

    Submitting cheat codes to the online database

    To share new games and cheat codes with the community:
    1. Fork the repository and add your changes to this folder.
    2. Submit a pull request so the updated cheats are available to every Artemis user.

    Source code available on GitHub

  • Artemis r6.3
    https://github.com/bucanero/ArtemisPS3/releases/tag/r6.3

    Added

    • Alternative Joker Select plugin
    • Code Type 5 support using Joker plugin (See notes)
    Fixed

    • Fix online database URL
    Misc

    • Update offline cheat database with latest codes

    .Artemis r6.2
    https://github.com/bucanero/ArtemisPS3/releases/tag/r6.2

    Added
    • Analog stick support
    • Uses PS3MAPI for plugin management
      • Detects if internal/external plugin is loaded
      • External plugin can be loaded via boot_plugins.txt, wMM, etc.
    • New and updated cheat codes
    • Added "Installed games" filter option
    Removed
    • Remove MAMBA/PRX Loader
    Changes
    • Uses original Artermis r5 plugin as default

    .Artemis r6.1
    https://github.com/bucanero/ArtemisPS3/releases/tag/r6.1

    Added
    • Local Cheat DB installer on first run
    • New version check and auto-update
    • New "Clean local cache" option
    • New plugin selector option
    • New loading screen transitions
    • Shortcut to Main screen from Cheats screen by pressing START
    Fixed
    • Improved game list parsing (detect Title-IDs and versions)

    .Artemis r6.net
    https://github.com/bucanero/ArtemisPS3/releases/tag/r6.net

    Added
    • Added network features:
      • Online Cheat Database: online access to the latest cheats for over +2300 games.
      • Local Database Update: download and update your local cheat database with the latest codes.
    • Added L1/R1 triggers to improve game list browsing
    • Added user confirmation dialog when unloading the plugin (SQUARE on the main menu)
    • Added exit to XMB without changes (CIRCLE on the main menu)
    • Updated to MAMBA PRX Loader 4.84.2
    • Updated Artemis .sprx plugin to vr5 version by @haxxxen

  • ArtemisPS3
    options.png
    An Open Source Playstation 3 Hacking System created under the Project Artemis initiative (http://www.gamehacking.org/artemis)​

    Your PS3 must be running CFW 3.55 or above (DEX and CEX supported)!

    Installing Artemis PS3


    Installing cheat codes

    • Choose between installing the .ncl file on a flash drive or in the Artemis installation directory
    • For the flash drive make a new folder on the root called USERLIST
    • Inside the folder place any .ncl files inside it
    • Insert the usb drive into the right usb slot of your PS3 and launch Artemis PS3
    • For the installation directory method launch an FTP server on your PS3 (multiman)
    • Navigate to /dev_hdd0/game/ARTPS3001/USRDIR/USERLIST/
    • Place any .ncl files inside the folder and launch Artemis PS3

    Using Artemis

    • Launch Artemis from the XMB and selected your codes
    • Once you have selected your codes Press X on Start in the main menu
    • You should hear a single beep (if you hear three MAMBA failed to install)
    • From here you can launch the game or launch homebrew to mount the game
    • When the game has launched, a notification will appear telling you to press Start to attach
    • Once you are ready to use your codes in the game, open the in game XMB by pressing the PS button
    • HOLD Start until Artemis says that it has attached
    • At this point any codes chosen to constant write will be constantly writing
    • For any single write codes you wish to write again, just enter the in game XMB again and hold Start
    • If you wish the detatch (and therefore stop constant writing), enter the in game XMB and HOLD Select

    Creating cheat lists (.ncl)

    • NetCheat List Files are built into NetCheat PS3
    • Download and run NetCheatPS3
    • In the codes tab create a new code and name it as you wish
    • Within the textbox enter any NetCheat PS3 codes (or use the Codelist by clicking the square on the bottom left)
    • Finally click Save All and specify a save location for the new .ncl

    Creating advanced cheat lists (.ncl)


    New in Artemis PS3 is the ability to add option tags.
    These tags enable you to specify options for a code that has multiple effects for one address.
    Using tags instead of multiple codes condenses the overall cheats list.
    The format for an option tag is very specific and must be used exactly as described.
    A tag begin with brackets that surround an ID ([Z]).
    This ID must be a collection of capital Z's.
    For instance, a tag such as [ZZZZ] has an ID of ZZZZ. [zz] is not a valid ID.
    Following the opening tag are the elements, or options.
    Each element begins with the value that the option represents, an equal sign (=), and the name of the option.
    Elements are separated by semicolons (;).
    So right now an option tag would look something like this: [ZZ]0010=This is 0x10;0020=This is 0x20
    But now we have to end the tag. To end an option tag you simply add a forward slash (/) in front of the ID and surround that with brackets ([/Z]).
    Finally to actually implement this as a value for a code, simply put the ID of the tag anywhere in the code you'd like.
    For instance, in Jak 1 there are 4 different types of eco states you can be in. Red, blue, green, and yellow.
    Each uses the same line. So the appropriate code using option tags would be:
    0 201FEE08 ZZ
    0 201FEE18 FFFFFF7F
    0 201FEE0C 00000040
    [ZZ]01=Yellow;02=Red;03=Blue;04=Green[/ZZ]


 
Last edited:
i recovery the trophies folder but not the unlocked ones, i was 89% completition haha

but don't worry, but i tried with another game using the r5 plugin, same thing all games that i started says failed to registry trophies and delete all of them :P

Any fix? it is a really strange problem, and i can't use the saves after this, says the save belongs to another person LOL

Even back to r6 plugin i can't load the games
 
Any fix? it is a really strange problem, and i can't use the saves after this, says the save belongs to another person LOL

Even back to r6 plugin i can't load the games

I'd assume that the in-memory cheats are corrupting the game-save process. (and then you can't load/use the saves afterwards)

My experience with ps3-plugin development is almost zero, so I'm probably not going to mess with Artemis plugins for a while.

if you want to try to recover the save-game, you can check resigning it with Apollo or with Bruteforce save data. If the internal data is corrupt, then it won't work but at least you can try that.
 
I'd assume that the in-memory cheats are corrupting the game-save process. (and then you can't load/use the saves afterwards)

My experience with ps3-plugin development is almost zero, so I'm probably not going to mess with Artemis plugins for a while.

if you want to try to recover the save-game, you can check resigning it with Apollo or with Bruteforce save data. If the internal data is corrupt, then it won't work but at least you can try that.

Since i lost the trophies i will start it over :P

but i really don't understande this bug, if i use the r5 plugin no matter what game it will give trophy registration error
 
I was using r5's version (with 4.84 or 4.82 iirc) months ago. i've recently came back to ps3 and kill some time, updated to 4.85 (rebug cex), artemis r6 and when i load a cheat for Doom 3 (blus) the console freezes up. I switched back to Spy 4.85 and it loads up fine... but there is one issue, the game cannot save, it corrupts the savegame, something i wasn't experiencing while using r5.

I will test with another cfw (4.84 / 4.82) and i'll post the results...

other case: i've never managed to load cheats with castlevania... it locks the console.

i hope everyone is doing ok in this cuarantine in your respective countries
 
I was using r5's version (with 4.84 or 4.82 iirc) months ago. i've recently came back to ps3 and kill some time, updated to 4.85 (rebug cex), artemis r6 and when i load a cheat for Doom 3 (blus) the console freezes up. I switched back to Spy 4.85 and it loads up fine... but there is one issue, the game cannot save, it corrupts the savegame, something i wasn't experiencing while using r5.

I will test with another cfw (4.84 / 4.82) and i'll post the results...

other case: i've never managed to load cheats with castlevania... it locks the console.

i hope everyone is doing ok in this cuarantine in your respective countries

you can also try Artemis r6 but with the older (r5) plugin. At least on my tests with HEN, the older r5 plugin didn't "block" the save-game feature.

Also, check this whole thread, as @Cypher_CG89 posted many suggestions on how to properly execute Artemis to avoid issues.
 
Can anyone make/give me cheats for
Lost planet 2 ver.01.02 tried cheats of v01.01
Nothing happened.....
Please...help.
 
Hello. I need cheats for RIDE bles-02133. I see in artemis, but not bles-02133.

Try them cheats anyways, plenty of cheats work regardless of game BL/NP version as there is not real difference in the games other than lingos that come with the game, there are some exceptions but mainly I have found that it's Jap game's that are.

eg> COD W@W cheats for BLUS work on BLES versions of the game.

Just make sure the game update version matches the one stated on the cheats as sometimes through updates these can be patched out of the game depending on what the game devs updated and how.

Also note that some of these cheats do not work anyways and were never tested properly to begin with, and I have no idea why they were included with the OG versions of this homebrew but it's like pot luck sometimes with one that work and ones that don't as there are so many cheats and games it would take a very long time to go through them all to find for definite which ones do and don't work.

I think it doesn't work with webman is present it works when i I didn't install webman before any insight to what happened?

Works whether webMAN is installed or not. It's fully independent.....but.....

What does happen that I have found is that because both Arts and WebMAN contain PS3MAPI (Arts uses this to write the code into memory) these can clash and cause instability at times.

Also for others reading that are using Cobra based CFW > Arts also contains MAMBA PRX loader Payload to load the Arts SPRX into memory which in turn again can conflict with the Cobra Payload. This is why on Cobra you don't need to add the arts sprx to the boot_plugins.txt on the root of your HDD like you would with webMAN to get it to be loaded into memory and work.

So if on CFW you have both PS3MAPI and Payload clashes, which is a double whammy. Other than the odd clash, Arts works perfectly fine.

On HEN you might get a clash with the HEN payload at times ( HEN use's parts of the Cobra Payload) as well as webMAN MOD.
 
Sorry for double post but didn't want the people I quoted above to think what I am about to say was directed at them.... this is for EVERYONE reading this thread....

People asking for cheats > You have no idea how long it can take to find test and debug cheats for Arts, it's not a simple task and 1 cheat could take hours and hours of work.

It's dependant on if the person has the right software to find the cheats ( atm there is only one that is adequate to do this and it's not free so don't ask for it), has there PS3 setup the right way > DEX CFW or a DECH DEX PS3 on OFW DEX or DEX CFW, the game people want the cheats for, and the time patience and skills to do this.

With so few people asking for new cheats for this, I would personally find it a waste of time to spend hours and hours just for a few people. If demand for cheats for Arts increases, or something else motivates me, I may consider taking a look at finding new cheats for games or updated cheats for game update versions.

You will find this anywhere where there is no, or hardly any demand for it, no one is going to do it as it's simply not worth it in the long run.

To people posting issues with Arts please search the thread for my posts and @bucanero posts for tips and advice on how to use this app properly, as to be honest half of these are people are too lazy to read the thread and this is why I stopped reply to issues as I am f@cking sick to death of repeating myself constantly ( on this thread and other's for a year now ) to people who are too lazy to read, or use the forum search function, and want to be spoon fed it all.

You want help..? First step is to help yourself by reading the info, trying all that advise, then if still have issue's ask for help. More than willing to help people out then.

Sorry for the sort of mild rant but it had to be said....
 
Try them cheats anyways, plenty of cheats work regardless of game BL/NP version as there is not real difference in the games other than lingos that come with the game, there are some exceptions but mainly I have found that it's Jap game's that are.

eg> COD W@W cheats for BLUS work on BLES versions of the game.

Just make sure the game update version matches the one stated on the cheats as sometimes through updates these can be patched out of the game depending on what the game devs updated and how.

Also note that some of these cheats do not work anyways and were never tested properly to begin with, and I have no idea why they were included with the OG versions of this homebrew but it's like pot luck sometimes with one that work and ones that don't as there are so many cheats and games it would take a very long time to go through them all to find for definite which ones do and don't work.



Works whether webMAN is installed or not. It's fully independent.....but.....

What does happen that I have found is that because both Arts and WebMAN contain PS3MAPI (Arts uses this to write the code into memory) these can clash and cause instability at times.

Also for others reading that are using Cobra based CFW > Arts also contains MAMBA PRX loader Payload to load the Arts SPRX into memory which in turn again can conflict with the Cobra Payload. This is why on Cobra you don't need to add the arts sprx to the boot_plugins.txt on the root of your HDD like you would with webMAN to get it to be loaded into memory and work.

So if on CFW you have both PS3MAPI and Payload clashes, which is a double whammy. Other than the odd clash, Arts works perfectly fine.

On HEN you might get a clash with the HEN payload at times ( HEN use's parts of the Cobra Payload) as well as webMAN MOD.

Thanks at least its its clarified and i removed WebMan and also im still new to the PS3 scene
 
Yes
Sorry for double post but didn't want the people I quoted above to think what I am about to say was directed at them.... this is for EVERYONE reading this thread....

People asking for cheats > You have no idea how long it can take to find test and debug cheats for Arts, it's not a simple task and 1 cheat could take hours and hours of work.

It's dependant on if the person has the right software to find the cheats ( atm there is only one that is adequate to do this and it's not free so don't ask for it), has there PS3 setup the right way > DEX CFW or a DECH DEX PS3 on OFW DEX or DEX CFW, the game people want the cheats for, and the time patience and skills to do this.

With so few people asking for new cheats for this, I would personally find it a waste of time to spend hours and hours just for a few people. If demand for cheats for Arts increases, or something else motivates me, I may consider taking a look at finding new cheats for games or updated cheats for game update versions.

You will find this anywhere where there is no, or hardly any demand for it, no one is going to do it as it's simply not worth it in the long run.

To people posting issues with Arts please search the thread for my posts and @bucanero posts for tips and advice on how to use this app properly, as to be honest half of these are people are too lazy to read the thread and this is why I stopped reply to issues as I am f@cking sick to death of repeating myself constantly ( on this thread and other's for a year now ) to people who are too lazy to read, or use the forum search function, and want to be spoon fed it all.

You want help..? First step is to help yourself by reading the info, trying all that advise, then if still have issue's ask for help. More than willing to help people out then.

Sorry for the sort of mild rant but it had to be said....
Yeah..... you have a point there
But I didn't understand why I couldn't use
The cheat of lost planet 2 v01.00 &v01.01 in v01.02 both the above versions have the cheat codes why doesn't it apply to v01.02.....???
 
Thanks at least its its clarified and i removed WebMan and also im still new to the PS3 scene

Most of the time you should be fine with webMAN MOD installed, but as I say there can be odd times when the 2 will clash because they both have and use the same API, or it could be a payload clash.

The cheat of lost planet 2 v01.00 &v01.01 in v01.02 both the above versions have the cheat codes why doesn't it apply to v01.02.....???

Can you be a bit more clearer on what your saying...?

Are you on about v1.00 and v1.01 of the cheats not working on the v1.02 of the game when both versions of cheats are for the v1.02 game update...?
 
Most of the time you should be fine with webMAN MOD installed, but as I say there can be odd times when the 2 will clash because they both have and use the same API, or it could be a payload clash.



Can you be a bit more clearer on what your saying...?

Are you on about v1.00 and v1.01 of the cheats not working on the v1.02 of the game when both versions of cheats are for the v1.02 game update...?
My mistake it was av01.00
 
Try them cheats anyways, plenty of cheats work regardless of game BL/NP version as there is not real difference in the games other than lingos that come with the game, there are some exceptions but mainly I have found that it's Jap game's that are.

eg> COD W@W cheats for BLUS work on BLES versions of the game.

Exactly! version-wise, if you find your game but you can't find the exact match (US / EUR) or version (v1.00 v1.02, etc) you can still try the cheat codes and see if they work. Worst case scenario, the cheat won't work, the game might freeze and you'll have to reboot.

For example, I remember using Drakengard 3 "BLUS v1.00" cheats on my NPUB v1.01 game, and they worked just fine. There are many cases like that.

What I usually do, is trying a couple of basic cheats first, just to be sure it's working. Then I might try enabling the more complex/obscure cheats.
As a rule of thumb, the "infinite health" or "99999999 gold" is usually a nice simple cheat to try.

As a side note: some cheats (like "9999999 coins") are also available in save game editors such as Bruteforce Save data, and Apollo save tool. It's an option to try if Artemis cheats are not working with your game.
 
I used SFO editor to check my gta5 game version...
So there where two versions
One Version 1.03
Other one App ver. 1.01
Which should I refer while using Artemis
I haven't install any updates so it's a stock gta 5
 
I deleted all of my cheats from my USERLIST folder so I could start over with a certain selection... but for some reason, both R5 and R6 are still showing that the cheats are still there. Did I miss something?
 

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