PS3 Artemis PS3 (r6.3): Cheating system updated with 4.8x CFW Support & New Features added

Developer @dnawrkshp originally ported Lazy Bastards's Artemis to the PS3. The PlayStation 3 port is a cheating system for applying cheat to games utilized on CFW/HEN enabled console's that also comes with a companion plugin (sprx) for additional functionality. @bucanero who you may recall is the developer who ported PKGi recently to the PS3. has now turned attention to updating Artemis-PS3 for 4.85 use and the developer has added two new features to go along. First, we have an Online Cheat Database that will allow you keep your cheats up to date with a simple online download and also a Local Database Update feature has also been incorporated into the system. Also a shoutout to @Berion who's designs still looks great in the GUI :) .
-STLcardsWS

main.png

  • games.png cheats.png

    Hello,

    As a little side project, I've forked Artemis PS3 and added the following network features:
    • Online Cheat Database: access to the latest cheats for over +2300 games online.
    • Local Database Update: download and update your local cheat database with the latest codes.

    on the UI, these are the new features available:
    • Added Online DB option (main menu)
    • Added Update local cheats (options menu)
    • Added :but l1:/:but r1: triggers to improve game list browsing
    • Added user confirmation dialog when unloading the plugin ( :but square: on the main menu)
    • Added exit to XMB without changes ( :but cir: on the main menu)

    I've also included the modded Artemis plugin from vr5 (by @haxxxen ).

    Find more information at https://bucanero.github.io/ArtemisPS3/

    Submitting cheat codes to the online database

    To share new games and cheat codes with the community:
    1. Fork the repository and add your changes to this folder.
    2. Submit a pull request so the updated cheats are available to every Artemis user.

    Source code available on GitHub

  • Artemis r6.3
    https://github.com/bucanero/ArtemisPS3/releases/tag/r6.3

    Added

    • Alternative Joker Select plugin
    • Code Type 5 support using Joker plugin (See notes)
    Fixed

    • Fix online database URL
    Misc

    • Update offline cheat database with latest codes

    .Artemis r6.2
    https://github.com/bucanero/ArtemisPS3/releases/tag/r6.2

    Added
    • Analog stick support
    • Uses PS3MAPI for plugin management
      • Detects if internal/external plugin is loaded
      • External plugin can be loaded via boot_plugins.txt, wMM, etc.
    • New and updated cheat codes
    • Added "Installed games" filter option
    Removed
    • Remove MAMBA/PRX Loader
    Changes
    • Uses original Artermis r5 plugin as default

    .Artemis r6.1
    https://github.com/bucanero/ArtemisPS3/releases/tag/r6.1

    Added
    • Local Cheat DB installer on first run
    • New version check and auto-update
    • New "Clean local cache" option
    • New plugin selector option
    • New loading screen transitions
    • Shortcut to Main screen from Cheats screen by pressing START
    Fixed
    • Improved game list parsing (detect Title-IDs and versions)

    .Artemis r6.net
    https://github.com/bucanero/ArtemisPS3/releases/tag/r6.net

    Added
    • Added network features:
      • Online Cheat Database: online access to the latest cheats for over +2300 games.
      • Local Database Update: download and update your local cheat database with the latest codes.
    • Added L1/R1 triggers to improve game list browsing
    • Added user confirmation dialog when unloading the plugin (SQUARE on the main menu)
    • Added exit to XMB without changes (CIRCLE on the main menu)
    • Updated to MAMBA PRX Loader 4.84.2
    • Updated Artemis .sprx plugin to vr5 version by @haxxxen

  • ArtemisPS3
    options.png
    An Open Source Playstation 3 Hacking System created under the Project Artemis initiative (http://www.gamehacking.org/artemis)​

    Your PS3 must be running CFW 3.55 or above (DEX and CEX supported)!

    Installing Artemis PS3


    Installing cheat codes

    • Choose between installing the .ncl file on a flash drive or in the Artemis installation directory
    • For the flash drive make a new folder on the root called USERLIST
    • Inside the folder place any .ncl files inside it
    • Insert the usb drive into the right usb slot of your PS3 and launch Artemis PS3
    • For the installation directory method launch an FTP server on your PS3 (multiman)
    • Navigate to /dev_hdd0/game/ARTPS3001/USRDIR/USERLIST/
    • Place any .ncl files inside the folder and launch Artemis PS3

    Using Artemis

    • Launch Artemis from the XMB and selected your codes
    • Once you have selected your codes Press X on Start in the main menu
    • You should hear a single beep (if you hear three MAMBA failed to install)
    • From here you can launch the game or launch homebrew to mount the game
    • When the game has launched, a notification will appear telling you to press Start to attach
    • Once you are ready to use your codes in the game, open the in game XMB by pressing the PS button
    • HOLD Start until Artemis says that it has attached
    • At this point any codes chosen to constant write will be constantly writing
    • For any single write codes you wish to write again, just enter the in game XMB again and hold Start
    • If you wish the detatch (and therefore stop constant writing), enter the in game XMB and HOLD Select

    Creating cheat lists (.ncl)

    • NetCheat List Files are built into NetCheat PS3
    • Download and run NetCheatPS3
    • In the codes tab create a new code and name it as you wish
    • Within the textbox enter any NetCheat PS3 codes (or use the Codelist by clicking the square on the bottom left)
    • Finally click Save All and specify a save location for the new .ncl

    Creating advanced cheat lists (.ncl)


    New in Artemis PS3 is the ability to add option tags.
    These tags enable you to specify options for a code that has multiple effects for one address.
    Using tags instead of multiple codes condenses the overall cheats list.
    The format for an option tag is very specific and must be used exactly as described.
    A tag begin with brackets that surround an ID ([Z]).
    This ID must be a collection of capital Z's.
    For instance, a tag such as [ZZZZ] has an ID of ZZZZ. [zz] is not a valid ID.
    Following the opening tag are the elements, or options.
    Each element begins with the value that the option represents, an equal sign (=), and the name of the option.
    Elements are separated by semicolons (;).
    So right now an option tag would look something like this: [ZZ]0010=This is 0x10;0020=This is 0x20
    But now we have to end the tag. To end an option tag you simply add a forward slash (/) in front of the ID and surround that with brackets ([/Z]).
    Finally to actually implement this as a value for a code, simply put the ID of the tag anywhere in the code you'd like.
    For instance, in Jak 1 there are 4 different types of eco states you can be in. Red, blue, green, and yellow.
    Each uses the same line. So the appropriate code using option tags would be:
    0 201FEE08 ZZ
    0 201FEE18 FFFFFF7F
    0 201FEE0C 00000040
    [ZZ]01=Yellow;02=Red;03=Blue;04=Green[/ZZ]


 
Last edited:
I'm having some issues using the BLUS41045 codes on my copy of Dark Souls 2. At best they don't work and at worst they freeze (with music still playing). For example, i tried the code for Infinite Health only for testing purposes. If i set it to write once, it does nothing. If i set it to continuous, it freezes the ps3. Am i doing something wrong or are the codes just messed up?

I would get freezes all the time using Webman, using Multiman works perfect. It seems everyone has a different way. Some are fine with webman some are not. I literally have to uninstall webman for Artemis to work with Multiman. Artemis is finicky program
 
I would get freezes all the time using Webman, using Multiman works perfect. It seems everyone has a different way. Some are fine with webman some are not. I literally have to uninstall webman for Artemis to work with Multiman. Artemis is finicky program

What if the game in question is a physical disc i bought? Do i need to play it through Multiman?
 
What if the game in question is a physical disc i bought? Do i need to play it through Multiman?

if you have the original disc on the tray, there's no need to use Multiman. Just select the cheats with Artemis, then boot your game from XMB and attach, just like you do with any other game.
 
if you have the original disc on the tray, there's no need to use Multiman. Just select the cheats with Artemis, then boot your game from XMB and attach, just like you do with any other game.

Do you know if there is something wrong with the Dark Souls 2 BLUS41045 cheats themselves? I'm at a loss as to why it always crashes the ps3 when attaching.
 
CYPHER I've been going through and editing a couple cheats and testing ones I've got games for its a slow process but I've updated far cry 2 cheats with aob code types so they should work on any version of far cry 2, before that I fixed the 0 padding for values on Sonic Adventure, if you've got a request I can look into for you just on me chief I'll help any way I cannot.

RAMBO I've notice the difference in r5/r6 versions. The latest one works without issue tho but I did have issues with memory allocation when I had too many codes active with webman mod installed without unloading webman first. Lately I've not run into any issues but food for thought. When I experienced crashes due to low memory it crashed back to the cannot start firmware error screen.
 
I do use the r5 option and goes well by using webman, also it is recommended to setup webman to use the míinimal memory, also i was wondering about the mass effect 3 cheat codes that actually do not work on any update version of the game
 
Works for webman? There a few people tested it and freezing the game... Also cannot save the game it corrupt the save file... but it works for multiman... I want webman secondary mounted game to be added next... Hopefully works under 4.84, there are some user using 4.82 firmware which is too old
 
yeah i do actually have my ps3 slim under 4.86.1 cfw rebug lite and goes pretty well by using webman mod as main launcher because i do have my downloaded games into a split iso format under fat32 and i do not have any issues so far also i tried as well uncharted that actually this game used to freeze before but not anymore, try to setup in the options the r5 hen version plugin, actually this one will spent less ram usage than cfw r6 plugin, and everything goes excellent without issues, best regards
 
Last edited:
i do have my downloaded games into a split iso format under fat32 and i do not have any issues so far
you mean psn games? you can just extract them to GAMESI folder on usb and they will work from there (well one of mine wont LOL). no need to convert them anymore.
 
you mean psn games? you can just extract them to GAMESI folder on usb and they will work from there (well one of mine wont LOL). no need to convert them anymore.
No not only psn but also jb games as well

Also guys do you know if there is a way to add cheat codes from the ps1 games into artemis? I did once try but it did not worked for me, i just tried to modify one of the psn psx game listed but does not work, perhaps if i add the slus version and use gameshark codes will work?
 
Last edited by a moderator:
Also guys do you know if there is a way to add cheat codes from the ps1 games into artemis? I did once try but it did not worked for me, i just tried to modify one of the psn psx game listed but does not work, perhaps if i add the slus version and use gameshark codes will work?

For PS1 cheats, the only way I know, is using a Gameshark or Xploder PS1 disc, select your cheats there, and then swap the ps1 disc with your game.

It can also be done with images when mounted with webman mod. You just need to use your computer browser to access webman and mount/unmount ps1 discs.
 
For PS1 cheats, the only way I know, is using a Gameshark or Xploder PS1 disc, select your cheats there, and then swap the ps1 disc with your game.

It can also be done with images when mounted with webman mod. You just need to use your computer browser to access webman and mount/unmount ps1 discs.
Thank you very much bucanero it is good to be informed
 
Using Artemis
  • Launch Artemis from the XMB and selected your codes
  • Once you have selected your codes Press X on Start in the main menu
  • You should hear a single beep (if you hear three MAMBA failed to install)
  • From here you can launch the game or launch homebrew to mount the game
  • When the game has launched, a notification will appear telling you to press Start to attach
  • Once you are ready to use your codes in the game, open the in game XMB by pressing the PS button
  • HOLD Start until Artemis says that it has attached
  • At this point any codes chosen to constant write will be constantly writing
  • For any single write codes you wish to write again, just enter the in game XMB again and hold Start
  • If you wish the detatch (and therefore stop constant writing), enter the in game XMB and HOLD Select


I have done this and for some reason it does not work on Far Cry Classic
I installed it the ran the Artemis to ad the cheats but it don't add and then it locks up the game when you go the next mission. Can someone help me with this problem or tell me where I can get a moded EBOOT.bin for the game.
 
Last edited:
Using Artemis
  • Launch Artemis from the XMB and selected your codes
  • Once you have selected your codes Press X on Start in the main menu
  • You should hear a single beep (if you hear three MAMBA failed to install)
  • From here you can launch the game or launch homebrew to mount the game
  • When the game has launched, a notification will appear telling you to press Start to attach
  • Once you are ready to use your codes in the game, open the in game XMB by pressing the PS button
  • HOLD Start until Artemis says that it has attached
  • At this point any codes chosen to constant write will be constantly writing
  • For any single write codes you wish to write again, just enter the in game XMB again and hold Start
  • If you wish the detatch (and therefore stop constant writing), enter the in game XMB and HOLD Select


I have done this and for some reason it does not work on Far Cry Classic
I downloaded (Far Cry Classic.pkg) file and installed it the ran the Artemis to ad the cheats but it don't add and then it locks up the game when you go the next mission. Can someone help me with this problem or tell me where I can get a moded EBOOT.bin for the game.
does it work if you download it normally from playstation store on ps3 and dont use anys mods or cheats? updates are okay.
 
Dark Souls 2 + Scholar of the First Sin BLUS41045 1.10 BLES02135 BLUS31528 1.00

Sonsuz Meşale Süresi
0
Medo
0 0056CA34 60000000
#
Ruhlar Ölümden Sonra Kaybolmaz
0
Medo
0 00699CC4 60000000
/ *
Öğeler ile kullanmayın
Asla Azaltmayın.
* /
#
Sonsuz Buff Süresi
0
Medo
0 0061434C 60000000
0 00614358 60000000
#
Sonsuz HP
0
Medo
0 005E4110 906900FC
#
1 Hit Kill Kilitli Hedef
0
Medo
0 00B460AC 39200001
0 00B460B8 91230000
/ *
Gibi şeyler için
olmanı engellemek
önceden hazırlanmış.
* /
#
Anında Öldürme Kilitli Hedef
0
Medo
0 00B460AC 39200000
0 00B460B8 91230000
#
Sonsuz Büyü
0
Medo
0 00557840 60000000
#
 
Question. In the GTA San Andreas Cheats section there are multiple of same cheat but some say AoB some are ASM and some are Memory and some are just the cheat name. How do I know which ones to use?
 

Similar threads

Back
Top