Blockamok Remix

PS VITA / PS TV Blockamok Remix v1.2

jolek

Senior Member
Blockamok Remix
gameplay.gif

  • Fly through a 3D world of never-ending blocks and survive for as long as you can! Includes customization options for gameplay and visuals, along with five music tracks.
  • This version adds many improvements including:
    • Customizable gameplay settings
    • Controller support + a new control scheme
    • New visual settings
    • Music and sound effects
    • A full menu, title screen, instructions, etc.
    • Scoring system polish
    • High score saving
    • Console ports
    • Performance improvements for weaker hardware (see performance metrics comparing Remix v1.0 to v1.1 here)

  • License
    This project is licensed under the MIT License - see the LICENSE file for details.

Source:
https://github.com/Mode8fx/blockamok.
 
Blockamok Remix v.1.2 is out!

Changes
  • Added widescreen! (Or whatever your system's fullscreen is.) Overlay options are still present if you'd prefer to play with a square aspect ratio.
    • Widescreen may result in slightly worse performance on some systems, but New 3DS is the only one where it's actually noticeable in my experience.
  • Added three new background/overlay color options and one new block color option.
    • Also reorganized background/overlay color options.
  • Added Spawn Area setting that allows the player to change the size of the block spawn area.
    • A larger area will be more visually appealing but have worse performance on weak devices. Conversely, a smaller area will look more cramped but improve framerate.
  • Adjusted HUD element positions.
  • Assorted minor polish.
  • [Android] Increased block spawn boundaries from 10.0 to 12.0 (same as PC).
  • [PC] Config file now stores WINDOW_WIDTH and WINDOW_HEIGHT instead of just WINDOW_SIZE (which previously set both width and height).
  • [Switch] Very slightly increased block spawn boundaries from 8.7 to 8.8.
  • [Vita] Slightly improved performance. Minimum no-overclock framerate increased from ~45 FPS to ~52 FPS.
Bug Fixes
  • High score is no longer saved if debug mode is used during a game. No cheating!
  • [Android] Fixed startup crash on some Android versions.
  • [PC] Toggling fullscreen no longer resets visual settings.
 

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