PS3 Bypassing 1TiB internal HDD capacity limit

Berion

Developer
Just few ideas.

Conception 1:

If limit came from broken emetini or some problems related to UserData region creation, then maybe it is possible to move Cache to end of disk, format it to FAT32, then expand UserData and resize UFS2 on FreeBSD.

And this on what I'm currently working, soon I will need some testers with 2TiB HDD or SHDD (no SSD yet to not falsify the results).

Conception 2A:
If limit came from UFS2 support at all then maybe we could add 4th partition (NOR)/3rd partition (NAND) with eg. exFAT to be easily mounted on Linux and with some additional effort for Windows. So all of this without need of drive decryption because so-called GameOS will not know about it and CellOS will not encrypt it.

Even more interesting, we could place GPT backup table at the end with two partitions in table. First RAW which will covering encrypted area for its data protection, and second with exFAT about above I talked. That way not only Windows will no longer need format PS3 drive (aka infamous initializing) but also provide easy way to deliver games. No longer needs of external drive, no longer needs special software and lifting size limit as this exFAT partition would took all size left from VFLASH+USERDATA+CACHE. For additional safety, on thus exFAT be placed 36 sector dump from beginning of drive in case user will overwrite it by real GPT (having this file, this will be easy fixable on PC by any tools on any OS).

Conception 2B:
If mounting such partition wouldn't be possible, we could use OtherOS idea as backfire. What I described above can be used for that exFAT but as OOS partition - without of course needs to booting OOS bootloader from VFLASH/eFlash (just leaving it blank as default).


@aldostools @Evilnat @Zar
 
Back
Top