Legetzu
Member
Hi,
I've found out that when playing PS2 games on my CECHA00 40nm Frankenstein that there's small issue with black levels, that in PS2 games i.e. boot animation and overscan corners you can see that it's little bit brighter than full black. It looks the same if I have full or limited HDMI range enabled from XMB and TV. PS3 games and XMB don't have this issue. I have Local dimming LCD TV and I'm able to see this, but you might not be able to see this if you have regular LCD screen which doesn't have backlight zones, especially IPS because of the backlight bleed. I would think that you might recognize it even more with OLED TV.
Recently I found out that PAL and NTSC-J image standards have different black levels than NTSC. PAL and NTSC-J black is 0 IRE and NTSC is 7.5 IRE. Using my modded PAL OG Xbox with NTSC-J looks much better than regular NTSC with component cable on European model TV, even when playing American NTSC games, as the video standard seems not to be tied to game region on OG Xbox. Of course if you have American model TV and you're using analog input, you should use the NTSC, as they have calibrated the TVs to use the 7.5 IRE from the factory.
That got me thinking if PS2_emu uses some kind of region free BIOS which black level calibration is NTSC (if the BIOS even controls that like it seems to do in OG Xbox), and it's converted wrong to HDMI digital picture, or does the PS2_emu use different BIOS for each region? As we know, with jailbroken BC PS3 you can play PAL (if upscaling is disabled), NTSC-J and NTSC games, so the PS2_emu has the capability to play every regions' games. I'm thinking if it is possible to modify or change the PS2_emu BIOS to use NTSC-J color standard and if that could maybe fix the black levels fully from the PS3, if the issue even comes from that?
This issue is quite minor, as the black levels are still quite OK, but still not 100%, and especially when the BC PS3 should be the ultimate way to play PS2 when you get digital picture with deinterlacing right out of the box.
I've found out that when playing PS2 games on my CECHA00 40nm Frankenstein that there's small issue with black levels, that in PS2 games i.e. boot animation and overscan corners you can see that it's little bit brighter than full black. It looks the same if I have full or limited HDMI range enabled from XMB and TV. PS3 games and XMB don't have this issue. I have Local dimming LCD TV and I'm able to see this, but you might not be able to see this if you have regular LCD screen which doesn't have backlight zones, especially IPS because of the backlight bleed. I would think that you might recognize it even more with OLED TV.
Recently I found out that PAL and NTSC-J image standards have different black levels than NTSC. PAL and NTSC-J black is 0 IRE and NTSC is 7.5 IRE. Using my modded PAL OG Xbox with NTSC-J looks much better than regular NTSC with component cable on European model TV, even when playing American NTSC games, as the video standard seems not to be tied to game region on OG Xbox. Of course if you have American model TV and you're using analog input, you should use the NTSC, as they have calibrated the TVs to use the 7.5 IRE from the factory.
That got me thinking if PS2_emu uses some kind of region free BIOS which black level calibration is NTSC (if the BIOS even controls that like it seems to do in OG Xbox), and it's converted wrong to HDMI digital picture, or does the PS2_emu use different BIOS for each region? As we know, with jailbroken BC PS3 you can play PAL (if upscaling is disabled), NTSC-J and NTSC games, so the PS2_emu has the capability to play every regions' games. I'm thinking if it is possible to modify or change the PS2_emu BIOS to use NTSC-J color standard and if that could maybe fix the black levels fully from the PS3, if the issue even comes from that?
This issue is quite minor, as the black levels are still quite OK, but still not 100%, and especially when the BC PS3 should be the ultimate way to play PS2 when you get digital picture with deinterlacing right out of the box.