Thanks for your suggestion.
But I think in my case problem relates to CPU temperature, rather than the fan speed.
For example, I was running 45% fan speed in XMB, and CPU temp was around 47ish.
When I booted up PS2 game(with 25% fan speed in an emulator at webman) it would still freeze(and throw occasional graphical artifacts visually) it would remain that way until CPU will reach to 65C temperature or higher. Only at that point I could play PS2 games with zero problems or artifacts.
I just can't seem to understand why, from a technical perspective, why would chip do that, is it some kind of technical aging process, when a chip would not work properly unless maintained at a specific 'working' temperature?
Does anyone can also confirm that some CECHA models are like that?
What's worse is that I can play PS3 games with 45% fan speed and temperatures around 55, only PS2 games require temps like 65 or higher, which probably raises up the chances that the console will get YLOD eventually, being that hot.
Netemu works fine, with 45% fan speeds and all, only hardware emulation has this issue.
I just don't get it.
Is weird and hard to tell at this point, but long story short... your PS3 seems to be in a unestable point of his lifespan, and whatever is happening probably is going to change for worst soon
The capacitors (in general) are sensitive to temperatures, and the way how they reacts incase of problems could be very confusing, but what you are telling is very common in other devices
The device works fine when is warmed up... but at the next day when you boot it from cold (ambient temperature) it have problems and reboots several times (while it gets hot) and finally after reseveral reboots it works fine again... and the next day the same story
I had a PC monitor with that problem, and i was using it for a couple of weeks because i was lazy to fix it... and every day the number of reboots was bigger.. and eventually it was not able to boot (the damaged capacitors said that was enought suffering and commited suicide, lol)
In the PS3 there are many capacitors, but is needed to consider all them from the power lines... starting from inside the PSU
Thats why i mentioned in a post before that you did good in trying to replace the PSU, somethimes thats the cause of the problems (because is the source of all power lines)
I dont really know if there are more critical capacitors in between the PSU and EE/GS (the PS2 components), but probably
In the same way there are the tokins/nec for CELL/RSX... the EE/GS should have his owns
I dont know much about that area of the motherboard in the PS2 backward compatible PS3 models, but im guessing all them should be located close to each others
Just for curiosity sake... in a circuit that area is usually named a "power block", the PS3 have a single "power block" for CELL/RSX... so i guess GS/EE power components are also considered part of the same "power block"
Dunno... a lurking in the service manual could give you some hints about the power components dedicated to EE/GS