PS3 Compatibility List - PS2 on PS3

Time for some sad news for PS2 on PS3 emulation fans from China :(.
Games listed here probably never gonna boot on PS3, that include BC/SemiBC/Netemu.
Games require special modules that are included only in 2 PS2 models rom SCPH-50009, and DTL-H50009. Currently there is no way to fix this, and probably never gonna be. Only 3 games from that list are confirmed to not work (AE2, XIGO, and GT4), but it seems that all SCCS gonna share same issue.
  • Ape Escape 2 - 捉猴啦 2 (SCCS 40001) - TESTED
  • Ape Escape: Pumped & Primed - 比波猴百斗派对 (SCCS 40016)
  • Arc the Lad: Seirei no Tasogare - 亚克传承 ~精灵之黄昏~ (SCCS 40007)
  • Armored Core 2: Another Age - 机战佣兵2 (SCCS 40011)
  • Devil May Cry 2 (Disc 1) - 恶魔猎人2 (SCCS 40002)
  • Devil May Cry 2 (Disc 2) - 恶魔猎人2 (SCCS 40003)
  • Dragon Ball Z 2 - 龙珠二世 (SCCS 40009)
  • EyeToy: Play - 爱淘儿 (SCCS 40017)
  • EyeToy: Saru EyeToy: Oosawagi! Ukkiuki Game Tenkomori!! - 比波猴@爱淘儿 (SCCS 40018)
  • Formula One 04 - F1 04 (SCCS 40019)
  • Ico ICO - 古堡迷踪 (SCCS 40005)
  • Shin Sangoku Musou 2 - 真·三国無双2 (SCCS 40006)
  • Super Puzzle Bobble 2 - 超级泡泡龙 2 (SCCS 40010)
  • Viorate no Atelier: Gramnad no Renkinjutsushi 2 - 薇欧蕾特的工房 ~古拉姆那特的炼金术士2~ (SCCS 40015)
  • World Soccer Winning Eleven 7: International - 实况足球 胜利十一人7 国际版 (SCCS 40014)
  • World Soccer Winning Eleven 8: Asia Championship - 实况足球 胜利十一人 8 亚洲冠军联赛 (SCCS 40022)
  • XIGO: Zuihou de Touzi XIGO: 最后的骰子 - XI GO: Zuìhòu de Tóuzi (SCCS 40004) - TESTED
  • Gran Turismo 4 - 跑车浪漫旅 4 (SCCS 60002) - TESTED
 
That's definitely unfortunate. There are still a few Chinese language games released in other territories. Pride of the Dragon Peace (SCPS-15080) works and it's fully in Chinese. This is the only game I can think of tho that's Chinese and not SCCS region.
 
A game I am trying to test (RoomMania #203) is read as a CD blue disc although it is a DVD (a little over 1GB). It black screens after ps2 logo. The dump also seems to be correct and it works on pcsx2 just fine. This is the only game that I have tried to test that has done this...I'm using the latest webMAN on 4.84 rebug. Any fix for this?
 
A game I am trying to test (RoomMania #203) is read as a CD blue disc although it is a DVD (a little over 1GB). It black screens after ps2 logo. The dump also seems to be correct and it works on pcsx2 just fine. This is the only game that I have tried to test that has done this...I'm using the latest webMAN on 4.84 rebug. Any fix for this?

Check the ISO with HxD.

Cobra checks if it is a CD reading the 0x8001. If it doesn't have "CD001", it's assumed that it's a CD Mode1/2352 or Mode2/2352.

If it has "CD001", then if at offset 0x80AA says that the toc size is 0x800, it's assumed that it's a data CD.
Otherwise it's assumed that it's a data DVD with sectors of 0x800 (2048)
 
@aldostools Thanks, just checked and there is "CD001" at 0x8010 and a 0x800 at 0x80AA. I checked through ISOBuster and it says it is a DVD with VD size (sectors?) of 2048. Would that mean it's a data DVD with 2048 byte sectors? Or is it still being read as a CD?
 
Shin Megami Tensei gets slowdown when there are 2 or more characters onn screen (most of the game). How can I fix this?
 
Shin Megami Tensei gets slowdown when there are 2 or more characters onn screen (most of the game). How can I fix this?

Which game, I don't think there's one just called Shin Megami Tensei, but it's usually Shin Megami Tensei Persona 4 or Shin Megami Tensei Nocturne etc..
 
chinese exclusive game use exclusive BIOS,include special font,so can run on ps3 or normal pcsxe2.
but mod pcsxe 2 can run.

Shin Megami Tensei Nocturne has offical psn classical.
 
I think that cobra detection for PS2 2048 CD is not really needed, and only complicate things.

First there is no official sony tool to create 2048 CD afaik. Not even unofficial one.
Second that kind of CD exist only after conversion for OPL, is not something that should ever happen.
Third, this probably kill UltraIso manipulated images for use with PS3. But i'm not sure here.

Personally i wouldn't support those CD at all, but otherwise there should be at least check for file size when assuming PS2 CD with 2048 sector size. That should improve detection little bit.

Edit: if i understand correctly this later cause issue here:

https://github.com/Joonie86/COBRA-7...791e0ef2ef/484/DEX/stage2/storage_ext.c#L2798

Making that bit set as CD, and later causing some unknown issue in emu itself.
 
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Nocturne. Sorry for not being clear on that

It has a config file that should fix the problems. There's several different ways to add configs including doing it yourself what I do is install ManaGunz PKG (it's a loader similar to Multiman) and find the game in the list and launch it, it will say it doesn't have a config and ask do you want to add it, confirm then you will have the config from now on you don't just have to use ManaGunz you can use it with the loader of your choice.

Here is the compatibility list for future reference https://www.psdevwiki.com/ps3/PS2_Classics_Emulator_Compatibility_List
 
what! I tried,got black screen,pcsxe2 cant run too ......
If the original game have dummies with big sizes (lets say, a file filled with lot of zeroes), what you should do is to replace it by a dummy of 0kb size (completly empty)

As a general rule for all game platforms you should never delete game files, is way better to replace them by dummies of 0kb size
This way we are completly sure all the game files exists, so we are bypassing all problems derivated for some kind of "presence check" made to that files
 

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