PS3 Compatibility List - PS2 on PS3

@Chrooma Sure, I could take a look at it. What are the issues?

Also, are you using a DualShock 3 or a guitar controller through adapter? I doubt a controller would work through an adapter, but I saw a compatibility list report of Pop'n Music at least detecting the controller through USB, although button mapping was wrong.
 
@Chrooma Sure, I could take a look at it. What are the issues?

Also, are you using a DualShock 3 or a guitar controller through adapter? I doubt a controller would work through an adapter, but I saw a compatibility list report of Pop'n Music at least detecting the controller through USB, although button mapping was wrong.
Yes friend, I'm using the normal dualshock 3 here, the problem is that when you choose a song and start playing it is slow when playing, and when you pass a mission for example, it stays on the black screen, then you have to restart the game , and there are also other Guitar Hero 3 mods with other styles of music doing the same thing.
 
Gran Turismo 3: A-Spec and Gran Turismo 4 (both NTSC-U/C, pkg, via PS2CV) work on CECHA-01, COK-001, 4.89HEN, 1080p.

GT4 suffers from a garbled render window during races and after resolution change in the options menu when set to 1080i - however, XMB aspect ratio change to 16:9 works (proper aspect ratio in conjunction with 16:9 setting in Options Menu in-game) as well as 480p. Occasional stutters in GT4, namely large tracks and seems more noticeable with XMB menu > Options > Smoothing turned on. Occasional issues in GT4 with deinterlacing during vehicle showroom renders (shops, etc.) causing reinterlaced horizontal window-blinds effect.

No obvious bugs encountered yet with GT3, testing in progress (incl. with save importation to GT4), will update in that event.

Tested over HDMI on Samsung Q70T 55" in game mode.
 
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@Chrooma Sure, I could take a look at it. What are the issues?

Also, are you using a DualShock 3 or a guitar controller through adapter? I doubt a controller would work through an adapter, but I saw a compatibility list report of Pop'n Music at least detecting the controller through USB, although button mapping was wrong.
@mrjaredbeta There's a friend of mine who asked you to check the Nickelodeon Barnyard game, he's having bigger problems, as soon as you have time there you can check
 
Klonoa 2: Lunatea's Veil (SLUS-20151)
Code:
3D 00 00 00 57 44 00 00 0E 00 00 00 C8 D5 2C 00
00 00 00 00


Klonoa 2: Lunatea's Veil (SCES-50354)
Code:
3D 00 00 00 57 44 00 00 0E 00 00 00 A8 E8 2C 00
00 00 00 00
Fixes the elevator switch freeze and shouldn't cause any extra slowdown. Tested NTSC-U version at Ishra's Ark and The Ark Revisited levels...PAL is untested but should work. Thanks @kozarovv for your "d" config as a base. ;)

Still has slowdown/jitter on main menu. Otherwise, game is very playable.
May i know how to apply this fix to a ROM of the game?
 
Some ports from PCSX2:

Evolution Snowboarding (SLUS-20546, SLPM-65231)
Code:
3D 00 00 00 57 44 00 00 0A 00 00 00 02 00 00 00
80 27 12 00 10 FE BD 27 00 FD BD 27 E8 2A 12 00
F0 01 BD 27 00 03 BD 27

Evolution Snowboarding (SLES-51392)
Code:
3D 00 00 00 57 44 00 00 0A 00 00 00 02 00 00 00
60 2E 12 00 10 FE BD 27 00 FD BD 27 C4 31 12 00
F0 01 BD 27 00 03 BD 27
Fixes freezing FMVs by extending stack in function to avoid sending bad data to VIF1. Original patch by Goatman13.


Pride FC: Fighting Championships (SLUS-20406)
Code:
3D 00 00 00 57 44 00 00 42 00 00 00 C0 FF 0F 00
0B 00 00 00 40 00 83 8C 36 D0 04 08 08 00 D9 8C
0A 00 CF 84 7F 4B 18 24 04 00 F8 15 80 3F 0F 3C
28 00 78 8C 01 00 F8 51 08 00 B9 AC 08 00 E0 03
0A 00 00 00 03 00 00 00 D0 40 13 00 40 00 83 8C
F0 FF 03 08 F8 40 13 00 08 00 E0 03 F3 FF 03 08
7C 2E 15 00 9A 00 40 10 9A 00 00 10

Pride FC: Fighting Championships (SLES-51371)
Code:
3D 00 00 00 57 44 00 00 42 00 00 00 C0 FF 0F 00
0B 00 00 00 40 00 83 8C 3A D0 04 08 08 00 D9 8C
0A 00 CF 84 7F 4B 18 24 04 00 F8 15 80 3F 0F 3C
28 00 78 8C 01 00 F8 51 08 00 B9 AC 08 00 E0 03
0A 00 00 00 03 00 00 00 E0 40 13 00 40 00 83 8C
F0 FF 03 08 08 41 13 00 08 00 E0 03 C3 FF 03 08
2C 31 15 00 9A 00 40 10 9A 00 00 10

Pride (SLPM-65167)
Code:
3D 00 00 00 57 44 00 00 42 00 00 00 C0 FF 0F 00
0B 00 00 00 40 00 83 8C 3E D0 04 08 08 00 D9 8C
0A 00 CF 84 7F 4B 18 24 04 00 F8 15 80 3F 0F 3C
28 00 78 8C 01 00 F8 51 08 00 B9 AC 08 00 E0 03
0A 00 00 00 03 00 00 00 F0 40 13 00 40 00 83 8C
F0 FF 03 08 18 41 13 00 08 00 E0 03 F3 FF 03 08
7C 35 15 00 9A 00 40 10 9A 00 00 10
Fixes texture issues and disables shadows. Original patch by Goatman13 (and shadows by me).


Twisted Metal: Head-On: Extra Twisted Edition (SLUS-97621)
Code:
3D 00 00 00 57 44 00 00 0A 00 00 00 02 00 00 00
D8 61 24 00 BC C3 56 4A 3C B3 F4 4B E4 61 24 00
BF 03 00 4A BC C3 54 4A
Fixes fire effect calculations (COP2 instruction rearrangement). Original patch by refraction. Lighting issues on vehicles is still wrong (needs VUSyncHack equivalent).

There is probably a few more that can be ported, but this is what I got for now.

@Zetamy You can't with that config as it is not a memory patch. It only adjusts netemu's FPU accuracy. Maybe it is possible to patch the function in the ISO to not have a bad value, but I won't be looking into it.
 
Jak II (SCUS-97265)
Code:
3D 00 00 00 57 44 00 00 0A 00 00 00 01 00 00 00
08 8D 5F 00 16 00 E4 12 16 00 00 10

Jak 3 (SCUS-97330)
Code:
3D 00 00 00 57 44 00 00 0A 00 00 00 01 00 00 00
70 F5 59 00 16 00 E4 12 16 00 00 10

Jak X: Combat Racing (v1.00) (SCUS-97429)
Code:
3D 00 00 00 57 44 00 00 13 00 00 00 00 00 00 00
60 F9 00 00 0A 00 00 00 01 00 00 00 70 E9 7A 00
16 00 E4 12 16 00 00 10

Jak X: Combat Racing (v2.00) (SCUS-97574)
Code:
3D 00 00 00 57 44 00 00 0A 00 00 00 01 00 00 00
70 EB 7A 00 16 00 E4 12 16 00 00 10
Some mipmapping patches for the Jak and Daxter games to fix texture glitches. Jak 1's config still needs a second look.


Rimococoron (SCPS-11012)
Code:
3D 00 00 00 57 44 00 00 07 00 00 00 08 00 00 00
20 00 00 00 00 00 00 00 C8 00 00 00
Additionally fixes flashing graphics.
 
CONFIG DUMP!

Mike Tyson Heavyweight Boxing (SLUS-20345)

Code:
3D 00 00 00 57 44 00 00 42 00 00 00 00 FC 0F 00
0A 00 00 00 00 40 A9 48 00 20 AA 48 B8 13 00 4A
08 00 E0 03 00 00 00 00 00 20 AA 48 00 40 A9 48
B8 1F 00 4A 08 00 E0 03 00 00 00 00 0A 00 00 00
0D 00 00 00 A4 C5 1A 00 01 40 A9 48 00 FF 03 0C
A8 C5 1A 00 00 20 AA 48 00 00 00 00 D8 C5 1A 00
01 20 AA 48 05 FF 03 0C DC C5 1A 00 00 40 A9 48
00 00 00 00 58 C8 1A 00 01 40 A9 48 00 FF 03 0C
5C C8 1A 00 00 20 AA 48 00 00 00 00 8C C8 1A 00
01 20 AA 48 05 FF 03 0C 90 C8 1A 00 00 40 A9 48
00 00 00 00 14 2D 2C 00 CA 59 C5 01 CA 59 C5 41
1C 2D 2C 00 BC 91 C6 21 BC 91 C6 01 94 2E 2C 00
CA 58 C1 01 CA 58 C1 41 9C 2E 2C 00 BC 91 C2 21
BC 91 C2 01 C8 2A 2C 00 00 00 7F 43 00 00 00 C0
0E 00 00 00 3C 51 16 00
Completely fixes character SPS/texture issues. I added a fix for freeze on splash screen due to FPU inaccuracy. Some color issues on characters still exist. All credits to kozarovv.


Tear Ring Saga Series: Berwick Saga: Lazberia Chronicle Chapter 174 (SLPS-25497)
Code:
3D 00 00 00 57 44 00 00 0A 00 00 00 01 00 00 00
1C A6 10 00 25 18 83 00 00 00 00 00
Fixes transparency glitch of intro FMV. All credits to kozarovv.


These next experimental configs are provided by me. In the spirit of fixing Neversoft games:

Gun (SLUS-21139)
Code:
3D 00 00 00 57 44 00 00 08 00 00 00 00 00 00 80
FF FF FF FF 00 00 00 80 00 00 40 53 00 00 00 80
FF FF FF FF 00 00 00 80 00 00 40 D3 14 00 00 00
0A 00 00 00 03 00 00 00 08 0F 1A 00 A6 00 00 12
A6 00 00 10 08 D2 43 00 C0 FF BD 27 08 00 E0 03
0C D2 43 00 20 00 B2 FF 00 00 00 00

Tony Hawk's American Wasteland (Collector's Edition) (SLUS-21295)
Code:
3D 00 00 00 57 44 00 00 08 00 00 00 00 00 00 80
FF FF FF FF 00 00 00 80 00 00 40 53 00 00 00 80
FF FF FF FF 00 00 00 80 00 00 40 D3 14 00 00 00
0A 00 00 00 03 00 00 00 C8 52 1C 00 A6 00 00 12
A6 00 00 10 48 2F 45 00 C0 FF BD 27 08 00 E0 03
4C 2F 45 00 20 00 B2 FF 00 00 00 00
Based from initial GX config to fix VU glitches. Additional fixes added are: the freeze fix taken from kozarovv/PS4 patch to fix possible soft lock on first loading screen. Other patch skips SyncDCache to avoid possible black screens before/after FMVs. Ports to all other Neversoft engine games soon!


Urban Reign (SLUS-21209)
Code:
3D 00 00 00 57 44 00 00 0A 00 00 00 03 00 00 00
F0 96 12 00 A6 2E 04 0C 00 00 00 00 B8 40 1F 00
C0 FF BD 27 08 00 E0 03 BC 40 1F 00 46 00 05 3C
00 00 00 00 47 00 00 00

Urban Reign (SCES-53688)
Code:
3D 00 00 00 57 44 00 00 0A 00 00 00 03 00 00 00
28 97 12 00 A6 2E 04 0C 00 00 00 00 90 43 1F 00
C0 FF BD 27 08 00 E0 03 94 43 1F 00 46 00 05 3C
00 00 00 00 47 00 00 00
Experimental fixes for freezes/black screens. Not much more to say other than...it works. Mission info FMVs are still skipped.

More to come. :)
 
Scooby Doo! First Frights NTSC U/C game seems to have issues despite applying the config file, netemu option in cfw ps3. Just tested. Based on: psdevwiki.com/ps3/PS2_Classics_Emulator_Compatibility

>The characters get distorted so do some stages objects,game is playable however, config has no effect on the issue.

Is there a chance of getting a working config or a fix for this game's glitches?

IMG_20230205_181649.jpg

IMG_20230205_181649.jpg
 
Scooby Doo! First Frights NTSC U/C game seems to have issues despite applying the config file, netemu option in cfw ps3. Just tested. Based on: psdevwiki.com/ps3/PS2_Classics_Emulator_Compatibility

>The characters get distorted so do some stages objects,game is playable however, config has no effect on the issue.

Is there a chance of getting a working config or a fix for this game's glitches?

IMG_20230205_181649.jpg

IMG_20230205_181649.jpg

yes the config do not fix the issue.
 
@Chrooma

Guitar Hero III: Legends of Rock (SLUS-21672)
Code:
3D 00 00 00 57 44 00 00 08 00 00 00 00 00 00 80
FF FF FF FF 00 00 00 80 00 00 40 53 00 00 00 80
FF FF FF FF 00 00 00 80 00 00 40 D3 14 00 00 00
0A 00 00 00 03 00 00 00 20 FF 19 00 A6 00 00 12
A6 00 00 10 88 EB 2E 00 C0 FF BD 27 08 00 E0 03
8C EB 2E 00 20 00 B2 FF 00 00 00 00
Fixes all freezing/black screen issues. I am unsure on how to deal with FMV glitches, sorry.

@5yst3m I am not sure what is causing that issue. Maybe if I have some time I will look into it again.
 
@Chrooma

Guitar Hero III: Legends of Rock (SLUS-21672)
Code:
3D 00 00 00 57 44 00 00 08 00 00 00 00 00 00 80
FF FF FF FF 00 00 00 80 00 00 40 53 00 00 00 80
FF FF FF FF 00 00 00 80 00 00 40 D3 14 00 00 00
0A 00 00 00 03 00 00 00 20 FF 19 00 A6 00 00 12
A6 00 00 10 88 EB 2E 00 C0 FF BD 27 08 00 E0 03
8C EB 2E 00 20 00 B2 FF 00 00 00 00
Fixes all freezing/black screen issues. I am unsure on how to deal with FMV glitches, sorry.

@5yst3m I am not sure what is causing that issue. Maybe if I have some time I will look into it again.
Good friend, thanks for the correction you are making, but that's okay friend, I wanted to join this project on how to fix ps2 games together with you
 
Buffy the Vampire Slayer: Chaos Bleeds

SLUS-20566

Code:
3D 00 00 00 57 44 00 00 0A 00 00 00 01 00 00 00
48 AC 26 00 00 12 06 3C 00 00 06 3C

SLES-51890
Code:
3D 00 00 00 57 44 00 00 0A 00 00 00 01 00 00 00
E8 B6 26 00 00 12 06 3C 00 00 06 3C
From kozarovv: Replaces bad VIF1 CMD (0x12) to VIF1 NOP (0x00).

Fixes all flickering and missing graphics...an issue plaguing PS3 for a looong time. All credits and many thanks to him!
 
Jak and Daxter: The Precursor Legacy (SCUS-97124)
Code:
3D 00 00 00 57 44 00 00 0A 00 00 00 09 00 00 00
FC BC 6E 00 00 00 00 00 C9 1C 63 70 68 CB 87 00
06 00 E3 16 06 00 00 10 3C 44 61 00 04 00 00 45
04 00 00 10 58 44 61 00 04 00 00 45 04 00 00 10
74 44 61 00 04 00 00 45 04 00 00 10 04 51 61 00
15 00 E3 12 15 00 00 10 20 56 61 00 15 00 A4 14
15 00 00 10 14 20 2B 00 08 00 06 24 00 00 06 24
B4 81 87 00 00 ED F5 AE 00 ED E0 AE
Fixes VIF1 stalls while collecting specific precursor orbs and texture glitches due to mipmapping. Added the no interlacing patch from PCSX2 Forums and a blur removal based on the PS4 patch. A full and proper fix for the precursor orb glitches was provided by @Agrippa, so many thanks to him!

Frame drops are still very apparent, but the no interlacing patch avoids having a the almost constant jitter effect while playing, and game speed is also not affected by the drops. All texture glitches seem to be fixed by the mipmapping patches, but I have only tested around twenty minutes in.
 
Some more DMA related fixes by kozarovv:

Scandal (SCPS-15001)

Code:
3D 00 00 00 57 44 00 00 0A 00 00 00 05 00 00 00
C0 FF 0F 00 00 00 00 00 00 30 19 24 C4 FF 0F 00
00 00 00 00 FF FF 19 14 C8 FF 0F 00 00 00 00 00
FF FF 39 27 CC FF 0F 00 00 00 00 00 08 00 E0 03
20 EB 23 00 08 00 E0 03 F0 FF 03 08
Fixes corrupt graphics.


Melty Blood: Actress Again (SLPM-55184)
Code:
3D 00 00 00 57 44 00 00 0A 00 00 00 05 00 00 00
C0 FF 0F 00 00 00 00 00 00 10 19 24 C4 FF 0F 00
00 00 00 00 FF FF 19 14 C8 FF 0F 00 00 00 00 00
FF FF 39 27 CC FF 0F 00 00 00 00 00 08 00 E0 03
98 1A 10 00 08 00 E0 03 F0 FF 03 08
Fixes all freezing issues.

And I decided to do some ports of this technique to other affected games:

Melty Blood: Act Cadenza (SLPM-66438)
Code:
3D 00 00 00 57 44 00 00 0A 00 00 00 05 00 00 00
C0 FF 0F 00 00 00 00 00 00 10 19 24 C4 FF 0F 00
00 00 00 00 FF FF 19 14 C8 FF 0F 00 00 00 00 00
FF FF 39 27 CC FF 0F 00 00 00 00 00 08 00 E0 03
78 1A 10 00 08 00 E0 03 F0 FF 03 08

Arcana Heart (SLUS-21720)
Code:
3D 00 00 00 57 44 00 00 0A 00 00 00 05 00 00 00
C0 FF 0F 00 00 00 00 00 00 10 19 24 C4 FF 0F 00
00 00 00 00 FF FF 19 14 C8 FF 0F 00 00 00 00 00
FF FF 39 27 CC FF 0F 00 00 00 00 00 08 00 E0 03
E0 21 1D 00 08 00 E0 03 F0 FF 03 08

Arcana Heart (SLPM-66850)
Code:
3D 00 00 00 57 44 00 00 0A 00 00 00 05 00 00 00
C0 FF 0F 00 00 00 00 00 00 10 19 24 C4 FF 0F 00
00 00 00 00 FF FF 19 14 C8 FF 0F 00 00 00 00 00
FF FF 39 27 CC FF 0F 00 00 00 00 00 08 00 E0 03
D0 D4 1C 00 08 00 E0 03 F0 FF 03 08

Suggoi! Arcana Heart 2 (SLPM-55147)
Code:
3D 00 00 00 57 44 00 00 0A 00 00 00 05 00 00 00
C0 FF 0F 00 00 00 00 00 00 10 19 24 C4 FF 0F 00
00 00 00 00 FF FF 19 14 C8 FF 0F 00 00 00 00 00
FF FF 39 27 CC FF 0F 00 00 00 00 00 08 00 E0 03
A0 E1 10 00 08 00 E0 03 F0 FF 03 08
Gives an adequate amount of time needed for DMA transfers to prevent freezes.

A ton of problematic games finally fixed!
 

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