PS2 Conversion PS2ESDL and USBA slices into ISO.

Berion

Developer
Because of FAT32 maximum file size limitation, applications like PS2ESDL, USBAdvance and USBExtreme, slicing large DVD disc images into smaller pieces.
  • USBA/USBE accepting parts by each 1073741824 bytes (1GiB).
  • PS2ESDL accepting parts by each 1869916160 bytes (1.74GiB)
User can easily assemble them back by merging all pieces in order.

Naming convention:

PS2ESDL:
"mass:/PS2ESDL/****_*****_0*.pdi"
e.g. "SLUS_20733_00.pdi" i "SLUS_20733_01.pdi"

USBA/USBE:
"mass:/ul.********.***_***.**.0*"
e.g. "ul.FBC71E49.SLUS_207.33.00", "ul.FBC71E49.SLUS_207.33.01" and "ul.FBC71E49.SLUS_207.33.02"

Run CMD or PowerShell and i.e do:
Code:
COPY /B "ul.FBC71E49.SLUS_207.33.00"+"ul.FBC71E49.SLUS_207.33.01"+"ul.FBC71E49.SLUS_207.33.02" full.iso
 
I'm not 100% sure since i didn't tested, but there are also gui apps able to do that. PS3 Merge for example, should literally do the same. Just in case that CMD is too "hackermaned" for someone to use. :P

Edit: But most apps that can do that most likely expect blabla.0 blabla.1 naming convention. Pdi files probably require renaming first, so cli options are still easiest.
 
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True. On XP I using back in days A.F.7 Merge. Also many hex editors can merging files (some strangely slowly). Probably USBUtil also can export USBA/USBE slices.

My philosophy is if some additional tools are not needed, then I don't using them. On top of that, this mini tutorial safe some time for people which only want to retrieve back theirs games in original form, so they now will knew that those aren't any special proprietary format but just pieces of standard disc image.
 
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