Note this is an early PoC port, expect many things to not work.
-
via belek666
.I've recently ported Daedalus to PS2 just to see how it would perform. With dynarec enabled and without sound you can get around 20 - 30 fps in Mario 64. With optimization like using vu0 for matrices/vertices calculation, move renderer on vu1, sound on iop and should be more. But I still have problem with distorted graphics, hard to find what may cause that.
Usage of PoC Port for PS2:
Put files/folders (of download) on root directory of mass,
looks for roms in 'Roms' directory.
-
Reported Games (click title for user report)
boots / doesn't boot
-
- Lots of bugs and issue, this is an initial Proof-of-Concept (may never get better)
- No Sound
- Distorted Graphics in many games (if they boot)
- Most games will not work or contain serious issues
- Many other things..
Update new Thread created by @TnA to track some issues:
https://www.psx-place.com/threads/daedalus-x64-bug-reports.27281/
- Lots of bugs and issue, this is an initial Proof-of-Concept (may never get better)
-
PS2 PoC Port - Source Code @: https://github.com/belek666/daedalus
Audio is working but it is disabled at default as it may cause some crashes. To enable it go to Menu by pressing L3, go to Edit Preferences and select Synchronous as audio option.
test reports are welcome
Last edited: