hello, I belong to a group of modders and a member of this group has developed a tool to modify the Dragon Ball games of PS3:
Dragon Ball Raging Blast, Dragon Ball Raging Blast 2 and Ultimate Tekaichi, the tool called Raging Tools has been developed by my friend adsl14, here is the link
https://github.com/adsl14/Raging-tools
This tool is capable of importing and extracting textures, shaders, and other types of files within the zpak (zpak is pak with another different encoding), you can do wonderful things, such as import shaders from Raging Blast 1 (they had a great cel shading) to Raging Blast 2 giving a much better appearance, also extract for example textures or models that later we can modify through other tools.
What's the matter?
because it works excellent in the RPCS3 emulator, worse in the PS3 console itself crashes when trying to show the modified character, we still do not know the cause of this, since as I said in emulator it works perfect.
This tool is capable of importing and extracting textures, shaders, and other types of files within the zpak (zpak is pak with another different encoding), you can do wonderful things, such as impotartartar shaders from Raging Blast 1 (they had a great cel shading) to Raging Blast 2 giving a much better appearance, also extract for example textures or mdoelados that later we can modify through other tools.
What's the matter?
because it works excellent in the RPCS3 emulator, worse in the PS3 console itself crashes when trying to show the modified character, we still do not know the cause of this, since as I said in emulator it works perfectly.
here are some examples of modding, and we would love it if it could also work on the real console
we would appreciate any help to make it work also on the console and not only in emulator.
greetings, and thank you very much to all, and sorry for my english so bad