Yes I checked with Mame125 and its working. And there is other thing i have this romsetAre there Mame 0.142 By RoboHobo sources ? Anyway, do you have tested Mame 0125 core with right roms? I test them (at office with PS3 emulator) and they seems work correctly.
Check your roms (files and CRC32), for mame 0.125 must be:
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Sorryhey watch what you guys are posting in here as far as links go to rom sets and such.
CPS3 games are not running full-speed, they did with the original FB Retro Loader and its fb_alpha2012 core. @Crystal, would it be possible to port that core? Maybe have users create a fba2012 folder and have games run from there use the fb_alpha2012 core?
Few days... last little things and beta testing.... with new retro layer core i will test all missings and bugs.
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Note that CPS-X's core was modified from the original
New version! 1.20
added Libretro snes9x to play SNES Games. Now 10199 total games can be recognized.
RetroArch layer upgrated from 0.9.9.6 to 1.85 for both FBneo and snes9x cores.
No folder name restrictions to recognize snes games, just follow the standard Libretro names for them. I taken names from:
https://github.com/libretro/libretro-database/blob/master/rdb/Nintendo - Super Nintendo Entertainment System.rdb
If you want look at names, download array.txt (https://mega.nz/#!xY4SAAZD!5-w-8Ulrr7dyo5iobhrZgY6J2hOiOdWPNyfxovly_r4), snes games are after 12314 game ID. Zip file name must be gamename plus zip extention and inside the zip there will be the snes game rom.
In the option menu you can select Retroarch menu type (XMB, RGUI, OZONE e GLUI). Game menu is started witth L3+R3 buttons meanwhile you are playing a game with FBneo or Snes core.
Added Midway and Snes game filters.
To extend the number of game recognized, i rewrote the way how internal games array is created. Now exist an external file (array.txt) to do that. But isn't a good idea modify it by users.
Libretro shaders and bezels are working.
PKG: https://mega.nz/#!gFhEFACJ!y658WozGOOxgKXyIYlrNDXPkQD9gRWhnKx6n1h32HX8
some issues:
-cannot choose aspect ratio;
-some shaders fails to apply, like crt and cgwg-variation;
-shaders are not saved in overrides;
-screen resolution change from 1080p to 720p when load a game.
However, cps3 games loads perfectly!!!
some issues:
-cannot choose aspect ratio;
-some shaders fails to apply, like crt and cgwg-variation;
-shaders are not saved in overrides;
-screen resolution change from 1080p to 720p when load a game.
However, cps3 games loads perfectly!!!
Video resolution and aspect ratio: enable video settings menu.
L3+R3 to access in game menu and bact to main menu then Settings -> User Interface -> Views -> Settings -> Show Video (ON)
To save config file and test overrides i will test a bit more them
About Shaders, tons of thems don't work on PS3, only old shaders can work.... so they must be tested one by one...
However, cps3 games loads perfectly!!!