PS3HEN Fursan al-Aqsa: The Knights of the Al-Aqsa Mosque® Updated Demo Released

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Fursan al-Aqsa® - Steam Next Fest and other updates

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Hello friends. Some GREAT news here.

#FursanAqsaGame will be on #STEAM #nextFest. I will do a demo walkthrough on live, friday.

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On sunday I will challenge you to play against me, an epic online split screen multiplayer match via remote play.

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Everyone is welcome!

Today, one of the biggest news portal from middle-east, Jerusalem Post, wrote an amazing article about my game:
https://www.jpost.com/arab-israeli-...layers-free-palestine-and-fight-israel-680622

This is simply AMAZING! I have a strong feeling that this game will be a big hit on STEAM, as soon as I release it.

New Campaign Mission - Map Showcase

This is a Military Camp established in the Israel-Lebanon border region, known as South Lebanon Security Belt. This camp is used as a warehouse to store and distribute weapons and warfare supplies to IDF Forces acros all the Occupied Lands in Palestine. Your mission is to infiltrate this camp, destroy all their warfare supplies, eliminate all enemies and kidnapp an AV-8B Harrier to escape.

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#gamedev #game #indiedev #indiegame #indiegamedev #UE4 #UE3 #UnrealEngine
 
Thanks man for the feedback. Ah yeah, I forgot to fix that B button, it is getting the xbox360 controls UI instead of PS3 UI. But that should be easy to fix.

Thanks for the magnum gun idea, I will look at that later on.

Now here follows some very good updates.

Fursan al-Aqsa® Demo Update - Not Very Hard Mode

https://store.steampowered.com/app/1714420/Fursan_alAqsa_The_Knights_of_the_AlAqsa_Mosque/ (the steam version will auto update)

https://nidal-nijm-games.itch.io/fursan-al-aqsa-knights-of-al-aqsa-mosque (you need to manually click on check game updates using the itch.io app)

The Consoles versions (PS3/XBOX360) and the PC Standalone version were also updated. These can be downloaded from here:
https://www.indiedb.com/games/fursan-al-aqsa-knights-of-al-aqsa-mosque/downloads

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After listening to many players feedbacks, I realized that not every player nowadays are hardcore players, that the world itself changed a lot in the last 20 years, and also did the gaming world.

We live in a very different times since the days of Goldeneye 007 for the N64, the biggest inspiration for Fursan al-Aqsa. While people back then could take months to beat the game because they were usually stuck with the game until the next time their parents buy them another game, the mass availability of games of all prices on digital storefronts nowadays means that people can just play a different game if something is too hard. In other words, people will also get bored easily if the game is too hard as well, especially if they have plenty of other games waiting for them.

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So for this reason I did balance much better the difficulty of the game now. It is easier, but still challenging without being frustrating. I hope to reach now also the casual players who want to try something different, an action game which anyone can enjoy, not only hardcore players.

Here follows the list of changes, which were also added to full game:

1- I improved the post process effect, increasing the image contrast and brightness a bit, so players can see better important gameplay objects, like the security cameras, healthpacks and other pickups;

2- I added a small delay for the enemy soldiers, so it takes some seconds for them to shoot at the player after they spot him;

3- Now the Health Packs restore 25HP of health instead of 15HP;

4- Now each Headshot gives the player 10HP of health;

5- On each mission the player will have a Body Armor to pickup, and it is placed always close to the player entry point of each mission;

6- I reduced a lot the opacity of the on-screen blood whenever the player is injured, so it does not distract the player anymore;

7- Now to perform the knife kills is a bit easier, but you still need to get close enough to the enemy;

8- I made the security cameras range less unfair to the players, specially that one close to the corridor under stairs;

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Now I am sure the game is much more enjoyable, without losing it's challenging aspect, but at the same time without being unfair for the players, neither frustrating.

I hope you enjoy it.

P.S: My game was featured on one of the biggest gaming portals of Japan!!!
https://www.gamespark.jp/article/2021/09/10/111752.html
I will add the game to my wish list on Steam. I have a question, how will the PS3 and Xbox 360 versions be distributed? Will they be sold or free?
 
I will add the game to my wish list on Steam. I have a question, how will the PS3 and Xbox 360 versions be distributed? Will they be sold or free?
I will sell them for a bit cheaper price throug itch.io and gamejolt. I know many will pirate it, but also many will support me.

Cheers.
 
I will sell them for a bit cheaper price throug itch.io and gamejolt. I know many will pirate it, but also many will support me.

Cheers.

sucks that people will pirate it. the only free games I've gotten are from a friend, djpannda, since he had duplicates of several games. half of these are from codes that I got from him for steam:
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@jamesbond, there is a little error in the training mission. The player is told to go to the burning car, then the Stryker vehicle, but you actually need to do the opposite (you can't get to the burning car until you get the AK-47 from the Stryker).
 
@jamesbond, there is a little error in the training mission. The player is told to go to the burning car, then the Stryker vehicle, but you actually need to do the opposite (you can't get to the burning car until you get the AK-47 from the Stryker).
No bro, you are confused :wink:, I said go for the burned car, not the burning car. The stryker is the burning car, with fire over it. The AK-47 is over the burned car. Anyway thanks for the feedback. Cheers.
 
Fursan al-Aqsa is on Steam Game Awards + WIP

Allah Akbar! Fursan al-Aqsa Game was elected to participate on the STEAM AWARDS 2021.

To vote go here: https://store.steampowered.com/app/1714420/Fursan_alAqsa_The_Knights_of_the_AlAqsa_Mosque/

And click on the button 'Nominate this game for an award'.

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Fursan al-Aqsa is stronger than ever and I made a lot of improvements now in November, in this time I was offline, and I will keep offline, but just for the eye candy I am publishing now some new screenshots to keep your hype.

This is a brand new campaign mission, Camp Shizafon - School for Armored Corps. This Mission will be frenetic, and the player will drive a Merkava Tank to fight against other tanks and helicopters.

This is the real Shizafon Base:
https://www.gettyimages.fi/photos/shizafon

This is my version:

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This is the map running on my PS3HEN:

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And this is a very cool feature I was working on, and now it is done. I made an external game launcher with a complete settings menu which allows to configure the game and even rebind some keys, something many players asked for it.

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Fursan al-Aqsa Teaser Trailer - Light the Fire

This is a teaser trailer for a brand new mission I just finished for Fursan al-Aqsa: The Knights of the Al-Aqsa Mosque® Campaign.

Fursan al-Aqsa meets Mortal Kombat

Ahmad al-Falastini Wins, Flawless Victory, Double Fatality!

Toasty!!!


This is a teaser trailer for a brand new mission I just finished for Fursan al-Aqsa: The Knights of the Al-Aqsa Mosque® Campaign. This map is based on Shizafon Armored Corps Base, an Israeli Training Base located in the middle of the Negev Desert, in Southern Palestine Region. This base is mainly used as a Training Field for Vehicles Operations, which include military exercises with Merkava Tanks and Apache Helicopters. Your main mission will be to infiltrate in this base, hijack a Tank Prototype and use it destroy the entire base with all it's soldiers and military vehicles.

I hope you enjoy this new trailer, specially the Intro Cutscene, which I think it is trully insane, freaking cool and gruesome, in the best Mortal Kombat style. By the way, I had to reduce my game's resolution to be able to capture this gameplay at a reasonable framerate, 20-25 fps, however, the game, as you have seen in the demo, runs smoothly at high framerates, up to 500 fps (up to 60 fps on the PS3).

Here follows some Behind the Scenes work:

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Other great achievement for my game, is that for the third consecutive year, Fursan al-Aqsa was named in the Top 100 Indie Games on the IndieDB Indie of the Year Awards Competition!

Thank you all for this support! But you can still vote for the 2nd phase of this competition, to select the TOP 10 Indie Games of 2021:

https://www.indiedb.com/groups/2021-indie-of-the-year-awards/top100

Go to Upcoming Games - Third Person Shooter and vote on my game, please, as this helps my game to earn more visibility, which is essential now in this last phase, prior to release!

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This is the most INSANE action game trailer of all times!!!

Turn off the lights, grab the popcorn and enjoy the most INSANE action game trailer of all times!!!

Fursan al Aqsa - Mission 8 Teaser: "We are coming to free you, oh Palestine"


This is a teaser trailer for Mission 8, which I just finished for Fursan al-Aqsa: The Knights of the Al-Aqsa Mosque® Campaign. This map is based on INS Lavah Warship, one of the most important Warships of the Israeli Navy.

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Your main mission will be to infiltrate in this ship, eliminate all enemies, assassinate the Israel Navy Chief, plant bombs to blow up this warship making it sink to the bottom of the sea.

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I hope you enjoy this new trailer, specially the Cutscenes, which I think are trully insane, freaking cool and gruesome, in the best Mortal Kombat style.
 
Btw can someone help @jamesbond to force the system resolution to 480p when launching the game? setting just 480p in PARAM,SFO does nothing, it still tries to run on highter resolutions.
 
Btw can someone help @jamesbond to force the system resolution to 480p when launching the game? setting just 480p in PARAM,SFO does nothing, it still tries to run on highter resolutions.
Yes, exactly, I don't know why changing the PARAM.SFO does nothing, since I am not an expert on PS3 Homebrew and hacking. It seems like Unreal Engine 3 forces the game to run on it's native 720p resolution on the PS3. But I tried to change also the resolution settings on the PS3 UE3 ini files, but I think it is something hard-coded on the engine. But if you change the video output on the PS3 to 480p, it works fine.
 
But before release the game I will to a check on the UE3 PS3 Source Code to see if I can force the resolution to 480p and recompile again the source code of my game's EBOOT.BIN, maybe this can solve this problem.
 
Does XBOX 360 only runs at 480 p too?
In the xbox360, some maps run at native 720p resolution, however the bigger maps do crash just like in the PS3 Version, because this I made the two console versions to run on 480p, like I adapted the HUDS of the console versions to 480p.
 
Fursan al-Aqsa® Official Launch Trailer + Accolades

Finally, after many years of dedication and hardworking, also many sleepless nights, Fursan al-Aqsa, the full game, is available now!


Here is the original trailer in MP4 Full HD 1080p 60fps format:
https://mega.nz/file/dktBFB4Q#4qpZm_t0FB3Ti7mM-7eUCfnb6hs6aO5iBcSDdryGC9E

Fursan al-Aqsa® is an Action Game which addresses the Israel x Palestine conflict from a Palestinian perspective, breaking the cliché of portraying Arabs as Terrorists. You will play in missions across Palestine with many objectives to accomplish, epic battles, powerful guns, vehicles to drive and more.

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Available now on Steam (PC version):
https://store.steampowered.com/app/1714420/Fursan_alAqsa_The_Knights_of_the_AlAqsa_Mosque/

And Gamejolt (PS3 and Xbox360 versions):
https://gamejolt.com/games/fursan-al-aqsa-knights-of-al-aqsa-mosque/573682

Obs: The console version of this game is a Homebrew App, which means it only runs on Hacked Consoles (PS3 CFW/HEN, Xbox360 RGH/JTAG). And even though the content is the same (Campaign + Multiplayer), the PS3 and Xbox360 versions of Fursan al-Aqsa are inferior to the PC version, regarding graphics and performance. Also the consoles version, specially the PS3 version of Fursan al-Aqsa suffers from memory overload, which, sometimes causes missing textures and invisible objects (rendering problems), sometimes some textures may become too much blurry, and so on. Also On both consoles, due a problem on accessing the console's hard disk file system to write the save data, I had to make all the missions unlocked by default, but if you play from Mission 1 the game will take you to Mission 2, Mission 3, Mission 4 and so on. So that means I tried my best, and even with these small bugs, you can play the game and enjoy the gameplay experience on PS3 and Xbox360. I'm proud of this achievement, and I'm sure that despite its flaws, Fursan al-Aqsa is the most advanced homebrew game ever developed for the PS3 and XBOX360.

I thank you all for these years following my project, interacting with me, rooting for me, giving me words of support, and specially for playing my game's demo released last year on Steam, and giving me your precious feedback. Thanks to you, players and supporters of Fursan al-Aqsa, I was able to make this game even better than the Demo, fixing many bugs and shortcomings, polishing the game to make this one of the best Indie Games of 2022!

I hope you enjoy the full game, and please, write a small Steam User Review, because this is very important to help my game grow on Steam.

My last words are a request for help and support. As you may know, I am working solo on this game, without any financial help, or funding from a Publisher or anyone. I self funded this project with my incomings from my job of Web Designer. However, due the Covid Pandemics, I lost my work of Web Design, and now I have on this game, Fursan al-Aqsa, a hope for a new source of incoming, for me being able to spend on behalf of my family. So please, buy my game to support me. Each copy sold will help me too much.

About the game size

The download size of this game is just 9.8 GB. After the installation it grows to 18.71GB, because this game has modding support and all game's assets are decrypted. However, if you want to free some disk space, you can free 3GB if you delete these 2 folders and the files inside them:

FursanAqsaGame\UDKGame\Movies\Story
FursanAqsaGame\UDKGame\Soundtrack

The first folder contains the Story Videos in MP4 HD format, for all languages. I included them inside the game folder so players don't need to go to YouTube for watching the game's Story Videos. The second folder contains the game soundtrack in wav format, which I included after many player's requesting this to me.

Obs: Due the modding support, the first time you run the game, it will ask to rebuild the game's scripts. Just click on 'Yes' and after the rebuild finishes, launch the game again.

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List of Improvements

* Improved overall game lighting with a fake HDR post processing effect;
* 9 Campaign Missions (including tutorial) with different environments ranging from Open Maps, Offices, Urban Environment, Bunkers, Military Camps, and so on;
* Varied gameplay from stealth, strategy, open combat, vehicles driving missions and so on;
* Many multiplayer maps;
* Full localization to English, Simplified Chinese, Portuguese-Brazil, Arabic;
* Custom game launcher with options menu;
* Craphics configuration;
* Rebind some keys;
* Added support for Ambient Occlusion;
* Added support for Motion Blur;
* Added support for Bloom;
* Added support for DirectX 9 MSAA - Multi Sampling Anti-Aliasing up to 4x;
* Added support to DirectX 9 Anisotropy Texture-Filtering up to 6x;
* Added complete control over Music and SFX volume;
* FOV selection menu;
* Select ADS mode between Toggle and Hold;
* Improved AI;
* Zionists sometimes commit suicide randomly;
* Improved knife kills precision;
* Improved bullet time;
* Reduced muzzleflashes;
* Improved bullet physics for all guns;
* Iron sights animation on first person mode;
* Fixed one of the worst bugs of my game, on which the guns didn't shoot the enemies whenever the player was leaning in a wall;
* Level unlock system;
* Updated training mission;
* Added Performance Mode for very old PC's which can't run 3D games very well;
* Original MP4 videos of the game's history to watch directly on you PC, so you can pause and read the text better;
* Game soundtrack;
* Steam Achievements coming soon;
* Challenges Missions coming soon;
* 3 New Campaign Missions coming soon;
 
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