PS3 Game Patches

The Last Of Us: Left Behind is a game that requires login to PSN account (online requirement[?]). My question is, applying Artemis Cheat Patcher while logged in, isn't risky? Furthermore having its EBOOT.BIN permanently editted for a mere fps boost, can't it be "mistaken"/detected by sony's anti-cheat system as a cheat and get your account banned, or more importantly your PS3's ID? When going online, do they trivially scan EBOOT.BINs looking for editted code or not?

I got that DLC and never had to login to PSN in order to play it.
 
I made a 60 FPS patch for castle crashes sometime ago for RPCS3, got curious and tested if the game can reach those FPS in 1080p.
From the quick test it seems to be locked 60 at least in the intro.
Here's the patch for NPEB00293
Code:
0 000956b4 60000000
0 002b2044 3c888889

Usually I don't bother testing FPS patches on PS3 since for the most part game devs locked fps because of lack of performance.
 
I made a 60 FPS patch for castle crashes sometime ago for RPCS3, got curious and tested if the game can reach those FPS in 1080p.
From the quick test it seems to be locked 60 at least in the intro.
Here's the patch for NPEB00293
Code:
0 000956b4 60000000
0 002b2044 3c888889

Usually I don't bother testing FPS patches on PS3 since for the most part game devs locked fps because of lack of performance.

I WANNA TEST THIS, i just don't know how to patch games lol, would be cool if you tell me how and ill test any game i see here
 
on Syndicate, you can unlock the framerate on the ENVIRONMENT_PS3.CFG by changing the value on the vsync command to 0 and the game becomes fully unlocked.
Sorry for the amateur question, but how can I open this file in a readable form? When opened with a text editor in different encodings, only random characters are visible
 
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