hi people! i have a question which should be asked in a new thread, but i cant create one probably because i did not post 10 questions. Beacause of that, im asking in here where people seems to be active.
Yes, reboot is absolutely necessary! ;-)

My friend has a ps3 to which he injects games via backup. He never connected to internet or logged in, so there should be absolutely no ban risk. The thing is he wants to sync all the trophies he got by playing games to an specific psn acccount. This would be really easy if it wasnt because of the ban risk he would get by logging in with the psn account and then synching the trophies. Having this in mind, he asked me if it was possible to format the ps3 (having first done a backup) so that there was no hacked games and, therefore, no way of knowing he injected games, then log in, sync the trophies of the games he played, disconnect from internet, and then inject again the backup with all the games, progress, etc. Is this possible? Or are the trophies that are not synched with psn going to be deleted at the time of formating? And if formating will do this, could he at least delete the hacked games one by one manually, connect to internet, sync trophies, disconnect and then inject the backup again? Hopefully someone answers
 
hi people! i have a question which should be asked in a new thread, but i cant create one probably because i did not post 10 questions. Beacause of that, im asking in here where people seems to be active.


My friend has a ps3 to which he injects games via backup. He never connected to internet or logged in, so there should be absolutely no ban risk. The thing is he wants to sync all the trophies he got by playing games to an specific psn acccount. This would be really easy if it wasnt because of the ban risk he would get by logging in with the psn account and then synching the trophies. Having this in mind, he asked me if it was possible to format the ps3 (having first done a backup) so that there was no hacked games and, therefore, no way of knowing he injected games, then log in, sync the trophies of the games he played, disconnect from internet, and then inject again the backup with all the games, progress, etc. Is this possible? Or are the trophies that are not synched with psn going to be deleted at the time of formating? And if formating will do this, could he at least delete the hacked games one by one manually, connect to internet, sync trophies, disconnect and then inject the backup again? Hopefully someone answers
You need to provide more details.

Am not sure what you mean by injected games, we used the term to describe an old method to play game backups but that method has been obsolete for some time. s#ny patched the bug that allowed to inject around OFW 4.70, people started to use cfw2ofw & HAN around ofw 4.81, nowadays HEN has basically made everything else obsolete.

What setup does he use exactly?
CFW 4.88?
HEN on HFW 4.88?
An old OFW & an injection hack?

To connect to PSN & sync trophies, he will need to use a 4.88 firmware no matter what, workarounds to connect from older firmwares are risky to use since the 4.88 update.

And about the trophies, are they all legit trophies or a mixture of hacked & legit?
 
You need to provide more details.

Am not sure what you mean by injected games, we used the term to describe an old method to play game backups but that method has been obsolete for some time. s#ny patched the bug that allowed to inject around OFW 4.70, people started to use cfw2ofw & HAN around ofw 4.81, nowadays HEN has basically made everything else obsolete.

What setup does he use exactly?
CFW 4.88?
HEN on HFW 4.88?
An old OFW & an injection hack?

To connect to PSN & sync trophies, he will need to use a 4.88 firmware no matter what, workarounds to connect from older firmwares are risky to use since the 4.88 update.

And about the trophies, are they all legit trophies or a mixture of hacked & legit?
Hi again, friend. My friend was thinking about using the cfw2ofw method, injecting games via backup to the console, and to hear that the method does not work anymore is both sad and confusing. He decided to make use of this method because he saw a video of a guy explaining how to do it that was uploaded just 9 months ago. Is this method really useless up to this day? Why? Will it be working again in, let's say, 1 month?
 
Hi again, friend. My friend was thinking about using the cfw2ofw method, injecting games via backup to the console, and to hear that the method does not work anymore is both sad and confusing. He decided to make use of this method because he saw a video of a guy explaining how to do it that was uploaded just 9 months ago. Is this method really useless up to this day? Why? Will it be working again in, let's say, 1 month?
You misunderstood.
The pre 4.70 injection method is no longer longer usable but the cfw2ofw technique can still be used along with the ps3xploit HAN Tools including on 4.88 HFW (which is basically a repacked OFW 4.88 with just one file coming from OFW 4.82).
However I don't recommend it, it is messy, it requires repacking each game individually & resigning, a complete waste of time nowadays & not all retail games can be converted with cfw2ofw.
Cfw2ofw is an obsolete technique, it was good while there was no alternative but that's no longer the case, he should install HEN & use game backups in iso format stored on usb.
 
You misunderstood.
The pre 4.70 injection method is no longer longer usable but the cfw2ofw technique can still be used along with the ps3xploit HAN Tools including on 4.88 HFW (which is basically a repacked OFW 4.88 with just one file coming from OFW 4.82).
However I don't recommend it, it is messy, it requires repacking each game individually & resigning, a complete waste of time nowadays & not all retail games can be converted with cfw2ofw.
Cfw2ofw is an obsolete technique, it was good while there was no alternative but that's no longer the case, he should install HEN & use game backups in iso format stored on usb.
Well, i cant really understand some parts of the message. First of all, the backup method and the cfw2ofw method are two different things? I did not know that. The method that the person used is the following:
.
He converts a game using the cfw2ofw helper and injects them to the backup by making use of the app called ps3xport tool. The backup with the game is then transferred to a hard drive which will be connected to the ofw ps3 and then used to put it (the backup) in the console and play the game. Is this the method that cannot be done anymore in the latest patch of ps3, or is it still working?

And talking about hen, can it be installed and used without internet connection so there is no ban risk?
 
he asked me if it was possible to format the ps3 (having first done a backup) so that there was no hacked games and, therefore, no way of knowing he injected games, then log in, sync the trophies of the games he played
After HDD formatting there will be no SEN accounts and no user data like trophies.

and then inject again the backup with
System Backup do not injecting data but replacing existing by those from sysbup archives.

And of top of that, "sysbup" not contain trophies and don't restoring trophies and game licenses. It is useless shit, not a backup.

Is this the method that cannot be done anymore in the latest patch of ps3, or is it still working?
This is obsolete method with a lot of problems. Use disc images... They will always works, and will works on all HENs and CFW today and future as those are unhacked "form" of games (never use files copied from disc, unpacked packages copied to /GAMES, OFW2CFW games and disc games converted to digital).

Put original disc to drive, use multiMAN, ManaGunz, IRISMAN, whatever and dump disc. To mounting it, use WebMan MOD.
 
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After HDD formatting there will be no SEN accounts and no user data like trophies.


I see. So ps3 should not be connected to internet having games injected via backup because that would cause the ban risk to increase, and, therefore, things like trophies should not be synched, but what happens if i delete manually one by one all the games that i injected via backup, leaving only the legal stuff there? After doing that, would i gain any ban risk by connecting to internet (logging in) even after having all the illegal stuff deleted? If i delete a game whose trophies are not synched to psn, would those trophies remain there or would they be deleted along with the game?
 
Well, i cant really understand some parts of the message. First of all, the backup method and the cfw2ofw method are two different things? I did not know that. The method that the person used is the following:
.
He converts a game using the cfw2ofw helper and injects them to the backup by making use of the app called ps3xport tool. The backup with the game is then transferred to a hard drive which will be connected to the ofw ps3 and then used to put it (the backup) in the console and play the game. Is this the method that cannot be done anymore in the latest patch of ps3, or is it still working?

And talking about hen, can it be installed and used without internet connection so there is no ban risk?
Afaik the ps3xport injection method cannot be used since around 4.66/4.70, that method had limitations and drawbacks iirc anyway.

HEN can be installed & used without Internet connection, you can use your own local http server on pc or smartphone to serve the exploit files to the browser. Alternatively you can also use a USB esp8266 dongle as your local http server if you wish to avoid using a PC or smartphone.

Regarding the ban risk, there is always a risk when you do things in breach of the PSN terms & conditions. Whether you use backup injection, HAN, HEN or CFW, the console's system is modified in such a way that if detected a ban is likely.
Some practices can potentially get you banned easily, using cheats or game mods during online gaming sessions are among them. Spoofing can also be risky.

Having said that, roughly speaking we could consider that CFW is the jailbreak the most exposed to bans & HEN is not far behind if you don't disable it before connecting to PSN. But there are also fairly efficient ways/tools to protect the console from a ban when in CFW & HEN.

If you use HEN but keep it disabled & clean the history before connecting to PSN, the ban risk should be extremely low.

In terms of ban risk, I suggest 2 methods to play game backups on non CFW compatible consoles:
1. Use HFW 4.88 with cfw2ofw games. Using the ps3xploit HAN Tools, you can enable cfw2ofw game pkg installation, install the cfw2ofw game then enable HAN to launch the game.
Like I said before, it's an obsolete method, the game conversion process is a pain in the butt, not all retail games can be converted but it works & it is safe.
2. Use ps3xploit PS3HEN on HFW 4.88 but make sure to use PSN carefully ie from a fresh boot & with the system history files deleted and no customisations of any kind.
 
but what happens if i delete manually one by one all the games that i injected via backup, leaving only the legal stuff there?
You unnecessary focusing on games. Not games are the problem but modifying system in any way.

If i delete a game whose trophies are not synched to psn, would those trophies remain there or would they be deleted along with the game?
Games are games, trophies are trophies, patches are patches, licenses are licenses. None of them are connected to each other and monitored by OS.

- - -
On CFW, user can clean the traces and install DualBoot CFW, which is CFW different from OFW only by a patches allowing user to go back to CFW. On HEN/HAN it is possible by similar actions but it's a tedious and needs exploiting again after syncing.

- - -
The best method to syncing trophies is "syncing" them with Your pendrive and copy them to PC. :P Then You will have backup of those data which can be used on another console or emulator. Remember to also read IDPS because it is used in meta data encryption of those files; and NP Account ID because those data are tied to it (ownership). After that You will no longer need any Sony junk and be on theirs lanyard.
 
Afaik the ps3xport injection method cannot be used since around 4.66/4.70, that method had limitations and drawbacks iirc anyway.

HEN can be installed & used without Internet connection, you can use your own local http server on pc or smartphone to serve the exploit files to the browser. Alternatively you can also use a USB esp8266 dongle as your local http server if you wish to avoid using a PC or smartphone.

Regarding the ban risk, there is always a risk when you do things in breach of the PSN terms & conditions. Whether you use backup injection, HAN, HEN or CFW, the console's system is modified in such a way that if detected a ban is likely.
Some practices can potentially get you banned easily, using cheats or game mods during online gaming sessions are among them. Spoofing can also be risky.

Having said that, roughly speaking we could consider that CFW is the jailbreak the most exposed to bans & HEN is not far behind if you don't disable it before connecting to PSN. But there are also fairly efficient ways/tools to protect the console from a ban when in CFW & HEN.

If you use HEN but keep it disabled & clean the history before connecting to PSN, the ban risk should be extremely low.

In terms of ban risk, I suggest 2 methods to play game backups on non CFW compatible consoles:
1. Use HFW 4.88 with cfw2ofw games. Using the ps3xploit HAN Tools, you can enable cfw2ofw game pkg installation, install the cfw2ofw game then enable HAN to launch the game.
Like I said before, it's an obsolete method, the game conversion process is a pain in the butt, not all retail games can be converted but it works & it is safe.
2. Use ps3xploit PS3HEN on HFW 4.88 but make sure to use PSN carefully ie from a fresh boot & with the system history files deleted and no customisations of any kind.
So in conclusion: Injecting games via backup does not work anymore and hen is the best alternative to this. Hen can be installed and used without connecting to internet which will make you have 0 ban risk since you are not connecting to sony servers, right?.

Taking this into account, can trophies of hacked games which were played offline be synched to psn by any way such as deleting hen and all illegal stuff, going online, synching them, then go offline and reinstall hen?
 
So in conclusion: Injecting games via backup does not work anymore and hen is the best alternative to this. Hen can be installed and used without connecting to internet which will make you have 0 ban risk since you are not connecting to sony servers, right?.

Taking this into account, can trophies of hacked games which were played offline be synched to psn by any way such as deleting hen and all illegal stuff, going online, synching them, then go offline and reinstall hen?
1. You can still use HAN instead of the ps3xport method. Strictly speaking it's probably the safest method we have to play game backups & use PSN from the same setup, it's cumbersome imho but not more cumbersome than the ps3xport method was. If you don't mind the cfw2ofw conversions & you don't care about running custom apps/homebrews, you can stick to that.

2. Internet is never a problem, only PSN connection is risky. If you don't connect to PSN there is 0 risk, you can for instance update your games, the system will download the update files from s#ny servers but it won't establish a PSN connection therefore it is 100% safe.

3. Regarding trophies, if they are all legit (not hacked/modified with tools) you should be able to sync them without problems.

If you use HEN on your console, use a tool to clean the history, reboot the console, don't enable HEN, connect to PSN, sync the trophies & disconnect from PSN.

If you use HAN, after a fresh boot, don't enable HAN, connect to PSN, sync the trophies & disconnect from PSN.

And if you are particularly paranoid, you could also install OFW 4.88 to get rid of HFW/HAN/HEN, sync the trophies, reinstall HFW 4.88 & HAN or HEN but I think it's overkill.

But Berion is right, you are probably better off storing the trophies backups on USB storage & keeping PSN trophy synchronisation to a minimum.
 
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Taking this into account, can trophies of hacked games which were played offline be synched to psn by any way such as deleting hen and all illegal stuff, going online, synching them, then go offline and reinstall hen?

Trophpies don't know that they comes from hacked games. They aren't modified (after launching game, OS check if there is registered set, if not then unpacking TROPHT.TRP from disc and write it to trophy index, from this moment, trophy for this game is read from disk). There is only one exception from this but still optional, English fun translation for Tales of Vesperia covering also TROPHY.TRP which would be a big red flag for Sony that You broke the rules.

It doesn't matter if playing online or offline. You don't need Sony network to ANYTHING on hacked console, besides buying new games but if You are already satisfied with titles which You have, there is no need to connect to SEN for anything; and besides online playing (but You don't need to be signed-in).
 
*
1. You can still use HAN instead of the ps3xport method. Strictly speaking it's probably the safest method we have to play game backups & use PSN from the same setup, it's cumbersome imho but not more cumbersome than the ps3xport method was. If you don't mind the cfw2ofw conversions & you don't care about running custom apps/homebrews, you can stick to that.

I would first like to understand better what han is. I do not know a lot about ps3 hacks, after all. I just knew about cfw, cfw2ofw and hen. Could you please send me a video or something like that explaining what han is and teaching how to make use of it or something like that?

*
2. Internet is never a problem, only PSN connection is risky. If you don't connect to PSN there is 0 risk, you can for instance update your games, the system will download the update files from s#ny servers but it won't establish a PSN connection therefore it is 100% safe.

If Internet is not a problem and downloading patches of games and stuff is not too, then updating from, lets say, 4.87 to 4.88 should not be either, right?

*
3. Regarding trophies, if they are all legit (not hacked/modified with tools) you should be able to sync them without problems.

Yes yes, i do not intend to hack trophies or so

*
If you use HAN, after a fresh boot, don't enable HAN, connect to PSN, sync the trophies & disconnect from PSN.

If my friend used han, what would a fresh reboot mean?

*
And if you are particularly paranoid, you could also install OFW 4.88 to get rid of HFW/HAN/HEN, sync the trophies, reinstall HFW 4.88 & HAN or HEN but I think it's overkill.

You mean downloading by pc the latest update of ps3 to a pendrive and then installing it on the ps3, right?

*
But Berion is right, you are probably better off storing the trophies backups on USB storage & keeping PSN trophy synchronisation to a minimum.

I have never heard of that method before berion mentioned it. How does it work?
 
1.I would first like to understand better what han is. I do not know a lot about ps3 hacks, after all. I just knew about cfw, cfw2ofw and hen. Could you please send me a video or something like that explaining what han is and teaching how to make use of it or something like that?
HAN is a simple npdrm signature browser exploit that allows users to install & run resigned cfw2ofw conversion games on HFW.
I don't have any videos to recommend, check MrMario YT vids, he may have something on HAN.
There is much documentation on github.com/PS3Xploit, at the **ps3xploit.com >Domain no Longer owned by team** (ps3xploit.me =new) site & there is also big HAN tutorial thread for you to peruse in the ps3xploit sub forum & a thread dedicated to the HAN Toolbox.
2. If Internet is not a problem and downloading patches of games and stuff is not too, then updating from, lets say, 4.87 to 4.88 should not be either, right?
Correct.

3. If my friend used han, what would a fresh reboot mean?
A fresh boot means starting the console on HFW & not applying any exploit or any patches.

4. You mean downloading by pc the latest update of ps3 to a pendrive and then installing it on the ps3, right?
Correct. That's how we usually install OFW, HFW or CFW pup files.

5. I have never heard of that method before berion mentioned it. How does it work?
I will let @Berion explain. Lol
 
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I have never heard of that method before berion mentioned it. How does it work?
What exactly? Copy trophies? Just copy "dev_hdd0/home/<user number>/trophy/" to "dev_usb00*/" and voila, You have backup of trophies. For copy NPAID, I suggest to just copy whole "dev_flsh2/etc/xRegistry.sys" file and for IDPS You need read it from applications like i.e multiMAN (but I don't know which works on HEN, it is crippled hack and my console are CFW compatible so I dunno) or read it from NOR/NAND memory dump (which You also should make as can help You brings back to life console if something bad happen with flash during update etc.). It is not rocket science. :P Read tutorial "Ultimate User Data Backup guide" in tutorials section (BTW it should be glued but it isn't ;p).

To updating once copied trophies for specific users, You need just copy new trophy set and global index. I wrote a tutorial about it but it is in Polish and most people doesn't care about trophies, so I doubt it would be useful anyhow.

- - -

If You expecting to syncing trophies with SEN on PC, that's not possible (technically it is but no one yet write such application which must mimic console and talk with Sony servers).
 
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HAN is a simple npdrm signature browser exploit that allows users to install & run resigned cfw2ofw conversion games on HFW.
I don't have any videos to recommend, check MrMario YT vids, he may have something on HAN.
There is much documentation on github.com/PS3Xploit, at the **ps3xploit.com >Domain no Longer owned by team** (ps3xploit.me =new) site & there is also big HAN tutorial thread for you to peruse in the ps3xploit sub forum & a thread dedicated to the HAN Toolbox.

Correct.


A fresh boot means starting the console on HFW & not applying any exploit or any patches.


Correct. That's how we usually install OFW, HFW or CFW pup files.


I will let @Berion explain. Lol

I see... well, this han method seems to be the one my friend will try and possibly me, too. the unique reason of why i did not make use of this hack methods was because of synching trophies to the account i use in my ps4, too. We dont mind about the cfw2ofw conversions.
I will investigate more about it. I will also check if there is any tutorial of how to think trophies without ban risk with han and stuff like that.

Last question (i think xd): do i requiere a hard drive to make use of this method?
 
I see... well, this han method seems to be the one my friend will try and possibly me, too. the unique reason of why i did not make use of this hack methods was because of synching trophies to the account i use in my ps4, too. We dont mind about the cfw2ofw conversions.
I will investigate more about it. I will also check if there is any tutorial of how to think trophies without ban risk with han and stuff like that.

Last question (i think xd): do i requiere a hard drive to make use of this method?
With HAN, you need external USB storage to store the pkg file(s) of the HAN resigned cfw2ofw game & install it/them using the package manager on XMB. The package manager will appear on XMB in the Games column after you install HAN & reboot.
But you don't particularly need an external hdd, a 32Gb or 64Gb memory stick should do the trick, once a pkg file is installed, you no longer need it, you don't need the USB storage to play the games either.

You should read the revised HAN all in one tutorial, every aspect of HAN usage is detailed in it!
It's like a HAN Bible of sorts.
https://www.psx-place.com/threads/tutorial-the-great-ps3xploit-4-84-han-all-in-one-guide.23216/
It's for 4.84 but nothing has really changed except for the updated firmware & updated HAN exploit pages/files at **ps3xploit.com >Domain no Longer owned by team** (ps3xploit.me =new).
I don't know if the HAN Toolbox has been updated for 4.88 though. HAN being obsolete, priority is given to HEN by most if not all devs out there & because HEN supports the HAN resigned cfw2ofw converted games, most HAN users moved on to HEN.
 
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With HAN, you need external USB storage to store the pkg file(s) of the HAN resigned cfw2ofw game & install it/them using the package manager on XMB. The package manager will appear on XMB in the Games column after you install HAN & reboot.
But you don't particularly need an external hdd, a 32Gb or 64Gb memory stick should do the trick, once a pkg file is installed, you no longer need it, you don't need the USB storage to play the games either.h

You should read the revised HAN all in one tutorial, every aspect of HAN usage is detailed in it!
It's like a HAN Bible of sorts.
https://www.psx-place.com/threads/tutorial-the-great-ps3xploit-4-84-han-all-in-one-guide.23216/
It's for 4.84 but nothing has really changed except for the updated firmware & updated HAN exploit pages/files at **ps3xploit.com >Domain no Longer owned by team** (ps3xploit.me =new).
I don't know if the HAN Toolbox has been updated for 4.88 though. HAN being obsolete, priority is given to HEN by most if not all devs out there & because HEN supports the HAN resigned cfw2ofw converted games, most HAN users moved on to HEN.

hmm. i do not have (and wont be able to have) a device with such ammount of storage. right know im watching a video of mrmario2011 talking about hen:
and its so well explained that im really starting to think about using hen. The truth is i dont care how much effort i should make to use a method in which i can play games and get them trophies, the only thing i care about is if by using this method i will be able to somehow synch trophies with psn and progress on my psn account without getting ban risk since i intend to use my account in all ps

If i install hen following the steps of mario's video i guess that the way of synching trophies without getting ban risk would be this:

*
If you use HEN on your console, use a tool to clean the history, reboot the console, don't enable HEN, connect to PSN, sync the trophies & disconnect from PSN

right?
 
hmm. i do not have (and wont be able to have) a device with such ammount of storage. right know im watching a video of mrmario2011 talking about hen:
and its so well explained that im really starting to think about using hen. The truth is i dont care how much effort i should make to use a method in which i can play games and get them trophies, the only thing i care about is if by using this method i will be able to somehow synch trophies with psn and progress on my psn account.

If i install hen following the steps of mario's video i guess that the way of synching trophies without getting ban risk would be this:

*

right?
There is also a HEN all in one guide at https://www.psx-place.com/threads/tutorial-ps3hen-the-great-ps3-hen-all-in-one-guide.24369/ & a more up to date PS3HEN tutorial thread by Coro at https://www.psx-place.com/threads/guide-how-to-install-hen.33584/
If you opt for HEN, you should refer to those.
On HEN, there is no need for cfw2ofw conversions, you can use iso images directly.
And you can use homebrews, backup managers etc..

Like I said before, strictly speaking there is no available jailbreak solution or customisations that s#ny could not detect if it wanted to. Using customisations & connecting to PSN gets you automatically in breach of TCs so if they detect anything, your account & your console idps are at risk, a ban is never lifted, no matter what you do, short of winning a court case.
Consequently it is a question of risk management.
As long as you use 4.88 HFW, don't spoof idps & you take care of cleaning history, rebooting, and not enabling HEN before you connect to PSN & disconnect from PSN as soon as you are done, the ban risk should be minimal, close to non existent, it should not be much riskier than with a console on HAN with HAN disabled tbph.
 
There is also a HEN all in one guide at https://www.psx-place.com/threads/tutorial-ps3hen-the-great-ps3-hen-all-in-one-guide.24369/ & a more up to date PS3HEN tutorial thread by Coro at https://www.psx-place.com/threads/guide-how-to-install-hen.33584/
If you opt for HEN, you should refer to those.
On HEN, there is no need for cfw2ofw conversions, you can use iso images directly.
And you can use homebrews, backup managers etc..

Like I said before, strictly speaking there is no available jailbreak solution or customisations that s#ny could not detect if it wanted to. Using customisations & connecting to PSN gets you automatically in breach of TCs so if they detect anything, your account & your console idps are at risk no matter what you do.
Consequently it is a question of risk management.
As long as you don't spoof idps & you take care of cleaning history, rebooting, and not enabling HEN before you connect to PSN & disconnect from PSN as soon as you are done, the ban risk should be minimal, close to non existent, it should not be much riskier than with a console on HAN with HAN disabled tbph.

i see. So even if i synch trophies by making use of a pendrive and a pc i will still get a minimal ban risk by using hen without connecting to psn?
 
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