PS2 HDLGameInstaller

When it comes to this app it may not matter what version of windows you will probably select (Windows 7 or 10).
BTW even when I set Windows XP it should at least launch (didn't test it further).

As you see you have by default Windows 10, while I have Windows 7, so it may impact on other apps.

That is why I always trying do gather more info.

Repositories and Launchpad PPAs that I have are from official "channels":
https://wiki.winehq.org/Ubuntu.

What about other OS's?
If they will have other default settings will it be wrong?

Does really your settings need to the most important?
It's kind of weird for me...
 
Does really your settings need to the most important?
It's kind of weird for me...
These aren't my settings. These are the default settings. Every single user using a stable build of Wine on a typical Linux distribution will have the same settings, unless they specifically start messing around with their installation.

It's exactly the opposite of what you're saying. It would take some special, personal settings for this to change.

If I was doing anything out of the ordinary with my Wine installation, I would have said so. This app simply works out-of-the-box with Wine, which is wonderful.
 
Not every user will have these default settings.

Maintainers for Ubuntu\Debian\Fedora binary packages are the same.

Did you tried to compile Wine, or you used Repositories and Launchpad PPAs from here:
https://wiki.winehq.org/Debian.

Anyway it doesn't matter, this discussion for me is starting to look like it was with State of emergency, so I'm out of it.

Thanks for tests.
Best regards.
 
Not every user will have these default settings.
The majority will. If somebody starts digging into such things, then it's a power user and such people are aware of what they're doing. I'm telling you it works out-of-the-box on a typical installation. It doesn't even matter if you have Win 7 or Win 10 as the default.

I simply used the Debian repos.

Ironically, it actually works better for me under Wine than when I was using Windows.
 
Hey there,
Whenever I try to install, as soon as the "Installing game..." dialog box opens, so does this:
upload_2020-3-8_12-47-16.png

I tried searching it up but I couldn't find anything. This happens with any game I try. Using latest PS2 and PC clients from HDLG 0.821. Any idea how to fix this so I can transfer games?
 
What about... more info about your setup...
E.g. genuine NA with ATA (IDE) or with SATA connector?
How many games you have?
Disk Size?
Did you tried this version:
https://www.psx-place.com/threads/hdlgameinstaller.3709/page-8#post-221249.
Etc, etc...
Sorry.
Genuine network adapter with 500gb drive, no games on it yet and i was only trying to transfer 1 to test the tool out. I'll give that version a try, thanks

EDIT: Gave the 160ms timeout one a go, still no luck.
 
Last edited:
Hi, is there anyway to have the PS2 side of this app to output the video mode in NTSC (60Hz) standard? I'm asking because I'm using my PS2 connected to an OSSC and I'm using Linex4 multiplication, which using a PAL 50Hz signal like this app results in a weird resolution which is incompatible with my (and many others) TV.
 
As a workaround you can launch GSM.

Choose 480i ( :but cir: ), PS2 BROWSER ( :but select: ), Exit ( :but start: ).
Additionally use left or right ( :dir left: :dir right: ) and up or down ( :dir down: :dir up: ) on dpad to choose offset.

Now you should be able to launch most* apps in 480i.


* Most but not all. Some can be incompatible. The same thing applies games.
 
Hey there,
Whenever I try to install, as soon as the "Installing game..." dialog box opens, so does this:
View attachment 24654
I tried searching it up but I couldn't find anything. This happens with any game I try. Using latest PS2 and PC clients from HDLG 0.821. Any idea how to fix this so I can transfer games?

I was experiencing exactly this problem. I happen to be running Windows 10 through Parallels on my Mac laptop. After debugging the Windows client code, I found that my problem came when the PS2 was trying to open the data connection with this computer. I realized that my Windows instance was sharing the network with my Mac. By instead using a bridged network, Windows got its own IP address and this resolved my problem.

I noticed a separate issue, when attempting each of my sends, seemingly space was being allocated on my PS2 HDD. This space doesn't appear to be reclaimed at any point, nor is it visible as a partition in the HDD Manager. I'm not sure how to reclaim this space.

I'm not sure if there is a good reason for the PS2 opening this data connection (as opposed to Windows opening it) - does anyone know why this approach was used? If only the Windows client opened the connections, it seems like it would be more resilient to firewall and routing issues?
 
I have no issues with installing games when using an Intel LAN card.

The only problem I have with this awesome app is that you can't edit names for the installed games via the PS2 client because OSD Title is always reduced to just 1 character when saving an edit.
 
I was experiencing exactly this problem. I happen to be running Windows 10 through Parallels on my Mac laptop. After debugging the Windows client code, I found that my problem came when the PS2 was trying to open the data connection with this computer. I realized that my Windows instance was sharing the network with my Mac. By instead using a bridged network, Windows got its own IP address and this resolved my problem.

The data connection needs to be able to go through. I forgot what port is used for the data connection, but that information should be somewhere.

I noticed a separate issue, when attempting each of my sends, seemingly space was being allocated on my PS2 HDD. This space doesn't appear to be reclaimed at any point, nor is it visible as a partition in the HDD Manager. I'm not sure how to reclaim this space.

What HDD manager?

If it doesn't appear as a HDLoader game, it should still appear in the PS2 HDD browser and you can delete it from there.
If you don't have the HDD browser, you can delete it with LaunchELF's partition manager.

Don't delete the game with HDLDump. Unless the defect was fixed, deleting a game might not result in the space getting freed properly, depending on the location of the game's partitions on the disk.

I'm not sure if there is a good reason for the PS2 opening this data connection (as opposed to Windows opening it) - does anyone know why this approach was used? If only the Windows client opened the connections, it seems like it would be more resilient to firewall and routing issues?
I only recall that I didn't want to implement something like passive FTP. At the time, it didn't sound like a good idea; perhaps because the original code was made to handle multiple connections, but yet I didn't want to deal with port allocation.
Or, it could be that I chose the simpler design, to avoid dealing with more problems with the more complicated design.
Or it could even be that I already implemented it in this way. And since it was already made, I refused to spend more time to change it. Unfortunately, this project was a project which I wasted a lot of time on due to its complexity.
 
What HDD manager?

If it doesn't appear as a HDLoader game, it should still appear in the PS2 HDD browser and you can delete it from there.
If you don't have the HDD browser, you can delete it with LaunchELF's partition manager.

Both in the Windows client and in the HDD Manager accessible from LaunchELF, the HDD space would decrement when hitting this condition. No partition was shown. When debugging, if you induce the condition by not having the Windows client respond after waiting for the data connection, you should observe this behavior.
 
Or it could even be that I already implemented it in this way. And since it was already made, I refused to spend more time to change it. Unfortunately, this project was a project which I wasted a lot of time on due to its complexity.
Can you please at least fix the minor bug with OSD Title 1, so that the app is fully usable in its current form?
 
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So I am dealing with annoying and random issue. I ran HDLgameInstaller successfully on my PS2 fat, it has a modbo modchip likely rather than actual Matrix or whatnot; and I use it's R1 pressed on boot to launch MC0/boot/boot.elf; which is the HDD enabled uLaunchElf/LaunchELF.

Just like the guide I launched the program from USB mass drive with the LANG folder. As said, it worked fine, linked nicely to my win10 running the Gman and after one REALLY long session of writing a big ton of games to my HDD it now blackscreens on each boot. Nothing goes forward from the black screen state now. I tried removing it's saves on my HDD rewriting the PS2 program on my USB stick and removing everything else from the stick and still black screened. I cannot think of things to try out to get the program working again as it was honestly still the best experience in transferring PS2 games over the network and now it seems to be gone as fast as I found it.

Thus far the ONLY additional thing that the program may get jammed up by and I made after using it for the first time is __.POPS partition though I might as well remove it after finding out it is likely more hassle than payback.

Still; any knowledge of the blackscreen problem and fixes would be appreciated.
 
Hello!

I'm using the latest version of HDLG and connected the PS2 through the network adapter to my PC but I still can't make the app transfer/delete/copy games to the HDD for some reason.

Always throws an error while preparing for game installation or failed to read game's OSD titles.

What can I do?
 
@Sumea I know it is now 2023, not 2021... But, You should tried delete "hdd0:/__common/Your Saves/<HDLGameInstaller settings>".

@DruidVorse What exactly error? Errors have names or numbers etc. for a reason.
 
@Sumea I know it is now 2023, not 2021... But, You should tried delete "hdd0:/__common/Your Saves/<HDLGameInstaller settings>".

@DruidVorse What exactly error? Errors have names or numbers etc. for a reason.

There were no numbers or names in that error, the window just said error at the top.

I ended up formatting my pc, reinstalled everything but now it's only the transfer that doesn't even move:

noGymv4.png
 
connected the PS2 through the network adapter to my PC but I still can't make the app transfer/delete/copy games to the HDD for some reason.
if you only have a network wire running between ps2 and pc (not using a router, hub, modem, etc.), then most likely there is no IP address assigned to ps2 or some other network issue. instead of connecting the two directly, connect the ps2 to the same network as the pc. (you can manually assign IP under windows but you must google that for your windows version.)
 
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