PS4 [Help] gmpk, g1t, type 0x60 - 62 .dds PS4 files

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So a couple weeks ago, digging in my asian disc copy of Fatal Frame: Maiden of Black Water.
I discovered that the japanese exclusive wiiu gravure / lingerie models are in the chr folders.
This is also with the switch japanese copy.. but they're unfinished.

Modders have since then fixed the switch versions which now work on switch and pc.

Since I despise any form of censorship..
I tried applying this to the ps4 copy to make an uncensored pkg for everyone.
The uncensored video plays fine but the gmpk tool available cannot export the ps4's g1t file correctly.

Its something about being type 0x60 and 0x62 .dds files that are used for ps4 and wiiu.
I'm guessing headers which would dive into hex editing that I suck at.

If there's a hex / dds master in the house with a copy of the game.
Could you take a look at the g1t inside the character gmpk files?
I'd upload the gmpk/g1t/dds files to test but i'm not sure if thats allowed here.

If type 0x60 - 62 can be cracked. That could also lead to porting the zelda and samus suits as well.

Heres a link to the github gust_tools to export the files.

https://github.com/VitaSmith/gust_tools/releases/tag/v1.49

Here is the issue the tool creator has.

https://github.com/VitaSmith/gust_tools/issues/54

Thanks for any feeback. It would be appreciated.
 
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Based on linked issue. Texture isn't properly unpacked so it is hard to tell how this file should looks like for people which do not coding (i.e me). So possibly attached files would change nothing as graphic artists needs at least proper file to see what format is in use. ;)

I think You will have better luck with this on forums targeted to reversing games resources (Xentax, GSHI, BMS maybe?).
 
Based on linked issue. Texture isn't properly unpacked so it is hard to tell how this file should looks like for people which do not coding (i.e me). So possibly attached files would change nothing as graphic artists needs at least proper file to see what format is in use. ;)

I think You will have better luck with this on forums targeted to reversing games resources (Xentax, GSHI, BMS maybe?).

Yeah I was thinking about that too.. Most posts over there end with talking about fatal frame 5 though lol..

I've been away from the scene for a while with the last thing I worked on was the PSX2PS3 Classics CDDA mp3/attrac3 audio stuff..

Ps4 jailbreak stuff I'm just getting into now and I just figured I start over here first.
Since its ps4 related files and we have some pretty talented people over here.
 
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