ScuZZ
Forum Noob
Hello all. This will be my first real post and its a tad long, so I've included a TLDR section below. If this is not the place for these questions, please feel free to move the thread or let me know where best to ask. Thanks in advance for your time.
<<TL;DR>>
I've successfully encrypted ISOs using ps2classic from command line, but have yet to try psn_package_npdrm to make a PKG. Seeking some guidance to better understand the options and save some time beating my head against the wall.
--content-id: how would I obtain/construct this?
--drm-type: always "Local"?
--content-type: always "GameData"?
What are the bare minimum inputs that psn_package_npdrm needs for a working PKG?
<<TL;DR>>
Background/Use Case: I have about 50 backups of PS2 games and would like to make PKGs of them. PS2ClassicGUI works great, but can be time consuming as, unless I am mistaken, it can only convert one game at a time. What I would like to do is write a wrapper program for ps2classic + psn_package_npdrm utils that does batch encryption/PKG generation:
1. Grabs a list of .BIN/.ISO files from an input directory
2. Use ps2classic to encrypt the .ISOs (parallelized according to a batch size i.e. 2 at a time or 5 at a time)
3. Use psn_package_npdrm + config to generate the PKG (using title -> id map)
Additional questions:
- Do either of these utilities have their own batch processing capabilities?
- Has anyone ever attempted something like this before? I imagine I'm not the first, but couldn't find anything in the forums
- Any feedback or concerns regarding the idea?
I've gone through a decent amount of forum posts, guides, READMEs, and other docs but haven't gone through everything, so please share any existing resources I can review. I try to go as far as I can on my own before asking, but my availability is sporadic and it'll probably be a few days before I can revisit, so any advice is appreciated.
<<TL;DR>>
I've successfully encrypted ISOs using ps2classic from command line, but have yet to try psn_package_npdrm to make a PKG. Seeking some guidance to better understand the options and save some time beating my head against the wall.
--content-id: how would I obtain/construct this?
--drm-type: always "Local"?
--content-type: always "GameData"?
What are the bare minimum inputs that psn_package_npdrm needs for a working PKG?
<<TL;DR>>
Background/Use Case: I have about 50 backups of PS2 games and would like to make PKGs of them. PS2ClassicGUI works great, but can be time consuming as, unless I am mistaken, it can only convert one game at a time. What I would like to do is write a wrapper program for ps2classic + psn_package_npdrm utils that does batch encryption/PKG generation:
1. Grabs a list of .BIN/.ISO files from an input directory
2. Use ps2classic to encrypt the .ISOs (parallelized according to a batch size i.e. 2 at a time or 5 at a time)
3. Use psn_package_npdrm + config to generate the PKG (using title -> id map)
Additional questions:
- Do either of these utilities have their own batch processing capabilities?
- Has anyone ever attempted something like this before? I imagine I'm not the first, but couldn't find anything in the forums
- Any feedback or concerns regarding the idea?
I've gone through a decent amount of forum posts, guides, READMEs, and other docs but haven't gone through everything, so please share any existing resources I can review. I try to go as far as I can on my own before asking, but my availability is sporadic and it'll probably be a few days before I can revisit, so any advice is appreciated.