Help with " How To Alphabetize All XMB Content "

Yo_Yo

Member
I have been trying to follow Pinky's tutorial on " How To Alphabetize All XMB Content "

Maybe someone or @pinky might be able to help me out. ;)

I am using CFW 4.86.1 Rebug Lite [CEX] and I cant seem to get pat the first guide:

Issue 1: My explore_plugin_full.rco is diffrent

example:
&root.sort_selected.game_format=sort_game.time_created_descend&root.sort_selected.game_tags=sort_game.time_created_ascend&root.sort_selected.game_all=sort_game.time_created_descend

Mine:
&root.sort_selected.game_format=sort_game.time_created_descend&root.sort_selected.game_tags=sort_game.time_created_descend&root.sort_selected.game_all=sort_game.time_created_descend

mine says "descend&root.sort" instead of "ascend&root.sort" on the second line is this fine? Why is mine different. Will it affect anything?

Issue 2: the media fire link is no longer working so I can't download the explore_view.txt which is already modified

Issue 3: The link for download rcomage does not work (at least on chrome, says redirected too many times). So I downloaded it from here:

https://www.psx-place.com/threads/r...m-to-png-conversion-dump-compile-files.22867/

I don't know if it is right or if I'm doing it wrong. When I open it I only get a cmd prompt for ver 1.9 ver 1.8 just disappears immediately after opening. I don't get the GUI. I only have the option to dump and get 3 blank folders in return. I'm unable to select the options in the tutorial.

any help would be appreciated. Or if someone has working files already modified for CFW 4.86.1 Rebug Lite [CEX] that would be great.


Update

I was able to get this working. If anyone is using CFW 4.86.1 Rebug Lite [CEX] and wants an easy cut and paste solution here are the files I created. I suggest reading the tutorial and proceed at your own risk as I did.

https://www.mediafire.com/folder/05...ally_Sort_XMB_For_CFW_4.86.1_Rebug_Lite_[CEX]
 
Last edited:
I'm not sure what happened in my tutorials as the links are active in my mediafire account. however, I no longer tend to them (at least the ps3 ones). the descend and ascend portions shouldn't matter if they're different. the -/+ is what's important. I think sony made a mistake to where the rco is the opposite of what's written in the xml.
 

Attachments

I'm not sure what happened in my tutorials as the links are active in my mediafire account. however, I no longer tend to them (at least the ps3 ones). the descend and ascend portions shouldn't matter if they're different. the -/+ is what's important. I think sony made a mistake to where the rco is the opposite of what's written in the xml.

Thanks for the fast reply! I'll try this out really quick and see if this helps. It looks like I was using the wrong rcomage. I'm not sure what it means if sony made a mistake, but if you think I can use your explore_plugin_full.rco with no issues I'm ok with that. :)
 
this is the last one I did (on 4.84 rex):

Thanks, I would really like to get this working on rebug light if I could though. I would be willing to share the files once updated if I can get it working.

I'm stuck again though. I'm not sure what it means: "You can name the subsequent xml file to anything since it will only be used to recomple the rco."

I try selecting the XML output and nothing works, I select the same folder as the original explore_plugin_full and name it output but it tells me : The system cannot find the path specified.

Im not sure what the two fields do: xml output and resources
 
the xml that you name can be named anything. I usually just name it a.xml or something like that. I'm not exactly sure what's going wrong. I've never had that error before.
 
Im not sure what the two fields do: xml output and resources
When extracting rcos using rcomage, It writes a list of all included files to the xml which is used for rebuilding, and it dumps the resources like images and text to the folder you choose in the second field. it does not matter what the xml or folder is called.
 
Hmm.. I don't know what's going on. I found a similar issue here:

https://www.psx-place.com/threads/rco-mage-dumping-rcos.21367/

I tried the fix:
- download v 1.1.2
- only selected scripts and gim to png

It doesn't matter what I have selected
- Only selected scripts and gim to png
- Only separate resource types into separate folders and decode vsmx scripts
- Or all three options

Version 1.1.2 Giving error: XML Not Written

Version 1.1.0 Giving error: The system cannot find the path specified.

Tried running as an administrator
Tried making folder directory strait from desktop
Tried using @sandungas method on the same post
- Create a new folder named "explore_plugin_ful"
- Save XML as : "explore_plugin_ful.XML"

Nothing I do seems to work
 
But the solution to the puzzle is easy (is inside the Readme.txt included in the download) :)
Code:
╔══════════════╗
║ Installation ║
╚══════════════╝
1) Extract the contents of rcomage-dev-v1.1.2.7z to any folder
2) Copy the files from Patches folder to the rcomage-dev-v1.1.2 extraction folder overwriting the originals
3) Extract the contents of old_windows_dll.7z to the folder where is located rcomage.exe (optional)

The files from step 1 are the last official rcomage release
The files from step 2 are my patches
The files from step 3 are optional libraries (depends of the windows version where you run it)
 
Not sure if this is your issue but will mention it just in case.

If you got rcomage 1.1.2 from this page, there are no instructions. https://www.psx-place.com/resources/rcomage-psdevwiki-mod.651/

You need to go to the first post in the discussion thread to get the instructions to build a working version. https://www.psx-place.com/threads/research-rcomage-psdevwiki-mod.17958/

Its like a puzzle, after you download it you need to move some folders around to make it work. :)

LOL I actually got it here third post down:

http://endlessparadigm.com/forum/showthread.php?tid=19501&page=30

Supposedly it had the bugs fixed. However, I don't think it did in my case. I'm just glad it worked with v1.1.1
 
LOL I actually got it here third post down:

http://endlessparadigm.com/forum/showthread.php?tid=19501&page=30

Supposedly it had the bugs fixed. However, I don't think it did in my case. I'm just glad it worked with v1.1.1
Yeah, the official rcomage v1.1.2 was a "bugfix" to solve a problem reported by me to zingaburga :)
I was trying to convince him to make some more improvements and release an official (not "dev") version with the libraries compiled as static (inside the .exe) but no luck, at that point he had not much interest in returning to it :/
 
But the solution to the puzzle is easy (is inside the Readme.txt included in the download) :)
Code:
╔══════════════╗
║ Installation ║
╚══════════════╝
1) Extract the contents of rcomage-dev-v1.1.2.7z to any folder
2) Copy the files from Patches folder to the rcomage-dev-v1.1.2 extraction folder overwriting the originals
3) Extract the contents of old_windows_dll.7z to the folder where is located rcomage.exe (optional)

The files from step 1 are the last official rcomage release
The files from step 2 are my patches
The files from step 3 are optional libraries (depends of the windows version where you run it)
I see, I missed that readme when I downloaded it tbh and had problems because I got it from the overview page and missed the instructions initially, a few months later I went back to it and got it sorted. My own fault I know.
 
Btw, i dont understand why is needed to change the game sorting methods used in OFW
I guess there is something in them you dont like, but either i forgot it or never was an annoyance to me
Can someone explain the problem ?... maybe i could suggest a more simple way to achieve it
 
Btw, i dont understand why is needed to change the game sorting methods used in OFW
I guess there is something in them you dont like, but either i forgot it or never was an annoyance to me
Can someone explain the problem ?... maybe i could suggest a more simple way to achieve it
The issue is that they are sorted by install date normally, this is fine if you only have a couple of games, but very annoying if you have a lot of games as it makes it hard to find anything as they might as well be randomly arranged.

There is no option on OFW to sort by name..
 
Ha Ha I just did it! That was so complicated just to get things alphabetized. Well sort of, My games go alphabetically by capital letter than alphabetically by lowercase letter so A-Z then a-z. :biggrin2::beaten::bonesrock:

Btw, i dont understand why is needed to change the game sorting methods used in OFW
I guess there is something in them you dont like, but either i forgot it or never was an annoyance to me
Can someone explain the problem ?... maybe i could suggest a more simple way to achieve it

It's not really necessary. I started with Webman mod. Some games were missing icons so I fixed that. Games were also going by game ID for example: Assassin's Creed: Ezio Trilogy was showing up as AC Revelations with AC Revelations logo , Assassin's Creed: The Americas Collection was showing up as Assassin's Creed IV Black Flag with black flag logo, about 25 games had this issue while other disks were just showing up as Install Disc with no logo. It was driving me crazy. So I switched to game name renamed ISO's and now everything is perfect with logos, alphabetical and correct game name for each.

Then it made my PKG game installs bother me since I have to look 2 diffrent places for games plus consistency and all. So I separated Homebrew and PS3 PKG Games into 2 separate folders. Now it's a lot better I only have 3 games in my second lowercase a-z section (inFamous, resident evil 4, and resident evil THE UMBRELLA CHRONICLES) It's really just those last 3 games bothering me now, but everything is nice and tidy. Technically I could try to rename those 3 with capital letters, but I don't know how to rename PKG's or if it is even possible yet.
 
You can rename pkg games/apps easily by going into the games dev_hdd0/game/xxxxxxxxx/ folder and grabbing the PARAM.SFO and editing the name field. You can get an SFO editor here: https://ps3.brewology.com/downloads/download.php?id=10314&mcid=4

It will look something like this:
upload_2021-3-16_5-4-16.png


Note after editing the SFO and putting it back in the dev_hdd0 folder, you need to run the game once and then exit it to update the database.
 
You can rename pkg games/apps easily by going into the games dev_hdd0/game/xxxxxxxxx/ folder and grabbing the PARAM.SFO and editing the name field. You can get an SFO editor here: https://ps3.brewology.com/downloads/download.php?id=10314&mcid=4

It will look something like this:
View attachment 32127

Note after editing the SFO and putting it back in the dev_hdd0 folder, you need to run the game once and then exit it to update the database.

Awesome! I thought it would require uninstalling and reinstalling the game. That sounds much better. I think I have already used it to change the region on a few games in Aldos tools. I'll definitely give it a try! :excitement:
 
Back
Top