PS4 I would like to solve the ps2 game dragon ball z3 freezing issue on ps4.

Han_guimding

Forum Noob
Hello, I am a Korean gamer. I've been playing PS2 games on PS4 recently.
I converted the PS2 game to pkg for PS4, installed it, and ran it.
However, my favorite game, Dragon Ball Z3, has a freezing issue in certain battles.
I checked it through several searches and ps4 developer.
The ntsc-u/c version runs normally.However, in the ntsc-j/k version, it says offset to be converted, but I don't understand what it means at all.
I'm a complete beginner, so I need a detailed explanation from the beginning.
I also saw that there is a separate source code, but I don't know how to apply it.
In Korea, there is so little information like this that it is very difficult to solve the problem.
Is there anyone who can give me a detailed explanation or solution?
I really want to play the game I want to play in Korean.
The Korean version game ID is SLKA-25205.
I look forward to your reply. thank you
 
Regarding this game, there is no address offset in any NTSC version, just add the following configuration to LUA.

Code:
apiRequest(0.1)

local gpr = require("ee-gpr-alias")
local eeObj = getEEObject()
local emuObj = getEmuObject()

local patcher = function()

--fight intro freeze skip
eeObj.WriteMem32(0x100f54,0x00000000)

end
emuObj.AddVsyncHook(patcher)
 
Wow this is really amazing.
I created a pkg according to your advice and ran it, and the problem was solved.
You are my grateful helper.
I don't think I'll ever forget it for the rest of my life. You immediately solved a problem I had been struggling with for several days.
Thank you so much.
Now let's have fun with the game.
 
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