PS3 Is local shell / console possible?

NiQ

Senior Member
I was wondering whether the debug font could be used to create a local bash-like shell on the PS3. I guess that just using prints and keyboard inputs and some built-in busybox-like commands should be possible, but I was wondering whether it would be possible to actually create ELF or SELF binaries that would run as command line apps.
 
What do You mean? You need write shell from scratch. It doesn't exist on PS3, not in homebrew world, not in official firmware either. Design Your custom commands like eg. "copy", "cp" whatever and do programing what it must doing. ;] Probably busybox could be ported.

Personally I would using it if it be possible call it from XMB XML or a script. ^^
 
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What do You mean? You need write shell from scratch. It doesn't exist on PS3, not in homebrew world, not in official firmware either. Design Your custom commands like eg. "copy", "cp" whatever and program what it will do. ;]
What I meant it whether it would be possible to create external text-mode executables that you could execute from the local console (not just built-in commands). To do that you'd need to have a way to launch a process from within another process, and also redirect stdin/stdout cause if I understand correctly they generally go only to ProDG.
Is this even possible?
 
If you will excuse an answer from left field, there is dosbox for ps3. Maybe this has a shell like pc versionthat could give some hints??
 
BTW: As far i know PS4 have "/bin" folder but idk if there is a homebrew shell interpreter and from UART.

But for PS3 would be nice to import/load internal libc apps to this shell interpreter like mkdir, exec self or even elf, ping in one little C file :D
Or even port whole linux utils to CellOS like Cygwin does
 
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