Hi Guys
Remove if not allowed but is there anyone willing to talk about or point me to some information regarding the patching of the lv2kernal.self?
It depends of what kind of patch you want to apply.
Most of the lv2kernel patches are done by Cobra/Mamba/HEN payload in main.c (or lv2_patches.h in Mamba or my Cobra fork).
https://github.com/aldostools/COBRA/blob/master/487/CEX/stage2/main.c#L1087-L1097
https://github.com/aldostools/Mamba/blob/master/stage2/lv2_patches.h#L13-L60
https://github.com/PS3Xploit/PS3HEN/blob/master/payload/main.c#L1668
Patches to other system components are performed in modulespatch.c
Also you can use peek/poke or PS3MAPI opcodes to apply LV2 patches directly from you homebrews.
Almost all CFW include hardcoded patches in lv2_kernel and in other system files when the MFW is built.
It depends of what kind of patch you want to apply.
Most of the lv2kernel patches are done by Cobra/Mamba/HEN payload in main.c (or lv2_patches.h in Mamba or my Cobra fork).
https://github.com/aldostools/COBRA/blob/master/487/CEX/stage2/main.c#L1087-L1097
https://github.com/aldostools/Mamba/blob/master/stage2/lv2_patches.h#L13-L60
https://github.com/PS3Xploit/PS3HEN/blob/master/payload/main.c#L1668
Patches to other system components are performed in modulespatch.c
Also you can use peek/poke or PS3MAPI opcodes to apply LV2 patches directly from you homebrews.
Almost all CFW include hardcoded patches in lv2_kernel and in other system files when the MFW is built.
Please keep your builds to yourself and do not post them pole revisions as you can find. No brickware please.

That's fine I'm all about learning and growing within the scene. Just wanted to make sure you understood the ramifications if you upload something and 100s of noobs brick their ps3s with no way to recover. It's happened before. I hope you get the help you are seeking and are able to create something cool from it. Good luck
Thanks @nCadeRegal
Wondering if maybe @Evilnat and @aldostools may be able to help with a couple of questions.
Like with the lv2_kernal, I read when the update for 4.88 was released that there was no changes to it, so If I was to that the kernel from the OFW and use the kernel from Evilnats 4.87, decrypt them both to Elf and copy the Hex data over from 4.87 to 4.88 then recompile as a 4.88 self, would that work.
If I can just get my head around the lv2 I pretty much have it all covered.
I'm still learn IDA and don't necessarily want my hand held through it but a push in the right direction would be amazing.
I recommend that apply the patches to the new kernel, instead of use directly the old kernel as 4.88.
If you don't have a hardware flasher, test your kernel using Evilnat's Modules Tester. See the attachment.
I recommend that apply the patches to the new kernel, instead of use directly the old kernel as 4.88.
If you don't have a hardware flasher, test your kernel using Evilnat's Modules Tester. See the attachment.