About the icon display a top left, I think you misunderstood me... and when I looked again at your post, i'm sure of it. What I want to display is the icon displayed at root. For example, if I go inside dev_flash, the flash icon will be displayed, also if it's locked I will be able to see the lock icon (just like it's done on root); This is how the explorer in windows works...
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Yes, i misunderstood you in the post where you mentioned the idea of displaying an icon at top-left corner to indicate the write protected status of dev_flash. I thought it was going to look like this
You know, in a simple way, just by displaying the LOCK.PNG with the same height than the other buttons
I liked the idea a lot because his position is perfect (we dont have any other place anyway, lol)... but to display it this way it was needed to rebuild this black LOCK.PNG icon (originally made at 16x16) to 32x32... so i opened photoshop... but at that same day i already had some more new icons already made, and i already had the idea of representing the "write protected" state with a pencil+shield
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But let me try to explain the mental (or creative) process i followed when thinking about all this, it includes many talks we had since lot of time ago, and also i changed my mind several times
Im going to try to explain this now because it was some of the things i wanted to suggest you at some point, i was just waiting to find a good timing to talk about this because just you are a busy person, and i have a 36KB txt filled with managunz notes
The LOCK.PNG at 16x16 pixels in black monochrome was originally intended to be displayed this way, overlayed in a corner of all the folders and files of dev_flash
You know... the folder/file icons are 32x32 pixels, and the overlayed ones are 16x16 pixels, so geometrically fits perfects because we can divide the area of 32x32 in four quarters of 16x16, is easy to align them in the code, also it allows to overlap a maximun of 4 icons of 16x16 pixels size on top of a folder/file icon of 32x32 pixels
This never was implemented... but the LOCK.PNG was already made for it (not sure if only in my PC or if you uploaded it to the git but unused by the code)... so eventualy we imagined we could "recycle" it to display it in a corner of the device icons from "root" window
At some point i made also the FAV.PNG and the other day i made another one for the SYMLINK.PNG, they should look something like this
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Anyway... the reason why this never was implemented (and i understand you) is because there is another type of icon overlapping that is more important
Is the same concept but we are overlapping an icon of 32x32 pixels with another icon of 32x32 pixels:
If we think in the "layer order" of how the icons are overlapped with each others this kind of overlapping of 32x32 on top of 32x32 happens first... because on top of them we can still overlap the others at 16x16 pixels in his corners
This is a bit hardcore, but you know... it allows to display icons in the filemanager in all this modes:
-base32x32 only
-base32x32 + overlay32x32
-base32x32 + overlay32x32 + up to four overlay16x16 at his corners
Also... at some point (when you implemented the color filters) i realized you can change the color of the icons with code on real time... since that point im doing the overlay icons at grayscales or/and monochrome because i thought you could use the new "color filter" method to change the color of them
In the actual managunz versions you are adding color by code to some file icons identifying them by his file extensions
The identification by his file extension is a good feature that is working and it fits with what im saying... but i guess we need something more hardcore to identify "special" directories and other problematic files that could bypass the basic identification methods
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Returning to the pencil+shield icon i made at 32x32, i think it will look nice this way in the "root" window
You know... is the same geometrical trick... the device icon is 64x64 pixels... so we overlay the other of 32x32 pixels in a quarter/corner of it
And inside dev_flash filesystem... well... the screenshot of the other day was looking nice too, is made at 32x32 so it fits perfect in that position
Maybe it have excesive details but if at some point you remove the virtual grid it should look perfect (like in that image i made, that was an sketchup in photoshop)
Btw, the distortion we have in the new filemanager buttons at right-top corner (for the docks, maximize, etc) should be very small at 1080p. Is the same distortion we have in the dualshock buttons in the taskbar, most people are not going to notice it